2009 to be an important year for trueSpace

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2009 to be an important year for trueSpace // Roundtable

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Post by RAYMAN // May 9, 2009, 2:18am

RAYMAN
Total Posts: 1496
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Big company can use many soft because they have many people with a specialist for each soft. When you are alone it is difficult to be good with many soft at the same time. I use TS because i know well the soft, it is the only one reason. sometime i try other soft with better function but i come back alway in TS. I have no time to learn all my life. But i use often particule Illusion and Wirefusion, sometime Poser and other plugins. I found the combination of software that suits me for my work. That's the most important.


I use many soft because its actually much easier to use rather then

trying to get it to work the hard way....

Its much easier to make landscapes and moving water in a landscape program.Sometimes its much easier to brush on a texture onto a 3d

character rather then using a buggy UV editor and then not knowing where

to put what piece of the texture on a pelt thats distorted....

I need less tweaking when i use headus rather then correcting manually in the built in UV mapper..

Rather then making dozens of booleans or even worse modeling holes

you just pull a window from a library and position it so that the hole is

made as soon as it touches the surface...

Its sometimes easier to build a shape by defining 2 or more curves rather

then tweaking a poly mesh and adding loops near the edges.....

That goes on and on !

I found it easier to use many apps and avoiding the headache to get

things working the hard way....

Post by marcel // May 9, 2009, 3:30am

marcel
Total Posts: 569
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Rayman:

all depend what you need and what you want. I want to create not to learn again and again. Learn is important but I find no interest to learn all the time and do nothing. I think learn is a pleasure for you. that is the difference and i was like you some years ago. I do more things now since i use the experience.

Experience makes us free not the tools. It is my opinion but I respect the choice of each. There is no ideal model and it's better like that. :)

Post by jamesmc // May 9, 2009, 3:49am

jamesmc
Total Posts: 2566
Experience makes us free not the tools

Thanks Marcel for that line.

I'm going to use that on my nephew when he again cuts and trims my lawn. :)

Post by marcel // May 9, 2009, 4:10am

marcel
Total Posts: 569
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Peoples like rayman are necessary. I have discover a lot of thing from his comments.

Peoples like parva are necessary to show what the workspace can do. when i see what he do i want to learn this size.

Some peoples are funny (Prodigy,...) and other almost annoying (no name please :D ).

The silence of microsoft maintains suspense.

The forum is interesting For all that.

Post by RAYMAN // May 9, 2009, 4:11am

RAYMAN
Total Posts: 1496
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Rayman:

all depend what you need and what you want. I want to create not to learn again and again. Learn is important but I find no interest to learn all the time and do nothing. I think learn is a pleasure for you. that is the difference and i was like you some years ago. I do more things now since i use the experience.

Experience makes us free not the tools. It is my opinion but I respect the choice of each. There is no ideal model and it's better like that. :)


In 3d your always learning !I am happy that I learned all these tools....

It is good not to rely on 1 !

That makes "me" free.....:)

PS: : people like Parva use other applications to make faked Gi (baked lightmaps) for workspace but dont realy stress that they are doing so.....

that makes workspace realtime look nice !

Post by Steinie // May 9, 2009, 4:39am

Steinie
Total Posts: 3667
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Rayman it is nice to use various tools to complete the job but that will not motivate a company to finish their work.
There are really two arguments going on and you can't mix the two arguments in this thread.
One group doesn't focus on bugs or incomplete tools sets and just use other applications.
The other group already uses other applications because they are forced to because trueSpace hasn't been completed.
We can have this argument forever but unless the Company listens nothing will change.
I give a lot of credit to the Members here that keep posting awesome images regardless of the above issues.
Their focus has always been the Art and not the application.

When I visit the Art Museum I have no idea which Artist had a tough time finding phthalo blue pigments...

Marcel, I'm hurt. :D;)

Post by RAYMAN // May 9, 2009, 4:50am

RAYMAN
Total Posts: 1496
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Rayman it is nice to use various tools to complete the job but that will not motivate a company to finish their work.

There are really two arguments going on and you can't mix the two arguments in this thread.

One group doesn't focus on bugs or incomplete tools sets and just use other applications.

The other group already uses other applications because they are forced to because trueSpace hasn't been completed.

We can have this argument forever but unless the Company listens nothing will change.

I give a lot of credit to the Members here that keep posting awesome images regardless of the above issues.

Their focus has always been the Art and not the application.


When I visit the Art Museum I have no idea which Artist had a tough time finding phthalo blue pigments...


Marcel, I'm hurt. :D;)

Steinie thats exactly the point !

Things havent changed.....

None of the threads and posts have changed the situation.

You have to use Truespace as it is now and get the rest elswhere if you want to have it....

that does not make the features that are there alraedy less usefull

Its the no bugfix thing that is the real problem...;)

Post by Finis // May 9, 2009, 5:13am

Finis
Total Posts: 386
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Marcel and Rayman, you are both good teachers here. You have experience and knowledge and you readily share it with everyone. Thanks!


Your two different approaches to doing 3D both produce results that demonstrate that you know what you are doing. Marcel shows that creativity, knowledge, and experience can produce art even with a few tools. Rayman shows that creativity, knowledge, and experience can produce art with many tools. So however each of us prefers to work there are tools we can use to do 3D.

Post by noko // May 9, 2009, 9:30am

noko
Total Posts: 684
I say there are many different ways in building a bridge, if they all get the cars and trucks across safely and efficiently then who is to say which way is best. If it works it works. In the end it is the art or what one produces that really counts, how ever achieved.

Post by Jack Edwards // May 9, 2009, 2:52pm

Jack Edwards
Total Posts: 4062
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Ack! Noko said "bridge"! *hiss* [sign of the cross] evil! :p

trueSpace would be much better off today if Caligari could go back in time and rethink the idea to "bridge" tS7 and tS6 into one Frankenstien application... :rolleyes: Not to mention that was a whole year of development lost that could've been spent adding tools to Workspace.

Post by noko // May 10, 2009, 3:52am

noko
Total Posts: 684
lol, didn't mean tS bridge :D

Post by Jack Edwards // May 10, 2009, 6:03am

Jack Edwards
Total Posts: 4062
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LOL :D

Couldn't help myself there. ;)

Post by mrbones // May 10, 2009, 9:05am

mrbones
Total Posts: 1280
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Wheres that comfounded bridge?:confused:


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