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looking for citizens (Community)
looking for citizens // CommunitybaroApr 6, 2002, 6:27pm
Hello there, some of you know the world AVATAR but most do not. The current
version of the world has been around for over a year now and has a small handful of citizens. In the last few weeks we've really started building up the citizen community in Avatar and have come to a point where more citizens would be welcome. This world isn't for everyone, it has strict theme and realism guidelines and build is only given to people who are interested in the community. Also, this a world for people who are a little sick of the aw path or just want to try something new. There is not a single aw object or texture in this world. If there is a wall size, texture, or feature that a citizen would like for their project, it is more often than not promptly created for the citizen. We don't believe in restricting people's creativity with a rigid (or disgusting and tacky) object path. Included in a reply to this are a couple screen shots to perhaps peek your interest. -BARO! zeo toxionApr 6, 2002, 7:18pm
woah...each of those buildings has to be one object right? If not it must be
really laggy. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] silencedApr 6, 2002, 7:22pm
Actually it's not, he made them in notepad. And there's little pieces of
them. --Bowen-- [View Quote] pc hamsterApr 7, 2002, 6:51am
Hi everyone:
[View Quote] Either way you look at it, you're looking at ActiveWorlds' answer to the Twin Towers which ONCE STOOD in NYC. :-) Am I right or wrong Baro??? :-) *LOL!* Patrick baroApr 7, 2002, 8:18am
Actually AW's answer to new yorks' world trade centre was the Red Towers in
my world. Two big identical towers. But I accidentally deleted a chunk out of both of them causing them to fall down (ie be too much work to replace) and they were laggy so I got rid of them and replaced with one big tower. Was on the night of September 10th. No joke. *queue twilight zone music* [View Quote] kahApr 7, 2002, 11:19am
visited a few times... for the complexity and good-lookingness of the place,
there's really good performance, even on my crappy system :-)) Will have to revisit real soon hehe KAH [View Quote] nornny11Apr 7, 2002, 6:55pm
lol, wow, spooky. If you build them back up, maybe the Twin Towers will come
back. lol. Just don't destroy anything else in the world. lol. *crosses finger he doesn't delete the world and cause mass destruction IRL* Nornny [View Quote] baroApr 7, 2002, 9:45pm
Thanks for all the positive feedback on the shots, but I haven't gotten
anyone even visiting with a vauge citizen shaped desire in their brain yet :( sonystyleApr 11, 2002, 7:41pm
Hiya everyone :P I've been starting to leave messages in the ng's since I
finally got OE to work, and I've visited a few times and think avatar looks great :o) I know another compliment but maybe I'll consider something? :P I like attempting to build with realism, hehe [View Quote] carlbanksApr 11, 2002, 7:54pm
silencedApr 11, 2002, 8:27pm
It takes a great, great deal of maturity to play a game like what he's set
up. --Bowen-- [View Quote] milestegApr 11, 2002, 9:21pm
Well try to not set your refresh to 1 .. especially when you have several
mp3 of few megs each ..... sure that is not a world for everyone.. LOL Regards, Miles "baro" <baronjutter at shaw.ca> a écrit dans le message de news: 3caf5a43 at server1.Activeworlds.com... > Hello there, some of you know the world AVATAR but most do not. The current > version of the world has been around for over a year now and has a small > handful of citizens. In the last few weeks we've really started building up > the citizen community in Avatar and have come to a point where more citizens > would be welcome. > > This world isn't for everyone, it has strict theme and realism guidelines > and build is only given to people who are interested in the community. > Also, this a world for people who are a little sick of the aw path or just > want to try something new. There is not a single aw object or texture in > this world. If there is a wall size, texture, or feature that a citizen > would like for their project, it is more often than not promptly created > for the citizen. We don't believe in restricting people's creativity with a > rigid (or disgusting and tacky) object path. > > Included in a reply to this are a couple screen shots to perhaps peek your > interest. > > -BARO! > > baroApr 11, 2002, 11:46pm
oops, I set it to 1 when I'm modeling, then forget to reset it. And I'll
move the mp3's out of the sound folder so AW doesn't brutaly force you to download them every time. sonystyleApr 17, 2002, 9:30pm
sonystyleApr 17, 2002, 9:30pm
err maybe it just looked like it...and I didnt respond right..and and
and...runs off into a corner confused* [View Quote] |