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FIX THE MIDI FADING PLEASE (Wishlist)
FIX THE MIDI FADING PLEASE // Wishlistdata21Jul 23, 2001, 1:40pm
Hi, this fading of the midi as create sound, NEEDS a new command to make it
NOT fade. with all this fading its really messing up my background music in my world. nothing works to fix this problem, (yes nothing) :-( the following ideas others have told me to try DO NOT fix this problem 1. adding the same midi all over the world, reason when you loose site of the farthest object its on, the midi will restart even though it never finished. 2. "create noise midi url" will not work, because then it will play all the way through and if you come near a another midi it will not start till the 1st one finishes. 3. having a bot control all the midi's, why should I bog down my connection with a bot with the AW browser should be doing all this? 4. why dose "create sound midi url" play all midi's in your site range 1 by 1 tell they all play even though your not in there area? you can be sitting in 1 spot and you would hear all of them even though your right next to the closest midi object? kahJul 23, 2001, 2:26pm
easy solution: put "This world is 2.2 optimized, please do not use 3.1" in
your welcome message... KAH [View Quote] data21Jul 23, 2001, 3:41pm
That don't help me any, I use 3.1, I am never going back to 2.2 LOL
All we need is a new simple midi commands to pick if we want it to fade or not. AW creators "hint" "hint" :-) create sound midi url fx=fade create sound midi url fx=nofade [View Quote] kahJul 23, 2001, 4:23pm
solution #2: go to the techtalks and suggest it to Roland (info on Tech
Talks and more: http://www.activeworlds.com/roland/roland.html ) KAH [View Quote] syntaxJul 23, 2001, 5:18pm
It would be better if it was an option in the settings menu. Then there
wouldn't be that extra code in your action box hogging more cell space than required. :-) -- - Syntax - www.swcity.net [View Quote] the derekJul 23, 2001, 7:29pm
use create noise
[View Quote] > Hi, this fading of the midi as create sound, NEEDS a new command to make it > NOT fade. > with all this fading its really messing up my background music in my world. > nothing works to fix this problem, (yes nothing) :-( > > the following ideas others have told me to try DO NOT fix this problem > > 1. adding the same midi all over the world, reason when you loose site of > the farthest object its on, the midi will restart even though it never > finished. > > 2. "create noise midi url" will not work, because then it will play all the > way through and if you come near a another midi it will not start till the > 1st one finishes. > > 3. having a bot control all the midi's, why should I bog down my connection > with a bot with the AW browser should be doing all this? > > 4. why dose "create sound midi url" play all midi's in your site range 1 by > 1 tell they all play even though your not in there area? you can be sitting > in 1 spot and you would hear all of them even though your right next to the > closest midi object? kmissile583kJul 23, 2001, 10:39pm
Well, when 3.2 comes out, you can use a midi that keeps moving with you
(whatever its called) [View Quote] data21Jul 24, 2001, 2:38pm
the derek, create noise will play the mid yes but not the way I want it to.
you see, with create noise you will hear it with no fading but when you come in contact with another midi it will not play till the 1st one you hit finishes. I have my world set up kinda like how games are set up, you have diff background music for each area. Ex. I got a certain midi playing only inside buildings, and certain midi only playing outside the buildings. That's why create noise will not work. I need create sound with no fading just like it was in 2.2 [View Quote] sw comitJul 26, 2001, 3:32pm
Hey Goober King, here's another bone to pick with AWCI =P
Countless people have complained about the new midi fading feature and AWCI hasn't done anything to reverse what they changed. [View Quote] sw comitJul 26, 2001, 3:34pm
Oh and, uh, here's a temporary solution. If you have a lot of objects
named, say create name music, just do create sound ____.mid name=music, and your midi will play on all those objects... [View Quote] |