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Need Some Opinions.... (Community)
Need Some Opinions.... // Community
May 8, 2003, 1:52am
Hi everyone:
I'm working on a project on AlphaWorld at 4869N 456E and need some opinions.
I've added some ground cover and some trees and will soon add some street
lamps.
Now, here's my dilemna...
There's a wall that doesn't belong to me and it can't be deleted that's also
there. My question to you is do I try to squeeze in some ground cover and
more trees or do I just stick with street lamps on the North side of the
wall?? Is there ground cover that will fit in such a tight and narrow
space??
Thoughts anyone??
Cheers for now :-)
Patrick Cook
Mayor - City of Hamsterville
pchamster at attbi.com
Denver, Colorado
May 8, 2003, 1:56am
Why can't it be deleted?
[View Quote]"pc hamster" <pchamster at attbi.com> wrote in message
news:3eb9d462$1 at server1.Activeworlds.com...
> Hi everyone:
>
> I'm working on a project on AlphaWorld at 4869N 456E and need some
opinions.
> I've added some ground cover and some trees and will soon add some street
> lamps.
>
> Now, here's my dilemna...
>
> There's a wall that doesn't belong to me and it can't be deleted that's
also
> there. My question to you is do I try to squeeze in some ground cover and
> more trees or do I just stick with street lamps on the North side of the
> wall?? Is there ground cover that will fit in such a tight and narrow
> space??
>
> Thoughts anyone??
>
> Cheers for now :-)
>
> Patrick Cook
> Mayor - City of Hamsterville
> pchamster at attbi.com
> Denver, Colorado
>
>
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May 8, 2003, 1:58am
how about redo what you have so that there is a on-going wall between street
sides or something like that?
[View Quote]"pc hamster" <pchamster at attbi.com> wrote in message
news:3eb9d462$1 at server1.Activeworlds.com...
> Hi everyone:
>
> I'm working on a project on AlphaWorld at 4869N 456E and need some
opinions.
> I've added some ground cover and some trees and will soon add some street
> lamps.
>
> Now, here's my dilemna...
>
> There's a wall that doesn't belong to me and it can't be deleted that's
also
> there. My question to you is do I try to squeeze in some ground cover and
> more trees or do I just stick with street lamps on the North side of the
> wall?? Is there ground cover that will fit in such a tight and narrow
> space??
>
> Thoughts anyone??
>
> Cheers for now :-)
>
> Patrick Cook
> Mayor - City of Hamsterville
> pchamster at attbi.com
> Denver, Colorado
>
>
|
May 8, 2003, 2:01am
or contact the owner
[View Quote]"pc hamster" <pchamster at attbi.com> wrote in message
news:3eb9d462$1 at server1.Activeworlds.com...
> Hi everyone:
>
> I'm working on a project on AlphaWorld at 4869N 456E and need some
opinions.
> I've added some ground cover and some trees and will soon add some street
> lamps.
>
> Now, here's my dilemna...
>
> There's a wall that doesn't belong to me and it can't be deleted that's
also
> there. My question to you is do I try to squeeze in some ground cover and
> more trees or do I just stick with street lamps on the North side of the
> wall?? Is there ground cover that will fit in such a tight and narrow
> space??
>
> Thoughts anyone??
>
> Cheers for now :-)
>
> Patrick Cook
> Mayor - City of Hamsterville
> pchamster at attbi.com
> Denver, Colorado
>
>
|
May 8, 2003, 4:37am
Hi everyone:
[View Quote]"alphabit phalpha" <alphabit at swbell.net> wrote in message
news:3eb9d57e at server1.Activeworlds.com...
> Why can't it be deleted?
|
Because it's not a tourist build nor does it belong to me.
[View Quote]> "pc hamster" <pchamster at attbi.com> wrote in message
> news:3eb9d462$1 at server1.Activeworlds.com...
> opinions.
street
> also
and
>
>
|
May 8, 2003, 4:44am
Or finaly for god's sake move on from Alpha world.
[View Quote]"calhoun" <coen at charter.net> wrote in message
news:3eb9d6b2$1 at server1.Activeworlds.com...
> or contact the owner
> "pc hamster" <pchamster at attbi.com> wrote in message
> news:3eb9d462$1 at server1.Activeworlds.com...
> opinions.
street
> also
and
>
>
|
May 8, 2003, 2:24pm
or better yet have it removed :-) I have done this before a PK can take
it out for you after contacting the owner you don't have to move on there
IS a way out of this :-)
[View Quote]"baro" <baronjutter at shaw.ca> wrote in message
news:3eb9fce2 at server1.Activeworlds.com...
> Or finaly for god's sake move on from Alpha world.
>
> "calhoun" <coen at charter.net> wrote in message
> news:3eb9d6b2$1 at server1.Activeworlds.com...
> street
that's
> and
the
>
>
|
May 8, 2003, 3:01pm
try this >
http://www.awcommunity.org/get/get.htm
[View Quote]pc hamster <pchamster at attbi.com> wrote in message news:3eb9d462$1 at server1.Activeworlds.com...
> Hi everyone:
>
> I'm working on a project on AlphaWorld at 4869N 456E and need some opinions.
> I've added some ground cover and some trees and will soon add some street
> lamps.
>
> Now, here's my dilemna...
>
> There's a wall that doesn't belong to me and it can't be deleted that's also
> there. My question to you is do I try to squeeze in some ground cover and
> more trees or do I just stick with street lamps on the North side of the
> wall?? Is there ground cover that will fit in such a tight and narrow
> space??
>
> Thoughts anyone??
>
> Cheers for now :-)
>
> Patrick Cook
> Mayor - City of Hamsterville
> pchamster at attbi.com
> Denver, Colorado
>
>
|
May 8, 2003, 6:06pm
There was, and according to SkyZack (who is also an extremely key PK) still
is a group know as G.E.T. which stands for "Garbage Elimination Team"... and
their primary reason for existance is to aid Citizens with removal of
offensive objects.
I have applied for and received help from them before in removing stray
objects or incomplete builds.
They have a website where you can petition for the removal of said objects,
but I cannot for the life of me recall or find the website again.
Perhaps I found it somewhere off of the peacekeeper.net website?
I'll post if I find it.
Bastillion
The Bastion (aw 1206.1N 7750.0W 0.4a 0)
www.geocities.com/basti_02
[View Quote] "pc hamster" <pchamster at attbi.com> wrote in message
news:3eb9d462$1 at server1.Activeworlds.com...
> Hi everyone:
>
> I'm working on a project on AlphaWorld at 4869N 456E and need some
opinions.
> I've added some ground cover and some trees and will soon add some street
> lamps.
>
> Now, here's my dilemna...
>
> There's a wall that doesn't belong to me and it can't be deleted that's
also
> there. My question to you is do I try to squeeze in some ground cover and
> more trees or do I just stick with street lamps on the North side of the
> wall?? Is there ground cover that will fit in such a tight and narrow
> space??
>
> Thoughts anyone??
>
> Cheers for now :-)
>
> Patrick Cook
> Mayor - City of Hamsterville
> pchamster at attbi.com
> Denver, Colorado
>
>
|
May 8, 2003, 6:09pm
Oops, I guess I thought I read all the postings in this thread before I
posted... I missed the post by "o saer".
I apologize, and will watch more closely in the future.
Bastillion
[View Quote]"bastillion" <bastillion at charter.net> wrote in message
news:3ebab8ad$1 at server1.Activeworlds.com...
> There was, and according to SkyZack (who is also an extremely key PK)
still
> is a group know as G.E.T. which stands for "Garbage Elimination Team"...
and
> their primary reason for existance is to aid Citizens with removal of
> offensive objects.
>
> I have applied for and received help from them before in removing stray
> objects or incomplete builds.
>
> They have a website where you can petition for the removal of said
objects,
> but I cannot for the life of me recall or find the website again.
>
> Perhaps I found it somewhere off of the peacekeeper.net website?
>
> I'll post if I find it.
>
> Bastillion
> The Bastion (aw 1206.1N 7750.0W 0.4a 0)
> www.geocities.com/basti_02
>
>
> "pc hamster" <pchamster at attbi.com> wrote in message
> news:3eb9d462$1 at server1.Activeworlds.com...
> opinions.
street
> also
and
>
>
|
May 8, 2003, 6:50pm
Ooooo...some nice looking builds on your website Bastillion:)
[View Quote]"bastillion" <bastillion at charter.net> wrote in message
news:3ebab96b$1 at server1.Activeworlds.com...
> Oops, I guess I thought I read all the postings in this thread before I
> posted... I missed the post by "o saer".
>
> I apologize, and will watch more closely in the future.
>
> Bastillion
>
> "bastillion" <bastillion at charter.net> wrote in message
> news:3ebab8ad$1 at server1.Activeworlds.com...
> still
> and
> objects,
> street
that's
> and
the
>
>
|
May 8, 2003, 7:07pm
Thanks, but the majority of the talent comes from those who have built
there. :)
As it states, The Bastion is a Gallery of Talented Builders. :) Not so
much a town where people will hang out, although they are more than welcome
too... :^)
The Bastion exists to showcase what other builders have created, and is
meant to be a stepping stone to locations chosen by those who build within.
After they complete their build, I make a tport to the location of their
choice. :)
Bastillion
The Bastion (aw 1206.1N 7750.0W 0.4a 0)
www.geocities.com/basti_02
[View Quote]"alphabit phalpha" <alphabit at swbell.net> wrote in message
news:3ebac330$1 at server1.Activeworlds.com...
> Ooooo...some nice looking builds on your website Bastillion:)
>
>
> "bastillion" <bastillion at charter.net> wrote in message
> news:3ebab96b$1 at server1.Activeworlds.com...
Team"...
stray
> that's
cover
> the
narrow
>
>
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