sgeo ~~~ // User Search

sgeo ~~~ // User Search

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Area Full Warnings

Jan 22, 2004, 7:27pm
For worlds with large cell data limits, it would be nice if the browser had
an option to warn a builder about exceeding Normal cell data limits

teleport back

Jan 22, 2004, 7:37pm
A way to have the teleport command teleport a person to their last location
would be nice.

teleport back

Jan 23, 2004, 6:13pm
Exactly what I meant.
[View Quote]

Moving while Building

Jan 22, 2004, 9:03pm
It could be very helpful if one could move while objects are selected.

auto re-select on error

Jan 23, 2004, 6:11pm
If you got an "Area Full" message, would this select the object even thought
it isn't in the world server.

World Options from Objects

Jan 29, 2004, 4:35pm
What I mean is the ability to change worlds options from objects like
"activate Water/Water_Enabled 0" to disable water, or "activate Sky/Backdrop
fall_day1". This could be restricted to the Special Commands right, and/or
not work with the create and adone triggers.

World Options from Objects

Jan 29, 2004, 5:31pm
[View Quote]

World Options from Objects

Jan 30, 2004, 4:31pm
Perhaps some options can't be altered, and others can. Or maybe they can
only be changed one way (Disabling fly/shift in a world with fly and shift
enabled)

[View Quote]

Don't display URLs

Jan 30, 2004, 8:19pm
Perhaps a world option to hide URLs. It would be much better than the CA
ejecting for ".exe"

special bot

Feb 1, 2004, 6:34pm
Why can't a bot download the registry and object path on its own. It should
be able to do that for AW and Caretakerbots (Owner could give it the pass if
there is one)
[View Quote]

Teleports

Feb 6, 2004, 5:56pm
What about making sure the tports in a category stay after that category and
not before it? perhaps something like 2!John's House

[View Quote]

Building Quickly

Feb 7, 2004, 2:07pm
Has anyone tried to build a lot of objects quickly (eg. 663 objects) and
would seem to cause a temporary disconnection and some objects wouden't be
built? Is there a workaround?

Plugin Server

Apr 2, 2004, 9:03pm
Anyone have any clue what the Plugin Server thing will be about?

Plugin Server

Apr 8, 2004, 7:12pm
VoIP?

REMOVE Cit. No. <0> From BI's Protectable Property List

Jan 25, 2005, 1:08pm
I once thought that I could do that to turn my builds into tourist builds.
Guess not...
[View Quote]

CopyCat Uni Spammers

May 1, 2004, 9:55am
To be honest, seeing other programs may be interesting, and if we had some
sort of chat between several products (Active Worlds, Worlds, Cybertown,
etc.) that could be helpful for all involved. Advertising is generated and
ideas may be shared

[View Quote]

Active Worlds television

Jul 2, 2004, 10:41pm
This is just to point out that with the media command in 3.6, Active Worlds
TV should be completely different

Active Worlds Wiki

Jan 22, 2005, 11:48pm
I probably should have posted about this earlier, and I still need to get
the Title changed. http://activeworlds.wikicities.com is a new Wiki for the
AW community. In case you havn't heard of a wiki,
http://en.wikipedia.org/wiki/wiki has information. Needs a lot of work (I
was too lazy to add a single article...)

Active Worlds Wiki

Jan 24, 2005, 8:03am
I didn't place the google ads. WikiCities did...

[View Quote]

Active Worlds Wiki

Jan 25, 2005, 1:00pm
Yes. http://sourceforge.net/projects/wikipedia/

[View Quote]

Active Worlds Wiki

Feb 7, 2005, 8:54pm
Did this idea die? Unless *you* contribute, it will be nothing.

Invisible Wall Is Around AWGate

Feb 7, 2005, 9:02pm
I thought it would be impossible for *anyone's* browser to go past those
coords, any world

[View Quote]

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