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bastillion // User SearchMaze GuardianMar 15, 2000, 12:58pm
Hello,
I have been working on a maze on AW which is always changing and evolving. When people come visit and finish the maze, I put there name up on a board. What I don't know entirely (cause the maze is getting to be pretty large) is wheter or not the players have been through the whole maze, or if they have flown, or if they shift-walked their way through it. I would like to be able to write a bot that would keep track of placed triggers throughout the maze. These triggers would be along a path that players would HAVE to have taken to get through the maze. Then, when the player gets to the end of the maze, the bot itself could put the player's name.. and the current date, up on the board for me. As I said, I'm currently working on this in world AW, so I can't control the shift-walk thing, and think that it's either on or off for the whole world anyway, right? Come visit the Mystery Maze at aw 1219.6N 7759.3W 0.0a 360 to see it for yourself. If you think you might be able to help me with this maze, please catch me online.. I'm almost always on after 5pm EST. Thanks, Bastillion 308899 Maze GuardianMar 15, 2000, 1:02pm
Shoot, noticed that I was using my wife's Netscape at the time I posted
that, my email address is above now. (: Bastillion 308899 [View Quote] > Hello, > I have been working on a maze on AW which is always changing and > evolving. When people come visit and finish the maze, I put there name > up on a board. > > What I don't know entirely (cause the maze is getting to be pretty > large) is wheter or not the players have been through the whole maze, or > if they have flown, or if they shift-walked their way through it. > > I would like to be able to write a bot that would keep track of placed > triggers throughout the maze. These triggers would be along a path that > players would HAVE to have taken to get through the maze. > > Then, when the player gets to the end of the maze, the bot itself could > put the player's name.. and the current date, up on the board for me. > > As I said, I'm currently working on this in world AW, so I can't control > the shift-walk thing, and think that it's either on or off for the whole > world anyway, right? > > Come visit the Mystery Maze at aw 1219.6N 7759.3W 0.0a 360 to see it for > yourself. > > If you think you might be able to help me with this maze, please catch > me online.. I'm almost always on after 5pm EST. > > Thanks, > Bastillion 308899 Running AW through Linux?Jul 27, 2004, 2:17pm
Forgive me if this sounds naive.. but I've been following the newsgroup for
awhile, and I think I understand.. correct me if I'm wrong... :) The SDK isn't for allowing someone to actually RUN AW (browse worlds, build, chat, etc) in Linux (or other OS).. ...but instead allows someone to create helper applications in those other OS.. correct? I have been talking with someone who would like to run AW, but he's a Linux user. If someone could point me to docs about running AW through Linux (if it really is possible) I would appreciate the help. Bastillion (AW Universe) SpiraRPG Needs Donation through Paypal. Any amount helpsNov 26, 2005, 2:41am
[View Quote]
Oh no! Quick!
Let me get my PayPal account open so I might send this complete stranger who is begging for money and offering next to nothing worth anything, in return some money! *smirk* Really, there has to be a better solution that this very lame and desperate posting. Perhaps you should raise the funds to open an adequate world, provide something for someone to experience and allow them to decide if they'd like to donate and aide in your world, rather than blindly giving you money for something that may very well be nothing they are interested in? You also do not mention anything about this RPG to entice anyone. What genre will it be? Any screenshots of the existing world you are currently building in? Will there be extra fees to play? How established are you as a programmer for the bots that will be running your RPG? What ISP and types of servers will be hosting your world so that those who donate can be certain that it will remain up when they want to use it? Just a friendly (and a bit sarcastic, I admit) reply. Bastillion, Curator of The Bastion - A gallery of talented builders aw 1206n 7750w www.bastillion.net World Server Administrator Tool EnhancementNov 20, 2001, 5:22pm
Hello,
I have not the programming skills necessary to even begin to think how this could be done, but it would be very nice in helping cut down the Screen Clutter. :) How about, when you minimize the Server Administration window, it could be shrunken to a very small size and all for only the basic information? ------------------------------- | x users - (Worldname) | | x users - (Worldname) | ------------------------------- It would be the same information you get when you hover your mouse over the Icon in the System Tray, but could be visible at all times... just a little button sized thing in the corner so you could just glance at it without having to hover your mouse? Just a thought. Any ideas? David (Bastillion in AW Universe) command line shortcutsApr 23, 2003, 5:20pm
I don't know how this could be incorporated, but I was thinking about Cell
Space usage... What if we could use shortcuts in the command line instead of completely typing out the command? create color = cc create texture = ct create sound = csound create sign = csign create solid = csolid create name = cname create noise = cnoise Or, even finding a character that could be used in place of "create" ? I know it doesn't seem like it could save that much space, but you'd be amazed how many times I have created a "control rod" (using create name) to be able to use the same texture on various objects in one area and it actually helped me save space! Just a thought to possible get some ideas going? Bastillion command line shortcutsApr 23, 2003, 7:07pm
Wow, that's exactly the lines I was thinking!
Again, I don't have a clue how it would be implemented.. but that's why I'm not a programmer. ;) Bastillion [View Quote] Linux versionAug 29, 2004, 10:34pm
Wow! You've really got AW running (crawling) in Linux?
I was trying to figure that out myself, and actually got the browser to start in Wine (Fedora Core 2) but could never get the graphics to show. Someone told me that I had to get directx to emulate in Linux to get the graphics to work. Hadn't looked into that yet. I read that you're using it in software render mode.. perhaps I'll try that. Would you be willing to post your installation and setup instructions for us? Thanks! Bastillion The Bastion (AW 1206n 7750w) www.bastillion.net [View Quote] For those who wanted folders in teleports list...Mar 25, 2005, 9:39pm
Oh wow! That's an awesome fix!
Wonder if AW would be able to change the teleports tab now to do the same thing that you've just done? Thank you SW Comit and Syntax! Bastillion, Caretaker of The Bastion - A Gallery of Talented Builders (aw 1206n 7750w) www.bastillion.net [View Quote] New Avatars for AlphaWorldMay 4, 2005, 6:26pm
While hanging at AWGZ, we started a discussion about how old the avatars on
world AW really were. I know that two of us there have been with ActiveWorlds since mid and late 1999, and neither of us could name one new avatar that has become available there since that time! This would be one of the easiest updates to world AW that could be made. I can understand wanting to have special avatars for the homepages, as to entice people to bown worlds, but even if they were to add the ones from AWGate, that would be an improvement. Just my $.02 worth.. ...wonder if anyone will actually read this and make a change? Bastillion, Curator for The Bastion - A Gallery of Talented Builders aw 1206n 7750w www.bastillion.net New Avatars for AlphaWorldMay 5, 2005, 12:56am
Well, if you think about it, AWGate has had more avatar renovations than
world AW has.. everytime they change the theme on AWGate, they tend to change/add avatars there. That's why I mentioned I'd even be happy to see the AWGate avatars ported over.. because even they are newer than the AW ones. Bastillion, Curator for The Bastion - A Gallery of Talented Builders aw 1206n 7750w www.bastillion.net [View Quote] Wish for respect to the AW Community...Jul 3, 2005, 12:43am
...from AWI.
Why is it, that whenever their servers go down.. or they feel the need to shut down world AW, they don't even bother to create a simple update to their tech/status page explaining what's going on? Even if it were to say "We're sorry for the unexpected outages at this time, we are working on resolving the issue." then at least we'd have an idea that they were actually aware of the outage(s)... regardless of if they really know what's wrong or not. :-p *sigh* And here I am, trying to PROMOTE ActiveWorlds, by opening an area I created to those in the BookCrossing.com community.. ...not a good start to showing that off... since I just posted about it two nights ago and now they can't access what I was talking about. :-p Bastillion, Curator of The Bastion (when world AW is actually UP) www.bastillion.net (check out the newly formed Forums also!) 4.1 and Mapper UpdateNov 17, 2005, 2:20am
Sure would be nice to have these before the end of the year.
Bastillion, Curator of The Bastion aw 1206n 7750w http://www.bastillion.net http://forum.bastillion.net Bounce world...Nov 21, 2005, 1:16am
The way I do it, is to select Teleport and type "Nowhere" in the world
box... ....now the day someone opens a world called "Nowhere".. guess I'd have to change my world choice. *smirk* Bastillion, curator of The Bastion (aw 1206n 7750w) http://www.bastillion.net http://forum.bastillion.net SpiraRPG Needs Donation through Paypal. Any amount helpsNov 26, 2005, 2:41am
[View Quote]
Oh no! Quick!
Let me get my PayPal account open so I might send this complete stranger who is begging for money and offering next to nothing worth anything, in return some money! *smirk* Really, there has to be a better solution that this very lame and desperate posting. Perhaps you should raise the funds to open an adequate world, provide something for someone to experience and allow them to decide if they'd like to donate and aide in your world, rather than blindly giving you money for something that may very well be nothing they are interested in? You also do not mention anything about this RPG to entice anyone. What genre will it be? Any screenshots of the existing world you are currently building in? Will there be extra fees to play? How established are you as a programmer for the bots that will be running your RPG? What ISP and types of servers will be hosting your world so that those who donate can be certain that it will remain up when they want to use it? Just a friendly (and a bit sarcastic, I admit) reply. Bastillion, Curator of The Bastion - A gallery of talented builders aw 1206n 7750w www.bastillion.net Easy to use LocalPath objectsJan 24, 2006, 1:08pm
I think it would be a fairly easy thing to incorporate, but at the same
time, I understand what could occur. Within the registry for AW Prime (world AW), would it be possible to add generic item names that people could then create local versions of their own objects that would appear only in their browser? Let me explain a bit better my idea: I found a few objects I would like to use in world AW and then renamed them after the "x0" objects (which are the playing card objects). While in my localpath, whenever the browser comes across a card object that I have replaced, instead of loading the small card, it instead loads the object from my localpath. For example, I renamed one of Kitiara's Cabins "x0d.cob", zipped it into "x0d.zip", and then placed it into my localpath. Now, whenever I come across that object, instead of seeing a small playing card, I see her custom cabin. Granted, anyone else that comes into the area still only sees the stray playing card, but if they were to put my renamed x0d.zip into their localpath and enable use of the localpath, then they would also see the cabin. Example here: http://bastillion.net/img/AWE-examples/x0d-standard.gif <---what standard AW user sees http://bastillion.net/img/AWE-examples/x0d-bastmod.gif <---renamed objects in localpath http://bastillion.net/img/AWE-examples/xobjects-standard.gif <---cards out in a field http://bastillion.net/img/AWE-examples/xobjects-bastmod.gif <---becomes a carousel when objects renamed! Now, I understand that AWI would prefer people to purchase their own worlds and develop their own object paths, but what about the userbase that cannot afford to do that? Why limit their creativity if they could make an area in the massive public world AW where they could share their objects with friends/visitors to their area? My suggestion would be to set aside these generic object names in the registry for people to use: lp(1-X).rwx where X can be decided.. perhaps even something like lp001.rwx, lp002.rwx, lp083.rwx... you get the idea. Granted, with such generic names, the person using their localpath would have to remember or snapshot what objects they are using under those names, but that would still allow for much more customization I would think. This wouldn't be a case where abuse would come in, I don't think, as only the person(s) using the localpath would be affected visually. If someone wanted a huge castle object with lots of polygons and intense graphics, then only they would see that and be forced to deal with the lag. :) What does everyone think about this idea? I have also decided to post this idea into my forums: http://www.bastillion.net/forum/index.php?topic=71.0 Bastillion, Curator for The Bastion - A Gallery of Talented Builders aw 1206n 7750w http://www.bastillion.net http://forum.bastillion.net Re: Random crashingNov 5, 2001, 7:43pm
*FIRST* Sorry to cross-post this, but I am unable to post into the Beta
Newsgroup where I found it. I have been having this same problem for quite some time. It used to happen almost constantly.. then I reformatted my hard drive, re-installed Windows 98, installed the lastest (last) driver set for my video card, and then only upgraded to DirectX 7.0 as I think that 8.0a did not work with my video card which is now defunct. Since doing the above, I now crash only a few times.. and I too can avoid completely crashing sometimes.. by using Task Manager and ending aworld.exe... BUT NOT ALWAYS (Most of the time it's a complete FREEZE) AW Browser 3.2 Build 397 Gateway Celeron 333 192mb RAM VooDoo3 3000 PCI (16MB) (Using Last Driver Version Released) Windows 98 (Not sure if it's 2nd Edition) 3.45gb left on AW's hard drive DirectX 7.0 MSN 56k Internet Access *wonder if this might be the problem... as they haven't been really reliable in other areas* Ensoniq Built-in Sound Card (SoundBlaster PCI64) Internet Explorer 5.0 (With updates for it) [View Quote] Windows XP Home (A Few Questions before I get it)Dec 6, 2001, 2:01am
I just started using WinXP Pro... lemme tell you what I'm encountering as
far as AW.. [View Quote] I have been running Win98, hosting my personal world AND the object path from Win98. When I upgraded to WinXP... AW browser works fine... .....BUT... The AW World Server doesn't seem to be working, as people try to log into my world and find themselves all alone and nothing to look at (nothing is loading). It puts them in world Solitude, but they would be the only ones there, and no objects what so ever in site. So, I tried using the default AW object path, since I'm not sure I have the server side software (IIS as it is called in XP) and my DNS2GO client working just right.. but thought the AW world server software should work.. Nope. Same problem as above. I thought I read somewhere that XP has built in firewall software... have yet to find where to configure that.. might be one of my biggest problems. Anyone else? David Dean (Bastillion) Where are images loading fromApr 17, 2003, 7:49pm
Actually, that isn't happening for me.
When I view all the pictures I have stored on my Geocities account (using IE), they still don't appear in the AW browser. :( I'm finding that I'm gonna have to add that extra coding that sk8man_1 mentioned in another posting in order to keep The Bastion looking the same as it did, but that still won't help me with the builds from the other people who I invited to The Bastion. Bastillion (The Bastion: AW 1206.1N 7750.0W 0.4a 0 ) no Explorer sites), loaded [View Quote] They're Running out of ideas hereApr 22, 2003, 12:02pm
Oh man! You really hit that on the head.
If you were to actually walk n/s/e/w of AW's GZ... all you would find is a bunch of non-protected (covered land) builds that have been vandalized and covered with all kinds of junk! People have gone through there and put up walls that flash (hiding what was there previously), signposts galore, scattered random objects and anything else they could fit into the crevices that were left uncovered. :( It's become quite an eyesore. Someone on the AW staff (with caretaker rights) really should do something about all the "spam" and "junk" and "graffiti" that has popped up all over the place! If I were someone new to Activeworlds, and I wanted to look at something other than the AWGate... when I started to explore world AW (the PRIME BUILDING WORLD!) I think I would lose all interest pretty fast. Just my opinion of course, Bastillion BTW: If anyone at AW was willing to pay me to do this, I would be more than happy. ;^) *HINT HINT* Maybe even just renew my P20 world license, making it a P30 or P40? *smirk* [View Quote] They're Running out of ideas hereApr 26, 2003, 10:11am
Well, for one thing, I cannot recall the last time (if ever even) that I
have seen the Immigration Officer announce that some type of event was going to be held at AW GZ... no chats about >topic<, no Chess Tourney (there IS a fully functional CHESS BOT there!) or even a scheduled touring of some of the older builds of AW in it's early days. Again, the tours would probably be nothing more than people seeing what vandals have done to the place, as no one has bothered to clean up the area 100x100 around AWGZ... but I'm sure I already mentioned that in a previous posting. ;-P [View Quote] Wow! Too much time on their hands! (Picture within awmapper)Apr 21, 2003, 7:53pm
Wow,
Does anyone have a clue how this is done, or even who this is? I think someone must have had a LOT of time on their hands to be able to reproduce this picture and make it appear in the awmapper! http://mapper.activeworlds.com/cgi-bin/map/map-aw/c2/aw4-05616+06264.html?27 0,450 Bastillion (The Bastion: AW 1206.1N 7750.0W 0.4a 0) Wow! Too much time on their hands! (Picture within awmapper)Apr 21, 2003, 8:01pm
Grrr.. why did O.E. clip the weblink? Let's try that again...
http://mapper.activeworlds.com/cgi-bin/map/map-aw/c2/aw4-05616+06264.html?27 0,450 If it clips again, use the Quick Nav at http://mapper.activeworlds.com and enter 6156n 5616e and then click on the up button a couple times. [View Quote] Wow! Too much time on their hands! (Picture within awmapper)Apr 22, 2003, 11:47am
Not quite the same thing as what I'm seeing on the awmapper... but that's
darn impressive! See, the way you did yours, it doesn't appear as anymore more than one large rectangle.. all the same color on awmapper, since the mapper doesn't differentiate from the colors created with "create color". Bastillion [View Quote] Hangout World.May 6, 2003, 8:35pm
That would be great if you could... even if for only a little bit.
While I was not able to really be a large contributor to the world, I have a build there that I was unable to get any screenshots of, and I would really like to do so. :^D Hangout world was a really well laid out world, IMHO. And, it had some really great people there. Although, I can't recall the last time I've seen any of them. :^p Twig for example... I believe he let his CIT expire. Borgs4ever was another that I sometimes chatted with there, as well as Ox64. Bastillion The Bastion: aw 1206.1N 7750.0W 0.4a 0 www.geocities.com/basti_02 [View Quote] Web page questionMay 10, 2003, 1:19am
What I see, appears to be a graphic... you said the "Muscle Worm" text..
which I see as Muscle (in blue) and Worm (in purple) slightly layed over it. I also see the same thing with Piggy Backs Piggy (in Red) and Backs (in orange) slightly behind it. These graphics would be easy to create with Photoshop, and maybe even some of the cheaper graphical programs. I believe it can even be created within M.S. Word, if you looked for "Word Art"... I'll research further, and maybe even try my hand at a couple examples for you. :) Bastillion The Bastion: aw 1206.1N 7750.0W 0.4a 0 www.geocities.com/basti_02 [View Quote] Web page questionMay 10, 2003, 1:34am
alphabit (and everyone else),
Here's an example of what I was talking about below... something I just quickly made.. could do better with more time... http://webpages.charter.net/bastillion/alphabitphalpha1.jpg Bastillion The Bastion: aw 1206.1N 7750.0W 0.4a 0 www.geocities.com/basti_02 [View Quote] World AW IP Change, and AWMapper down.May 27, 2003, 11:11pm
(Cross posted to Community and General.Discussion)
Well.. that was an unexpected annoyance... Apparently, they moved the World AW to a new server sometime today, and the IP address changed for it. Why does this concern me? My firewall software wouldn't let me connect to world AW.. but it did let me into AWGate. I had to find the new addy, adjust my firewall.. not really that hard to do, but would have been nice of AW to let us know that they were doing to do that! :) And.. in the process of doing that... apparently they have taken down the AWmapper.. http://mapper.activeworlds.com only returns DNS errors now. :-P Nice of them to let us know they would do that too.. and they really need to change their website now as well.. since they still have it linked there. Bastillion The Bastion (aw 1206n 7750w) www.geocities.com/basti_02/index.html Did Active Worlds Inc drop the ball here?Jun 11, 2003, 11:36pm
I've got a subscription to the US Magazine PC Gamer, and I just recently got
my latest issue. This issue (July 2003 Vol. 10, No. 7) covers not only their standard selection of games, but also covers "116 Online Games". Now, I wasn't expected to possibly find "Active Worlds" within this listing because even though AW does host some games, and even some pretty kewl gaming worlds, it's main existence is as a 3D Chat/Creation program. BUT THEN: I was looking through the listings, and I happened to find both "Second Life" AND "There.com" listed! OOPS! What a shame that these other two chat programs happened to be recognized by this very Popular Game Magazine, and Active Worlds wasn't even mentioned! I've not even SEEN any advertising within PC Gamer, or my other subscription, PC Magazine.... Perhaps PC Gamer didn't really advertise that they were going to be covering some Online Games/Programs before they released this issue... I'll have to check. What a shame though, that Active Worlds couldn't be included in this listing. Just something I noticed today. Bastillion The Bastion (1206n 7750w) www.geocities.com/basti_02 Wav files sound like white noiseSep 5, 2001, 12:33pm
Hello all,
I have been having a problem trying to listen to largish (500k+) wav files in AW, but then other people have no problems at all. After they d/load into my cache, all I can hear is "static", or "white noise" like you get when your TV loses it's signal.. Can anyone explain why this might be? Thanks, Bastillion |