Would Alphaworld ever wipe? (Community)

Would Alphaworld ever wipe? // Community

1  |  

sw comit

Jan 7, 2001, 2:57pm
That is, would they delete everything in Alphaworld if they came up with a
new feature or something that wouldn't be compatible with the worlds
objects, and the only way to add this new feature would be to start over.

goober king

Jan 7, 2001, 4:16pm
Well, they did it once before, but that was back in the infancy of AW
when not many people had built there and they felt they had to start
from scratch. But now, AW's too far gone for COF to start over, even if
they wanted to. You think just having the AW server go offline for a few
day is bad, wiping the AW database completely would probably sink the
company for good! :P

[View Quote] --
Goober King
Beware the Meteor Strike... it may come again...
rar1 at acsu.buffalo.edu

rolu

Jan 7, 2001, 5:00pm
They wouldn't because this would give a huge riot. If they want to wipe
AWprime, they'd do it in a sneaky way. And besides, the size and amount of
stuff in AWprime is a nice thing to brag about to large companies.

Rolu

[View Quote]

datedman

Jan 7, 2001, 5:19pm
No that won't happen.

[View Quote] > That is, would they delete everything in Alphaworld if they came up with a
> new feature or something that wouldn't be compatible with the worlds
> objects, and the only way to add this new feature would be to start over.

datedman

Jan 7, 2001, 5:41pm
there's just no reason to wipe it. It costs almost nothing to run it, ya wanna
change things drastically just open another server...if you change stuff for the
BETTER... (which is prety unlikely but) if you do a real good job the point will
be moot fairly soon anyway.

[View Quote] > They wouldn't because this would give a huge riot. If they want to wipe
> AWprime, they'd do it in a sneaky way. And besides, the size and amount of
> stuff in AWprime is a nice thing to brag about to large companies.
>
> Rolu
>
[View Quote]

captain mad mike

Jan 9, 2001, 12:29am
LOL though really I did some calculations and AWCOM makes over $540,000 from
citizenships alone, so add in the world costs and that would put them at
probably $600,000. But really when you think of it most of AW's cits build
in AW so AW is really what the company is riding on. And I also found that
AWCOM doesn't loose a lot of money when AW is down (only has to be 10 bucks
at most an hour).


--
/ |\ /| |\ /|
/ | \ / | | \ / |
\ | \/ | | \/ |
\_ | | | |

eep

Jan 9, 2001, 2:18am
How do you figure? AW does NOT have 27,000 citizens--more like PERHAPS 11,000 which have actually paid. You forget many citizenships are free with worlds, won in contests/games, or otherwise simply GIVEN away by AWCI in promotions (Juno, Pepsi-sponsored 13th Floor opening, etc).

AWCI already states in its SEC reports that most revenue comes from universe server owners and worldbuilding/object design contracts.

[View Quote] > LOL though really I did some calculations and AWCOM makes over $540,000 from
> citizenships alone, so add in the world costs and that would put them at
> probably $600,000. But really when you think of it most of AW's cits build
> in AW so AW is really what the company is riding on. And I also found that
> AWCOM doesn't loose a lot of money when AW is down (only has to be 10 bucks
> at most an hour).

the derek

Jan 9, 2001, 2:35am
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
dont forget those inactive cits that have expired :o) there are probably
a max od 10,000 registered users still active
[View Quote]

captain mad mike

Jan 9, 2001, 11:40pm
This is a multi-part message in MIME format.

------=_NextPart_000_0049_01C07A7B.3EEF2540
Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

True, true. I didn't think about that. But anyways like I said I believe =
that most of AW's profits ride on citizens being able to build in AW so =
AW is the backbone world (or at least one of the backbone worlds if more =
than one) of AWCOM.
[View Quote] How do you figure? AW does NOT have 27,000 citizens--more like =
PERHAPS 11,000 which have actually paid. You forget many citizenships =
are free with worlds, won in contests/games, or otherwise simply GIVEN =
away by AWCI in promotions (Juno, Pepsi-sponsored 13th Floor opening, =
etc).=20
AWCI already states in its SEC reports that most revenue comes from =
universe server owners and worldbuilding/object design contracts.=20

[View Quote] > LOL though really I did some calculations and AWCOM makes over =
$540,000 from=20
> citizenships alone, so add in the world costs and that would put =
them at=20
> probably $600,000. But really when you think of it most of AW's =
cits build=20
> in AW so AW is really what the company is riding on. And I also =
found that=20
> AWCOM doesn't loose a lot of money when AW is down (only has to be =
10 bucks=20
> at most an hour).


------=_NextPart_000_0049_01C07A7B.3EEF2540
Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Diso-8859-1">
<META content=3D"MSHTML 5.50.4134.600" name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT size=3D2>True, true. I didn't think about that. But anyways =
like I said=20
I believe that most of AW's profits ride on citizens being able to build =
in AW=20
so AW is the backbone world (or at least one of the backbone worlds if =
more than=20
one) of AWCOM.</FONT></DIV>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV>the derek &lt;<A=20
href=3D"mailto:ImTheDerek at yahoo.com">ImTheDerek at yahoo.com</A>&gt; =
wrote in=20
message <A=20
=
href=3D"news:3A5A94C2.436EB6AF at yahoo.com">news:3A5A94C2.436EB6AF at yahoo.co=
m</A>...</DIV>dont=20
forget those inactive cits that have expired :o) there are probably a =
max od=20
10,000 registered users still active=20
[View Quote] ------=_NextPart_000_0049_01C07A7B.3EEF2540--

the derek

Jan 10, 2001, 2:02am
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<body bgcolor="#FFFFFF">
yeah thats true but a lot of tourists are starting to register b4 even
knowing how to build..i dunno why but they do
[View Quote] </body>
</html>

alphanumeric

Jan 11, 2001, 1:55pm
If you read the correct sources, the Juno deal wasn't a free promotion as
you classed it, and did represent a factor of revenue on the AWCI books.

~Alphanumeric

[View Quote]

goober king

Jan 11, 2001, 3:09pm
That's because Juno paid them to build the world, keep the server
running and to pay for all the citizenships their users would get. But
as far as the Juno user's concerned, the citizenship is free, which was
what Eep was referring to.

[View Quote] --
Goober King
Thank you, Captain Obvious!
rar1 at acsu.buffalo.edu

captain mad mike

Jan 11, 2001, 11:36pm
This is a multi-part message in MIME format.

------=_NextPart_000_007F_01C07C0D.16B42E20
Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

Yeah but eventually they find out how to use the "Worlds" tab and then =
they goto AW and say "thats a big chat room!" (like you said they don't =
know much about AW hehehe oooh zing) and hang out there because thats =
where the people are.
[View Quote] True, true. I didn't think about that. But anyways like I said I =
believe that most of AW's profits ride on citizens being able to build =
in AW so AW is the backbone world (or at least one of the backbone =
worlds if more than one) of AWCOM.=20
[View Quote] How do you figure? AW does NOT have 27,000 citizens--more like =
PERHAPS 11,000 which have actually paid. You forget many citizenships =
are free with worlds, won in contests/games, or otherwise simply GIVEN =
away by AWCI in promotions (Juno, Pepsi-sponsored 13th Floor opening, =
etc).=20
AWCI already states in its SEC reports that most revenue comes =
from universe server owners and worldbuilding/object design contracts.=20

[View Quote] > LOL though really I did some calculations and AWCOM makes over =
$540,000 from=20
> citizenships alone, so add in the world costs and that would =
put them at=20
> probably $600,000. But really when you think of it most of =
AW's cits build=20
> in AW so AW is really what the company is riding on. And I =
also found that=20
> AWCOM doesn't loose a lot of money when AW is down (only has =
to be 10 bucks=20
> at most an hour).


------=_NextPart_000_007F_01C07C0D.16B42E20
Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Diso-8859-1">
<META content=3D"MSHTML 5.50.4134.600" name=3DGENERATOR></HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT size=3D2>Yeah but eventually they find out how to use the =
"Worlds" tab=20
and then they goto AW and say "thats a big chat room!" (like you said =
they don't=20
know much about AW hehehe oooh zing) and hang out there because thats =
where the=20
people are.</FONT></DIV>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV>the derek &lt;<A=20
href=3D"mailto:ImTheDerek at yahoo.com">ImTheDerek at yahoo.com</A>&gt; =
wrote in=20
message <A=20
=
href=3D"news:3A5BDE6A.5443DB5C at yahoo.com">news:3A5BDE6A.5443DB5C at yahoo.co=
m</A>...</DIV>yeah=20
thats true but a lot of tourists are starting to register b4 even =
knowing how=20
to build..i dunno why but they do=20
[View Quote] ------=_NextPart_000_007F_01C07C0D.16B42E20--

eep

Jan 12, 2001, 11:00am
If you don't think some Juno reps got free citizenships out of the deal, you're cluelessly mistaken. At any rate, I never said Juno was a free promotion. YOU need to read correctly.

[View Quote] > If you read the correct sources, the Juno deal wasn't a free promotion as
> you classed it, and did represent a factor of revenue on the AWCI books.
>
[View Quote]

1  |  
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2024. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn