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collision detection (General Discussion)
collision detection // General DiscussionbowenDec 4, 2002, 4:03pm
Still needs some work, but it's far better than it was:
http://bowen.omegauniverse.com/flawed.jpg I am past that wall in AWGate for anyone's information. :) Once I found out the exact way I did it; I'll post the bug information. Until then it's staying here for coolness' sake. --Bowen-- stecloudDec 4, 2002, 4:26pm
Yep, i did it too, its pretty fun past here - not sur eif i'd be able to do
it again lol http://stecloud.topcities.com/gatewall.jpg Pretty cool view - the edge of the world. johnDec 4, 2002, 6:07pm
You know the club thingy under the ground in AWGATE which you click a rock
to move so u can jump down a hole.. if you fly down that a lil way until the ground above you disappears and then walk forward, it is very easy to get out then ... hehe [View Quote] stecloudDec 4, 2002, 6:13pm
I'd have to disagree, i tried that method today and you still encounter the
invisible wall. [View Quote] stecloudDec 4, 2002, 8:02pm
hmm, i'll have to try it again sometime. I know you can get under the GZ
that way though and scare the newbies :D makiDec 4, 2002, 8:12pm
bowenDec 4, 2002, 8:54pm
[View Quote]
Finally someone who uses mipmapping and doesn't have aweful looking textures.
--Bowen-- |