abbot pabisoko // User Search

abbot pabisoko // User Search

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Photocopy Bot Demo

Mar 17, 1999, 12:51am
Heres an idear for you guys =)

Have the BuildBot check the objects owner and see if it matches the bots
owner before adding it to the propdump =O

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Available Bots?

Dec 18, 1999, 11:39pm
pabisoko.webjump.com/aw/ =)
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Aw SDK for VB..Its almost here!

Dec 21, 1998, 12:46am
The dll is at http://www.geocities.com/~misersoft/awtech/ and yes I do have
the dll in the same directory as my project

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Lala Newton...

Jan 1, 2000, 7:19am
mmm =)

I updated my AW webpage..http://pabisoko.webjump.com/aw/

New version of RelayBot
New version of TurtleBot too =)


erhmm...is htis thing on?

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aw_int_set(AW_MY_Y, 0)?

Jan 4, 1999, 2:18am
I have found problems in my ChattyBot(the deaf guy...*sigh*) also were
pushing the up button and the the down button wont bring the bot to 0 if it
was initially on the ground, so I push the down button again and the bot
goes underground...but if I do Up, Down, North it goes to the ground

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I know this was already discussed...

Jan 2, 2000, 12:13am
(C++ solution)

you could store the elevation data in a 2d array, the first dimension being
x, second one being z...

so when your bot moves to a coord, it could look at the array, and grab the
elevation of that coordinate, and then move up to the appropriate
elevation...

after loading in the elevation stuff, you could do this:


aw_int_set(AW_MY_Y, elevationdata[aw_int(AW_MY_X)] [aw_int(AW_MY_X]);

or...if you jsut store data for every meter or so, you could do this:

int datax = aw_int(AW_MY_X) * .01;
int dataz = aw_int(AW_MY_Z) *.01;

aw_int_set(AW_MY_Y, elevationdata[datax][dataz]);

it owuldnt be as accurate, but it would be easier on your part =)


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Re: Whatever happened?

Jan 2, 2000, 2:05pm
You can plant the trees as tourist objects

use aw_object_load =)
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Bot avatars...

Jan 2, 1999, 3:22pm
Custom gestures would probably come up aftr the custom avatars, so why not
add the two at the same time? (psst another vote here too *grin*)

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More weatherbot ideas =)

Jan 9, 2000, 4:52pm
I know this topic has coem up already, and i know that there were also some
problems

One of them was, in the free building worlds, how would the people building
in htat world build under the clouds...you could just not include the cloud
sin the registry for that world, or specifiy their size as 0 0 0 in the
registry =)

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Bot has hearing impairments =(

Jan 2, 1999, 3:17pm
Im developing a bot that jsut sits in a world and talks to the other
people in the world(user manually makes it talk) and for some reason my bot
isnt picking up chat messages, heres hwo the bot is made(Using VIsual C++,
wif MFC btw)

void CChattyBotDlg::OnLogIn()
{
// TODO: Add your control notification handler code here
GetDlgItem(IDC_CHAT_TO_BE_SAID)->ShowWindow(SW_SHOW);
GetDlgItem(IDC_CHAT_BUFFER)->ShowWindow(SW_SHOW);
GetDlgItem(IDC_PP)->ShowWindow(SW_HIDE);
GetDlgItem(IDC_CIT_NUM)->ShowWindow(SW_HIDE);
GetDlgItem(IDC_STATIC)->ShowWindow(SW_HIDE);
GetDlgItem(IDC_STATIC2)->ShowWindow(SW_HIDE);
GetDlgItem(IDC_LOG_IN)->ShowWindow(SW_HIDE);
GetDlgItem(IDC_SAY)->ShowWindow(SW_SHOW);
UpdateData(TRUE);

int rc = 12345;
char rcString[100];

/* initialize Active Worlds API */
if (rc = aw_init (AW_BUILD))
{ ::MessageBox( NULL,
itoa(rc, rcString, 10),
"Unable to initialize API (reason)",
MB_OK);
// printf ("Unable to initialize API (reason %d)\n", rc);
exit (1);
}
/* install handlers for events here */
if (rc = aw_event_set (AW_EVENT_CHAT, handle_avatar_say))
{ ::MessageBox( NULL,
itoa(rc, rcString, 10),
"Unable to aw_event_set (reason)",
MB_OK);
exit (1);
}

/* create bot instance */
if (rc = aw_create (0, 0, 0))
{ ::MessageBox( NULL,
itoa(rc, rcString, 10),
"Unable to create bot instance (reason)",
MB_OK);
//printf ("Unable to create bot instance (reason %d)\n", rc);
exit (1);
}

/* log bot into the universe */
aw_int_set (AW_LOGIN_OWNER, m_CIT_NUM);
aw_string_set (AW_LOGIN_PRIVILEGE_PASSWORD, m_PP);
aw_string_set (AW_LOGIN_APPLICATION, "Abbot Pabisoko's TurtleBot 1.0
BETA");
aw_string_set (AW_LOGIN_NAME, "TurtleBot");
if (rc = aw_login ())
{ ::MessageBox( NULL,
itoa(rc, rcString, 10),
"Unable to log in (reason)",
MB_OK);
//printf ("Unable to login (reason %d)\n", rc);
exit (1);
}

/* log bot into the world called "beta", but check to see if edit box is
empty first */
if (m_WORLD=="") {
::MessageBox( NULL,
"You must enter something into the World box",
"Error",
MB_OK);
}
if (rc = aw_enter (m_WORLD, 0))
{ ::MessageBox( NULL,
itoa(rc, rcString, 10),
"Unable to enter world (reason)",
MB_OK);
//printf ("Unable to enter world (reason %d)\n", rc);
exit (1);
}
/* announce our position in the world */
aw_int_set (AW_MY_X, m_WE*1000); /* W/E */
aw_int_set (AW_MY_Z, m_NS*1000); /* N/S */
aw_int_set (AW_MY_YAW, m_ROT*10); /* Rotation */
aw_int_set (AW_MY_Y, m_ALT*100); /* Altitude */
aw_int_set (AW_MY_TYPE, m_AVATAR); /* Use the Cy Avatar */
if (rc = aw_state_change ())
{ ::MessageBox( NULL,
itoa(rc, rcString, 10),
"Unable to change state (reason)",
MB_OK);
//printf ("Unable to change state (reason %d)\n", rc);
exit (1);
}

}

Bot has hearing impairments =(

Jan 2, 1999, 3:41pm
Almost forgot to mention, after I stop doing things with the bot for a
while, it freezes up, then when I try to move the bot or make it say
something I get an error 10053 or 10054 wich arent lsited in the reason
codes in the documentation

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Bot has hearing impairments =(

Jan 3, 1999, 12:01am
hmm..aw_wait freezes up the program..maybee if I put it on a timer..hmmm...

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Bye bye blackbird...no not the application the bird!

Feb 6, 1999, 10:35pm
Ive got some multiple instance confusion going on here...I can seem to
kill my bird without killing the application...

heres were it seems to be troubled(AW_CHAT_MESSAGE handle):

if (aw_instance() == birde)
{
if (strncmp(message, "BYE BYE BLACKBIRD", 14) == 0)
{
aw_instance_set(birde);
aw_destroy();
}
}

I get the dreaded 'Memory oculd not be "read"' message and then the
application dies...anybody have an idea on hwo to fix this?

Bye bye blackbird...no not the application the bird!

Feb 7, 1999, 7:32pm
I changed the code so now it looks like this:

if (aw_instance() == birde)
{
if (strncmp(message, "BYE BYE BLACKBIRD", 14) == 0)
{
aw_instance_set(birde);
aw_say("SQUAAWWWWKK!");
aw_destroy();
}
}

the bird squawks, then I get that message again...maybe im missing a
parameter in aw_destroy or something...


[View Quote]

Photocopy Bot Demo

Mar 17, 1999, 12:51am
Heres an idear for you guys =)

Have the BuildBot check the objects owner and see if it matches the bots
owner before adding it to the propdump =O

[View Quote]

Please help

Mar 17, 1999, 12:56am
ROland must be mroe talented than we thought if they live...

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Alternatives for tellegramming

Mar 17, 1999, 1:01am
Perhaps there could be a long distance whispering freature for SDK
bots...

Illegal Operations

Mar 20, 1999, 4:49pm
AAAAAAAHHHHHHHHHHHHHH ATTACK OF THE KILLLER KERNEL32.DLL
AAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

Stupid Emails

Aug 13, 1999, 10:03pm
Not only are they stupid but they are illegal ;)

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READ ME PLEASE!!! REWARD!!!!

Aug 13, 1999, 10:02pm
If ya had one more wit, ya'd be a half wit

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Sanity checks for aw_query, how do they work??

Aug 16, 1999, 2:18pm
I have a Game Bot, where to get the scoreboard ready to go, you click on it,
and then the bot gets the coords of its cell, and its number, then uses that
information to use aw_query and find the objects coords, well it turns out
its always querying at gz, i think it might be because of my sanity check
wich looks like this:

if (sector_x < -1 + scoreboardx || sector_x > 1 + scoreboardx || sector_z
< -1 + scoreboardz || sector_z > 1 + scoreboardz)
return;



scoreboardx and scoreboardz come from aw_int(AW_CELL_X), and
aw_int(AW_CELL_Z)

Re: AW improvements list @ http://tnlc.com/eep/aw/improve.html for those who may not know

Jun 5, 2000, 5:04pm
With the new SDK build there is an object click event now...:D

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Quidditch bot

Jul 17, 2000, 4:32pm
The Keeper is like a goalie and trys to prevent the quaffle from going into
his team's hoop

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Oh Roland.....

Jan 9, 2000, 4:52pm
One of the new features hes working on is remote-avatar-teleport =)


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Oh Roland.....

Jan 19, 2000, 12:25am
Roland's DSL(realy fast internet connection) line is outta commision


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Re: AW improvements list @ http://tnlc.com/eep/aw/improve.html for those who may not know

Jun 5, 2000, 5:04pm
With the new SDK build there is an object click event now...:D

[View Quote]

Sort of off topic but not quite...

Jul 27, 2001, 2:28pm
I'm using VC++ 6 and whenever I add directorys to my projects(under Tools |
Options | Directorys Tab) but they never get saved. Every time I try to
compile the project after I've closed it and opened it I have to put the
directorys in again... :O

Clickable URL's & Teleports on Chatscreen

Oct 17, 1998, 3:16am
Ya need a beta tester then count me in plz, just so longs as my computer
dsent get messed up cuz thereis a whoel familiy usin it not just me...

[View Quote]

Offline building

Oct 15, 1998, 11:55pm
Cheese is right they do check, and for those of you who have never had a
world server, you cna see everything that happens your world, i mean
EVERYTING, like even when u chat, plus they cna see where u were building so
tourists cant get away with it either, sorry guys =(

[View Quote]

Telegram Answering Machine

Oct 15, 1998, 11:45pm
This is Abbot Pabiosoko's favorite JRR Tolkein Book(his NewsGroup answering
machine is broken) Please write you Message down on a bookmark and shove it
between my covers and next time Abbot opens his book he will see your
message...

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