Oh dear - another release that will be very bad for AW... (Community)

Oh dear - another release that will be very bad for AW... // Community

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technozeus

Dec 12, 2002, 2:38am
It may from your point of view, but it doesn't from mine. It has good and bad points. I choose to concentrate on the good points that are unique to Active Worlds rather than the bad points that you can find anywhere.

TechnoZeus

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technozeus

Dec 12, 2002, 2:41am
But it's also a culture based around the idea of playing with dolls. Not to say that's a bad thing, but it's not for everyone. Personally, I would have loved to get on the beta and play with some of those high tech dolls, even though their low tech counterparts have never interested me, but they required information on the sign-up form that I was not willing to give out on-line.

TechnoZeus

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technozeus

Dec 12, 2002, 2:44am
Wasn't there a non-disclosure agreement that said you weren't supposed to tell people what it's like if you're beta testing it? Seems to me they are still in the "closed beta" stage.

TechnoZeus

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canopus

Dec 12, 2002, 2:53am
I agree, facter. Second Life sounds uncannily like AW, but with uptodate
graphics, model-making, chatting, world-building, and online delivery. The
big new RPG I've been playing have spectacular graphics, like Asheron's Call
2, or encourage players to build and script their own online worlds, like
Neverwinter Nights, but they still make it hard to reproduce everything that
we've gotten used to in AW. (For example, I built a noncombat,
erotic-adventure world out of NWN tiles, scripted dozens of characters, ran
it online --caves, lava lakes, island castles, canal city, and all-- it was
terrific fun, but tiles aren't AW objects, and everything has to be built
ahead of time.)

This Second Life seems to be about to do everything we like in AW, and do
it better...if we can believe the previews. Maybe we should sign up for the
SL Beta, and find out for ourselves how really good it is.

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carlbanks

Dec 12, 2002, 3:04am
D'oh. Oh well. I won't tell any other info about it but they are entering
public beta cause anyone can download it.

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technozeus

Dec 12, 2002, 3:11am
I don't agree with all of your points, but nobody said I had to either. One point that I do agree very strongly with is that the best thing Active Worlds can do is to be the best "Active Worlds type program" it can be, and not try too hard to be something it's not. I wish there was a chance that all those old lost citizenships could be turned back on for a while to let people who left Active Worlds a long time ago see what it has become. If only a form could be set up on the Active Worlds web site allowing a one time "free month" or something like that, to anyone who enters a valid user name and password into the form... it would be great to see some of the old citizens come back and re-discover Active Worlds even if only for a little while, so that they could see some of the features they had wished for years ago. I know a lot of people who left Active Worlds back when CoF first started charging for citizenships, not because they didn't want to pay but because they felt they had been betrayed and that after all the time they had spent advertising for Active Worlds and telling everyone how great it was, they should have been given more of an explanation of why it all happened so suddenly and some sort of a "thank-you" after the crisis was over. Many people, including me, felt bad for having brought so many people in only to have them be treated like they were only wanted for their money, when they obviously had already given freely of themselves in many ways. That's one of the big reasons why the Active Worlds community has suffered so much. Some of the best parts of it went away because they no longer felt welcome. Now if AW tries to be something it's not, a lot more of the community will feel alienated. I was worried when I first started beta testing NewAW because I thought the intention was to turn Active Worlds into a game, but it turned out the game was intended only for that one world, and to me that's a great idea because it will help the developers to explore ways to make Active Worlds more interactive and more "fun" to be in... without having to take away from what it's already got going for it.

TechnoZeus

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kf

Dec 12, 2002, 6:38am
we do not divide months into 2 either like 12th bm of March and 12th em
of March (24th of March).
<<<

ROFL! Don't give them ideas. :-)



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brant

Dec 12, 2002, 10:58am
I'm still not convinced that this Second Life is much better than AW is.
Sure, it might do what AW does, but that doesn't mean that it's better - how
can Facter or anyone for that matter make that judgement without having
played the game?

I still think that AW will benefit from this because if that game's a hit,
then more attention will be drawn to the AW-type environments that are out
there. Sure, some people will leave AW for Second Life if it is what it
claims, but there will also be people who leave Second Life after
discovering AW.

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optiman

Dec 12, 2002, 12:28pm
LOL you are joking one of the first?? no way!!

not unless you had a cit number earlier then 159952 (that you have now).

that cit number was roughly about 1997 (correct me if I am wrong).
Aworld started in June 1995 so you are not one of the first (unless, as
I already stated, you had an earlier cit number).

Optiman



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swe

Dec 12, 2002, 1:14pm
no, im going through this "Dont take no stupid comments from anyone" stage.
and its accually, alot more then just a stage.

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swe

Dec 12, 2002, 1:15pm
no way, they dont even have cinemas here, or mcdonalds! and you cant get as
many pirated things anywhere else (except for maybe china) as you can in
libya :)

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binarybud

Dec 12, 2002, 2:02pm
Facter has been around for a long time....."Can't judge an avatar by his number" :)
Hell, I was around AW long before i got my 115919 cit num. :)

Leo :) aka BinaryBud


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optiman

Dec 12, 2002, 2:15pm
did facter have an earlier cit num???

if he didn't then you are earlier then him.

yours: 115919
factors: 159952

you are older then facter, unless you count the other way.

I am waiting for proof facter was "one of the first to use the
software".

I am not nit picking here I want the facts set straight that, unless
facter had an earlier cit num, he was not "one of the first to use the
software".

and I, btw, am older then both of you under these cit nums.



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binarybud

Dec 12, 2002, 2:43pm
take a chill pill read my post you cannot judge just by the cit number... i was here way before my cit number.... besides Facter does not have to "prove" anything to you....what makes you think he does.....or even owes you an explaination beyond mine...:) I was here in 1995 when AW was just opening...i just never register'd until later on....:)

BTW you just have an earlier cit num.... which means nothing really... i know some people with sub 1000 numbers that did not even know AW existed when WE registered..;)

Leo :) aka BinaryBud






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zeo toxion

Dec 12, 2002, 2:55pm
They've been in public beta for a while. You could order a CD about a week ago I'm not sure if you can now. I
was play testing it for like a week or two and then I got bored of it. The game will be out the 17th and
they're still going to add like 10 more features within a week (either that or release them afterwards causing
many more bugs).

--
Zeo

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optiman

Dec 12, 2002, 2:55pm
maybe you should chill and read my original post very carefully.

I wasn't making an issue like you are now.

I merely said if Facter was THAT cit num then he wasn't one of the first
to use the software. I was NOT raising an issue so chill out yourself!

Even I with my cit num wasn't the first to use the software!!

and I wasn't asking for proof either,, read my original post carefully
before making judgements.

If you never registered then you don't have an earlier cit num even if
you were here when aworld opened.. See the difference I SAID CIT NUM!
:)



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zeo toxion

Dec 12, 2002, 2:56pm
Can't you read? One of the OLDER IN THIS FORUM means out of all the people in the forums he is one of the
oldest. That's not the same thing is one of the first to use Activeworlds since it started.

--
Zeo

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optiman

Dec 12, 2002, 3:06pm
interesting you didn't read my original post carefully either.

I KNOW that part but did you READ the other part or are you capable of
it?

Its no wonder why individuals that were once in this group don't come
back with these childish responses by people who don't READ the original
message VERY carefully!

All these individuals want is arguments or a way to vent themselves,, is
this why aworld is falling apart?



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binarybud

Dec 12, 2002, 3:30pm
You said:
"I am waiting for proof facter was "one of the first to use the software"."

ok whatever....sheesh

Read my lips : "CIT number has nothng to do with WHEN you were FIRST in AW and playing around" it only shows WHEN YOU REGISTERED.



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binarybud

Dec 12, 2002, 3:36pm
LOL AW is falling apart now because of posts in a NewsGroup? lol
Try waking up on the right side of the bed hey?

oh and when you make childish posts, you can expect a few childish responses..;)

keep[ing in mind you started it all off with this statement.....

"LOL you are joking one of the first?? no way!!"

I looked at that as an insult to Facter. Just becuase you do not know him does not mean he has not been around a long time.......;)


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zeo toxion

Dec 12, 2002, 3:55pm
And your posts aren't childish?

--
Zeo

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e n z o

Dec 12, 2002, 4:10pm
Guys this is an interesting thread and I would hate to delete it. If I do
the offenders might end up banned also. Please refrain from this kind of
language and personal attacks? Also, replies which include the original
post only repost the same trash.

Thanks

E

e n z o

Dec 12, 2002, 4:22pm
I for one am curious as to what the "monthly charge" will be.

:)

E


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optiman

Dec 12, 2002, 4:44pm
Here is the first post again Binary:

LOL you are joking one of the first?? no way!!

not unless you had a cit number earlier then 159952 (that you have now).

To spell things out:

1)LOL I was laughing basically because of facters comment,, this is a
playful laugh

2)you are joking one of the first?? no way!!,,, this comment, in a way,
is joshing factor at making a statement such as: "one of the first to
use the software".

What I was doing Mr B Bud was JESTING OK? I thought you were an adult
that you didn't need to have such a thing to be explained to you?

Also I was referring to CIT NUMS!!

Both you, Bud, and Zeo have literally expanded a thread and made such a
NOISE out of NOTHING!!

Please don't respond as I am deleting the community ng as I don't wish
to have such responses.

Both responses were in reference to your thoughts only and NOT mine.

READ THE FIRST POST very carefully if you are capable of that.

enough said... community group deleted.

binarybud

Dec 12, 2002, 4:52pm
lol don't let the door hit your avatar on the way out!
I can't understand why you would want to just delete the NG after argueing with me in here? That really makes no sense.... but, hey, your an adult, you can do what you want...:) I really wish you'd stick around actually...:)

Leo :)


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canopus

Dec 12, 2002, 5:28pm
Whatever became of Roland's "sub-bots"? They would go a long ways toward
making AW competitive with Online RPG's (and Second Life). In the Tech
Talks, Roland reported that, contrary to his assumption, running hundreds of
scripted AW bots had little effect on resource usage in individual worlds --
it was the handover from the universe server that caused the delay. By
passing a "parent bot" through the universe server, and then letting
it spawn any number of desired "sub-bots", individual worlds could be
peopled with scriptable role-playing bots. Roland said that it would be easy
to program, but then he had to put the idea aside to do lots of other stuff
coming from the main office.

Yes, we've got lots of talented bot scripters already, but we also have
hundreds of cold, beautiful, empty worlds with nobody, not even bots, in
them. Asheron's Call 2, after announcing that there would be no NPC's in
their new online worlds, already reversed themselves after the first two
weeks, and NPC's (scripted bots) are now turning up in key spots in each
world. It would humanize the AW universe if there were more people, even
virtual people, in each of its worlds...why not use Roland's idea then?

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>
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bowen

Dec 12, 2002, 6:39pm
YES! We do need that. :)

--Bowen--
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technozeus

Dec 12, 2002, 7:01pm
Okay. Well, I only found the closed beta form so that's why I said something, just in case... wouldn't want someone on a closed beta with a non-disclosure agreement to say too much before they realized they weren't supposed to. :)

TechnoZeus

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kf

Dec 12, 2002, 7:01pm
Guys this is an interesting thread
<<<

Please contribute then by discussing the issues and suggestions that me
and others brought up here. :-)



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technozeus

Dec 12, 2002, 7:30pm
Well, personally I consider you, Optiman, and Facter all to be good friends of mine (although I don't know if any of you feel the same way)... and I hate to see tension between friends... so enough of this already. Lighten up a bit, please. :)

Here we go, point for point... I consider myself "one of the first" but that's counting a lot of firsts. Yes, as a matter of fact citizen numbers are "some indication" of when a person first used AW, but not proof. As a matter of fact, yes posts in a newsgroup can do some pretty serious dammage to the Active Worlds community. Is it falling apart? No faster than it's growing back together, at the moment. Now, it "seems to me" that Facter was around when I first got into Active Worlds, although I'm not certain of that fact and I couldn't tell you weather it was a citizen or a tourist. I'm bad with dates, but I do try. Since I don't seem to have any dated notes in this case, I'm sortof out of luck, but none of this really matters anyway. Optiman was trying to be friendly and it was taked wrong and defended accordingly. Accidents happen.

TechnoZeus

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