twisted horizon // User Search

twisted horizon // User Search

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Bots get boring...

Dec 16, 2000, 12:02pm
'S all been done... Hell, even Daniel and Preston can do some of that now.
-Twist
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Quidditch bot

Jul 24, 2000, 2:11pm
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I'll do it.
-Twisted Horizon
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<DIV><FONT color=3D#000000 size=3D2>I'll do it.</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT><FONT size=3D2>-Twisted=20
Horizon</FONT></DIV>
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AWLC - Active Worlds Linguistics Compiler

Jul 20, 2000, 9:29pm
What would you say to a special compiler that uses a simple language to
create complex bot commands? I have some of the source code down, but before
I actually put the whole compiler together, I'd like to know how the people
in Active Worlds feel about it. You can telegram me (Twisted Horizon) or
e-mail me (joshua_trask at capecod.com) with your opinions on the topic.
Thanks,
Twisted Horizon

AWLC - Active Worlds Linguistics Compiler

Jul 23, 2000, 10:46am
It isn't C++ or VB, it's like a special programming language to make bots
in.
-TH
[View Quote]

AWLC - Active Worlds Linguistics Compiler

Jul 24, 2000, 10:30am
Well.... er..... yes.....
It doesn't quite compile into an executable as I would have hoped. Right now
it's just a parser, but in later builds
(this is not a might, this is a definite fact) it will turn into a compiler
for executables.
-TH
[View Quote]

E-mail

Jul 25, 2000, 7:58pm
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K, if I get a no clue from one more person I'll crack.
Just HOW do you send an e-mail from a console app?
-TH

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<DIV><FONT color=3D#000000 size=3D2>K, if I get a no clue from one more =
person I'll=20
crack.</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2>Just HOW do you send an e-mail from =
a console=20
app?</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2>-TH</FONT></DIV></BODY></HTML>

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E-mail

Jul 25, 2000, 9:58pm
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That's a start, lol... thx
-TH
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<DIV><FONT color=3D#000000 size=3D2>That's a start, lol... =
thx</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT><FONT =
size=3D2>-TH</FONT></DIV>
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E-mail

Jul 26, 2000, 10:53am
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DOS
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<DIV><FONT color=3D#000000 size=3D2>DOS</FONT></DIV>
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E-mail

Jul 26, 2000, 2:27pm
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Perl (A thread that hopefully won't pass Eep)
=20
=20
=20
=20
Yeah, yeah, Perl's a great language, what with its piping =
capabilities and whatnot, it's got everything you want.... but the bad =
part is, it's a parser, and therefor, as far as my attention span has =
hit, you can't compile it into a .exe file, now I may be wrong, and if I =
am I'd like to know, but if that's correct then there is no point =
whatsoever in my caring about Perl for use as a backbone to a =
Play-by-Mail system.
-Twisted Horizon
joshua_trask at capecod.com
If you reply, it may be a good idea to pull off the
stationary, I don't know how that would look as a Re
=3DD

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background=3Dcid:000d01bff71c$1b4ded20$0ca8a8c0 at CastleTravin.communicom.n=
et=20
bgColor=3D#f5f5dc>
<DIV align=3Dcenter>
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style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: =
5px">
<DIV><STRONG><FONT color=3D#000000 face=3DArial size=3D6>Perl (A =
thread that=20
hopefully won't pass Eep)</FONT></STRONG></DIV>
<DIV><STRONG><FONT color=3D#000000 face=3DArial=20
size=3D6></FONT></STRONG>&nbsp;</DIV>
<DIV><STRONG><FONT color=3D#000000 face=3DArial=20
size=3D6></FONT></STRONG>&nbsp;</DIV>
<DIV><STRONG><FONT color=3D#000000 face=3DArial=20
size=3D6></FONT></STRONG>&nbsp;</DIV>
<DIV><STRONG><FONT color=3D#000000 face=3DArial=20
size=3D6></FONT></STRONG>&nbsp;</DIV>
<DIV align=3Dleft><STRONG><FONT color=3D#000000 face=3DArial=20
size=3D6>&nbsp;&nbsp;&nbsp; <FONT size=3D5>Yeah, yeah, Perl's a =
great language,=20
what with its piping capabilities and whatnot, it's got everything =
you=20
want.... but the bad part is, it's a parser, and therefor, as far as =
my=20
attention span has hit, you can't compile it into a .exe file, now I =
may be=20
wrong, and if I am I'd like to know, but if that's correct then =
there is no=20
point whatsoever in my caring about Perl for use as a backbone to a=20
Play-by-Mail system.</FONT></FONT></STRONG></DIV>
<DIV align=3Dleft><STRONG><FONT color=3D#000000 face=3DArial =
size=3D6><FONT=20
size=3D5>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; -Twisted=20
Horizon</FONT></FONT></STRONG></DIV>
<DIV align=3Dleft><STRONG><FONT color=3D#000000 face=3DArial =
size=3D6><FONT=20
size=3D5>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <A=20
=
href=3D"mailto:joshua_trask at capecod.com">joshua_trask at capecod.com</A></FO=
NT></FONT></STRONG></DIV>
<DIV align=3Dleft><STRONG><FONT color=3D#000000 face=3DArial =
size=3D6><FONT=20
size=3D5>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; If =
you reply,=20
it may be a good idea to pull off the</FONT></FONT></STRONG></DIV>
<DIV align=3Dleft><STRONG><FONT color=3D#000000 face=3DArial =
size=3D6><FONT=20
size=3D5>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; =
stationary, I=20
don't know how that would look as a Re</FONT></FONT></STRONG></DIV>
<DIV align=3Dleft><STRONG><FONT color=3D#000000 face=3DArial =
size=3D6><FONT=20
size=3D5>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
=3DD</FONT></FONT></STRONG></DIV></BLOCKQUOTE></DIV></BODY></HTML>

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------=_NextPart_000_0016_01BFF6FA.9454B720--

Re: A standard coding

Sep 20, 2000, 6:29pm
This is a multi-part message in MIME format.

------=_NextPart_000_002B_01C0231D.016390E0
Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

AWSI (Active Worlds Standards Institution) has been started. Tell me if =
you're interested with anything.
[View Quote] ------=_NextPart_000_002B_01C0231D.016390E0
Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML>
<HEAD>

<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type><!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 =
HTML//EN">
<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>AWSI (Active Worlds Standards =
Institution) has=20
been started. Tell me if you're interested with anything.</FONT></DIV>
<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: =
5px">
[View Quote] ------=_NextPart_000_002B_01C0231D.016390E0--

Need a Programmer

Nov 5, 2000, 12:00am
I'd gladly do it
-Twisted Horizon
[View Quote]

need a little help please

Nov 10, 2000, 9:38am
This is a multi-part message in MIME format.

------=_NextPart_000_002A_01C04ADD.73807480
Content-Type: text/plain;
charset="Windows-1252"
Content-Transfer-Encoding: quoted-printable

First thing I can say is,
You're a beginner to bot programming, and I'd imagine programming at =
all. You want to make an RPG bot. YOU ARE CRAZY. Aside from that, if you =
still want to know how to do file access, e-mail me.
-Twisted Horizon
[View Quote] ------=_NextPart_000_002A_01C04ADD.73807480
Content-Type: text/html;
charset="Windows-1252"
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML>
<HEAD>

<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 =
Transitional//EN">
<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
<STYLE></STYLE>

</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>First thing I can say =
is,</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT><FONT size=3D2>You're a =
beginner to bot=20
programming, and I'd imagine programming at all. You want to make an RPG =
bot.=20
YOU ARE CRAZY. Aside from that, if you still want to know how to do file =
access,=20
e-mail me.</FONT></DIV>
<DIV><FONT size=3D2>-Twisted Horizon</FONT></DIV>
<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: =
5px">
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Radius stuff

Nov 11, 2000, 1:03pm
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Since it's really some top-secret project that noone can know about (at =
least not for another week or two) I'll just pretend that it's =
paintball, since it is somewhat similar. Now my paintball bot, I don't =
want people to be able to shoot people who are a certain distance away. =
(Note that I'm doing this in C++, and, due to all the other things the =
bot needs to do, this will NOT be a Xelagot) This involves some sort of =
circle algorithms to find if one avatar is within the radius of another =
avatar, I believe. If there is a different way of doing this than what I =
had guessed, please let me know, or if you do know how to do these =
algorithms, ALSO please let me know :-)

-Twisted Horizon

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<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>Since it's really some top-secret =
project that=20
noone can know about (at least not for another week or two) I'll just =
pretend=20
that it's paintball, since it is somewhat similar. Now my paintball bot, =
I don't=20
want people to be able to shoot people who are a certain distance away. =
(Note=20
that I'm doing this in C++, and, due to all the other things the bot =
needs to=20
do, this will NOT be a Xelagot) This involves some sort of circle =
algorithms to=20
find if one avatar is within the radius of another avatar, I believe. If =
there=20
is a different way of doing this than what I had guessed, please let me =
know, or=20
if you do know how to do these algorithms, ALSO please let me know=20
:-)</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT color=3D#000000 size=3D2>-Twisted =
Horizon</FONT></DIV></BODY></HTML>

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Radius stuff

Nov 11, 2000, 1:22pm
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Nevermind, I got that worked out on my own (It's a stupid question.) =
Now, what is the most memory efficient way of holding the coordinates of =
avatars? If stupid old me were to try, I'd probably wind up with an =
array of structs, and I know for a fact that that isn't the most memory =
efficient way of doing these things. Please-o-please post to the NG or =
e-mail (minutely worse) any ways of holding the coords of multiple =
avatars that aren't so hard on my memory that you can think of.
Thanks in advance,
Twisted Horizon
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<HTML>
<HEAD>

<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type><!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 =
HTML//EN">
<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>Nevermind, I got that worked out on =
my own (It's=20
a stupid question.) Now, what is the most memory efficient way of =
holding the=20
coordinates of avatars? If stupid old me were to try, I'd probably wind =
up with=20
an array of structs, and I know for a fact that that isn't the most =
memory=20
efficient way of doing these things. Please-o-please post to the NG or =
e-mail=20
(minutely worse) any ways of holding the coords of multiple avatars that =
aren't=20
so hard on my memory that you can think of.</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT><FONT size=3D2>Thanks in=20
advance,</FONT></DIV>
<DIV><FONT size=3D2>Twisted Horizon</FONT></DIV>
<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: =
5px">
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Radius stuff

Nov 11, 2000, 4:13pm
Nevermind, bot is finished. Very complicated, probably inefficient, but
beautiful all the same. Announcement should be made soon on the grand
opening of the world
-Twisted Horizon
[View Quote]

hQuests/Free Bots/Ideas/Other Various Titles

Nov 13, 2000, 6:58pm
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NOTE: THIS IS CROSS-POSTED, BUT FITS IN ALL THE GROUPS

Hello, it's me again, Twisted Horizon. You may know me from such =
AW-Based game series as hQuests, or... maybe... hQuests?
It's been a well-known fact that I always will build an hQuest complete =
with bots and objects to the owners personal demands if given the world =
to do it in. It's also a well-known fact that I QUITE often volunteer to =
make free custom bots for certain instances. Well, now I offer this... =
Free hQuest &/or free custom bots for commercial or public use, but not =
for distribution
Now that's only two things, but if you =
think about it, that's a lot. So what do I offer in trade? I'm running
short on ideas. Ideas for game worlds? =
No. Ideas for game modes. Currently, I have Treasure Hunt and
Domination (WORLD GRAND OPENING PARTY =
SOON), I'm working on King of the Hill, and plan to do
Capture the Flag soon. I have bots that =
I make that run these game modes. However, I, the person who
does not just get his feet wet, but =
drowns himself in the gaming industry, am still looking for some new
game modes. Got a game mode? Get a bot! =
Get a world! Get some objects! Oh, and don't forget the
games... Have fun and hQuest!!! =
(Currently only available in Treasure Hunt mode in JayWorld)

Many thanks,
Twisted Horizon

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<HTML>
<HEAD>

<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type>
<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>NOTE: THIS IS CROSS-POSTED, BUT FITS =
IN ALL THE=20
GROUPS</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT color=3D#000000 size=3D2>Hello, it's me again, Twisted =
Horizon. You may=20
know me from such AW-Based game series as hQuests, or... maybe...=20
hQuests?</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2>It's been a well-known fact that I =
always will=20
build an hQuest complete with bots and objects to the owners personal =
demands if=20
given the world to do it in. It's also a well-known fact that I QUITE =
often=20
volunteer to make free custom bots for certain instances. Well, now I =
offer=20
this... Free hQuest &amp;/or free custom bots for commercial or public =
use, but=20
not for distribution</FONT></DIV>
<DIV><FONT color=3D#000000=20
size=3D2>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
Now that's only two things, but if you think about it, that's a lot. So =
what do=20
I offer in trade? I'm running</FONT></DIV>
<DIV><FONT color=3D#000000=20
size=3D2>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
short on ideas. Ideas for game worlds? No. Ideas for game modes. =
Currently, I=20
have Treasure Hunt and</FONT></DIV>
<DIV><FONT color=3D#000000=20
size=3D2>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
Domination (WORLD GRAND OPENING PARTY SOON), I'm working on King of the =
Hill,=20
and plan to do</FONT></DIV>
<DIV><FONT color=3D#000000=20
size=3D2>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
Capture the Flag soon. I have bots that I make that run these game =
modes.=20
However, I, the person who</FONT></DIV>
<DIV><FONT color=3D#000000=20
size=3D2>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
does not just get his feet wet, but drowns himself in the gaming =
industry, am=20
still looking for some new</FONT></DIV>
<DIV><FONT color=3D#000000=20
size=3D2>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
game modes. Got a game mode? Get a bot! Get a world! Get some objects! =
Oh, and=20
don't forget the</FONT></DIV>
<DIV><FONT color=3D#000000=20
size=3D2>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
games... Have fun and hQuest!!! (Currently only available in Treasure =
Hunt mode=20
in JayWorld)</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT size=3D2>Many thanks,</FONT></DIV>
<DIV><FONT size=3D2>Twisted Horizon</FONT></DIV></BODY></HTML>

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Hmm..

Nov 14, 2000, 9:05pm
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Just out of curiousity, and out of apparent lack of knowledge (A =
"newbie", so to speak), what is this C# thing? Does anyone know? It's up =
on all my bookmarked programming, source code, and IT pages, and I have =
no idea what it is, aside from a programming language... probably =
relating to C. This might not be important, but, you know, I just want =
to know.
-Twist

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML>
<HEAD>

<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type>
<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>Just out of curiousity, and out of =
apparent lack=20
of knowledge (A &quot;newbie&quot;, so to speak), what is this C# thing? =
Does=20
anyone know? It's up on all my bookmarked programming, source code, and =
IT=20
pages, and I have no idea what it is, aside from a programming =
language...=20
probably relating to C. This might not be important, but, you know, I =
just want=20
to know.</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2>-Twist</FONT></DIV></BODY></HTML>

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new bot? good idea? or not?

Nov 18, 2000, 11:51am
bad idea - it isnt bots that need plug-ins - its the aw browser itself. ive
been trying to present this idea to Roland for about a month now.
-Twist
[View Quote]

new bot? good idea? or not?

Nov 19, 2000, 2:44am
I see that, but there are plenty of other bots already like that, and
downloading a whole *gasp* 1 megabyte top program that installs quickly
isn't too much of a problem. As I said, you really can't get much in with a
bot plug-in, we need an AW plug-in capability. If you really want easability
in your updates, somewhere back a few months ago source code was posted for
an auto-updater, similar to as is used in Ima Genius' Chatbot. Very nice.
Give it a try.
-Twist
[View Quote]

new bot? good idea? or not?

Nov 19, 2000, 10:44am
Well so there to all you dumbnutted VB programmers, C++ RULES!!!! :-P
-Twist
[View Quote]

new bot? good idea? or not?

Nov 19, 2000, 1:07pm
So what if I did something silly like wrote a DOS app and feed it into a GUI
generator? C++ wins :-)
-Twist
[View Quote]

new bot? good idea? or not?

Nov 19, 2000, 3:59pm
I can see it being done, but I've designed things that way before. Try it
for yourself, you'll find that it's much harder than it seems. If you still
want to do it, though, suit yourself.
-Twist
[View Quote]

Whoops

Nov 4, 2000, 12:55pm
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Well, looks like I been sleeping. I have a bankbot that I made about a =
year ago that may work, email me at joshua_trask at capecod.com for more =
info.
-Twisted Horizon

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<HTML>
<HEAD>

<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type>
<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>Well, looks like I been sleeping. I =
have a=20
bankbot that I made about a year ago that may work, email me at <A=20
href=3D"mailto:joshua_trask at capecod.com">joshua_trask at capecod.com</A> =
for more=20
info.</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2>-Twisted =
Horizon</FONT></DIV></BODY></HTML>

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bot telegrams?

Nov 23, 2000, 12:00am
Well, think about this. If someone has an idea and everyone says that's a
great idea, no matter what it is, then we get in a lot of trouble. If we say
we hate it, then someone will get mad at us for just saying we hate it, and
not even giving any opinion. Therefor, we must give our "negativity" to bad
ideas to show why they shouldn't be done. Take it as criticism to the idea,
not the person.
-Twist
[View Quote]

Location

Nov 20, 2000, 9:32pm
Do you have a copy of Faber's C++ code?
-Twist
[View Quote]

More AW Newsgroups !

Dec 18, 2000, 8:24pm
You're one to talk.
-Twist
[View Quote]

More AW Newsgroups !

Dec 18, 2000, 8:26pm
No, you're playing Derek. There's nothing wrong with posting what you know,
or even what you think you know, but don't post if you know you're far off
or if it's an uneducated assumtion... Anyone can answer, no matter what
their authority.
-Josh
[View Quote]

Thank the Lord - For SDK features? Why not?

Dec 29, 2000, 1:21am
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Don't know if any of you botters noticed yet, but I was checking to see =
if there was a function to see if a specific citizen was on (no, darn, =
as i suspected) and stumbled across this in 3.1:

int aw_delete_all_objects (void)
DESCRIPTION
Deletes all of the objects in a world.

CALLBACK
AW_CALLBACK_DELETE_ALL_OBJECTS_RESULT

NOTES
This method is new in Active Worlds 3.1 and requires at least SDK build =
18 and world server build 28.=20

aw_delete_all_objects provide a simple mechanism for deleting all of the =
objects in a world. Only instances owned by a caretaker (i.e. aw_int =
(AW_WORLD_CARETAKER_CAPABILITY) returns TRUE) may use this method.

For a complete description of cells and property in Active Worlds, see =
Property.

EXAMPLE
int rc;

/* delete all objects in the world */
if (rc =3D aw_delete_all_objects ())
printf ("Unable to delete all objects (reason %d)\n", rc);
else
printf ("All objects deleted. I hope you made a backup!\n");
SEE ALSO
aw_object_add
aw_object_change
aw_object_delete
aw_object_load
aw_query





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<!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML>
<HEAD>

<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type>
<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>Don't know if any of you botters =
noticed yet,=20
but I was checking to see if there was a function to see if a specific =
citizen=20
was on (no, darn, as i suspected) and stumbled across this in =
3.1:</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT>&nbsp;</DIV>
<DIV><!--mstheme--><FONT face=3D"century gothic, arial, helvetica">
<H3><!--mstheme--><FONT color=3D#000066>int aw_delete_all_objects =
(void)<!--mstheme--></FONT></H3>
<H4><!--mstheme--><FONT =
color=3D#000066>DESCRIPTION<!--mstheme--></FONT></H4>
<P>Deletes all of the objects in a world.</P>
<H4><!--mstheme--><FONT =
color=3D#000066>CALLBACK<!--mstheme--></FONT></H4>
<P>AW_CALLBACK_DELETE_ALL_OBJECTS_RESULT</P>
<H4><!--mstheme--><FONT color=3D#000066>NOTES<!--mstheme--></FONT></H4>
<P><EM>This method is new in Active Worlds 3.1 and requires at least SDK =
build=20
18 and world server build 28.&nbsp;</EM></P>
<P><STRONG>aw_delete_all_objects</STRONG> provide a simple mechanism for =

deleting all of the objects in a world.&nbsp; Only instances owned by a=20
caretaker (i.e. <A =
href=3D"http://activeworlds.com/sdk/aw_int.htm">aw_int</A>=20
(<STRONG>AW_WORLD_CARETAKER_CAPABILITY</STRONG>) returns =
<STRONG>TRUE</STRONG>)=20
may use this method.</P>
<P>For a complete description of cells and property in Active Worlds, =
see <A=20
href=3D"http://activeworlds.com/sdk/property.htm">Property</A>.</P>
<H4><!--mstheme--><FONT =
color=3D#000066>EXAMPLE<!--mstheme--></FONT></H4><!--mstheme--></FONT><PR=
E> int rc;

/* delete all objects in the world */
if (rc =3D <STRONG>aw_delete_all_objects</STRONG> ())
printf (&quot;Unable to delete all objects (reason %d)\n&quot;, rc);
else
printf (&quot;All objects deleted. I hope you made a =
backup!\n&quot;);</PRE><!--mstheme--><FONT=20
face=3D"century gothic, arial, helvetica">
<H4><!--mstheme--><FONT color=3D#000066>SEE =
ALSO<!--mstheme--></FONT></H4>
<P><A=20
href=3D"http://activeworlds.com/sdk/aw_object_add.htm">aw_object_add</A><=
BR><A=20
href=3D"http://activeworlds.com/sdk/aw_object_change.htm">aw_object_chang=
e</A><BR><A=20
href=3D"http://activeworlds.com/sdk/aw_object_delete.htm">aw_object_delet=
e</A><BR><A=20
href=3D"http://activeworlds.com/sdk/aw_object_load.htm">aw_object_load</A=
><BR><A=20
href=3D"http://activeworlds.com/sdk/aw_query.htm">aw_query</A><BR></P><!-=
-mstheme--></FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT>&nbsp;</DIV></BODY></HTML>

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Thank the Lord - For SDK features? Why not?

Dec 29, 2000, 10:42am
You'd better believe it could. Lol.... I've been working on bots that do
that for big worlds, and they're kind of annoying. Thank God we finally got
one of these. Now all we need is those legendary golden
God-I-want-'em-so-badly added attributes to the AW_EVENT_AVATAR_CHANGE:
moved_on_shift
and
moved_on_fly
If Roland ever gets this idea (or HamFon or whoever does the SDK
programming) then.... wow.... we'll have a high-power SDK.... And how about
bots sending sounds? I think I need to make a wishlist page for SDK
features. E-mail me (joshua_trask at capecod.com) if you have any you want.
-Twisted Horizon
[View Quote]

Hmmmmm..............

Dec 29, 2000, 10:43am
It's not they no longer work, I believe that they never worked, and will
be - No, no, then the docs wouldn't be there, maybe they were removed. I
don't know. I've been doing AW a long long time but certainly not bots. Of
course they wouldn't leave them there if they wouldn't be added later
-Twist
[View Quote]

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