Wherefore Art Thou, Protagonist? (Community)

Wherefore Art Thou, Protagonist? // Community

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goober king

Jan 6, 2001, 10:20pm
For those of you who may have known Protagonist while he was here, a man
by the name of Roderick Moyes had a chance to interview him and get his
thoughts on the current state of AW, as well as what Protag has been up
to lately. 'Tis a very fine article and I recommend it to all. Even for
those of you who've never even heard of Protagonist, this is your chance
to find out all about the *true* creator of ActiveWorlds and his
original vision. Head over to http://www.awnews.com and click the story
about Ron Britvich, aka Protagonist. Enjoy!
--
Goober King
Maybe Moyes can do an interview with Dataman next! :)
rar1 at acsu.buffalo.edu

sw comit

Jan 7, 2001, 3:19am
Yea I read it, it's good =)


[View Quote]

datedman

Jan 7, 2001, 4:11am
Just so ya know, the reason Viescas and Britvich vanished is because they got
greedy, fought over AW and both lost. And if you read between the lines of
the bio on Brit which is pretty naive actually, you may find hints that he is
actually a very childish,self-centered individual. I mean, the folks at
Worlds were nitwits I grant ya that but OTOH the biggest reason AW never went
anywhere with Worlds is because Brit is simply imPOSSible to work with. I
should know, I'm the only one who ever successfully got him to do ANYthing (he
says so himself. [g])

Not to take anything away from Ron's creation of AW, which when I discovered
it was just the coolest thing happening. But he's also the biggest reason it
never went anywhere.

[View Quote] > Yea I read it, it's good =)
>
[View Quote]

tony56

Jan 7, 2001, 8:09am
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This is very well done. Congrats.

--=20
- Tony56 (Tony M.) [chandler56 at mail.com]
"Give Me Liberty, or Give Me Pizza Pie!"
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<DIV><FONT face=3D"MS Sans Serif" size=3D1>This is very well done.=20
Congrats.</FONT></DIV>
<DIV><BR>-- <BR>- Tony56 (Tony M.) [<A=20
href=3D"mailto:chandler56 at mail.com">chandler56 at mail.com</A>]<BR>"Give Me =
Liberty,=20
or Give Me Pizza=20
Pie!"<BR>____________________________________________________________</DI=
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style=3D"BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: =
0px; PADDING-LEFT: 5px; PADDING-RIGHT: 0px">
<DIV>goober king &lt;<A=20
href=3D"mailto:rar1 at acsu.buffalo.edu">rar1 at acsu.buffalo.edu</A>&gt; =
wrote in=20
message <A=20
=
href=3D"news:3A57B5A5.653054B9 at acsu.buffalo.edu">news:3A57B5A5.653054B9 at a=
csu.buffalo.edu</A>...</DIV>For=20
those of you who may have known Protagonist while he was here, a =
man<BR>by the=20
name of Roderick Moyes had a chance to interview him and get =
his<BR>thoughts=20
on the current state of AW, as well as what Protag has been up<BR>to =
lately.=20
'Tis a very fine article and I recommend it to all. Even for<BR>those =
of you=20
who've never even heard of Protagonist, this is your chance<BR>to find =
out all=20
about the *true* creator of ActiveWorlds and his<BR>original vision. =
Head over=20
to <A href=3D"http://www.awnews.com">http://www.awnews.com</A> and =
click the=20
story<BR>about Ron Britvich, aka Protagonist. Enjoy!<BR>-- <BR>Goober=20
King<BR>Maybe Moyes can do an interview with Dataman next! :)<BR><A=20
=
href=3D"mailto:rar1 at acsu.buffalo.edu">rar1 at acsu.buffalo.edu</A></BLOCKQUO=
TE></BODY></HTML>

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goober king

Jan 7, 2001, 4:11pm
Speak of the devil, eh? :)

I sense a little hostility there, Dats... I wonder, what would you have
done differently to help AW move along? I'll admit Ron probably didn't
do as much with AW as he could have, (he was basically expecting the AW
users to make it great for him) but it was certainly better than the
alternative, in my view. (that being COF)

Either way, glad to have ya back! You should come around more often! :)

[View Quote] --
Goober King
*tries again* Maybe Moyes could do an interview with Cryonics next! :)
rar1 at acsu.buffalo.edu

agent fox mulder

Jan 7, 2001, 5:27pm
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Good Story,Good Page-Took Me A while to Read everything On the page..

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<DIV><FONT size=3D2><STRONG>Good Story,Good Page-Took Me A while to Read =

everything On the page..</STRONG></FONT></DIV>
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datedman

Jan 7, 2001, 5:35pm
There was nothing I could do besides what I did. Which I aint gonna enumerate but I
did basically everything because Ron did almost nothing besides write some code and
piss off everyone he talked to and Danny wasn't real busy either. And the morons at
worlds had no clue nor would Ron talk to them, well he was hostile to me too I just
ignored it. Later Roland came along and did all Ron's grunt coding work like a good
soldier. God knows what the hell Ron did after that besides write some code about
once every few months. I assume he was busy playing with his horses and playing
chess or something. Or having a real good time telling Roland what to do. :) But
Ron is not a planner or an architect or a designer, as witness the really
fundamental flaws in the AW concept.

Hostility? Nah just realism.Talk to someone who knows Ron sometime, he is a
complete ass. And not a real good programmer either, nor is he sme kind of savant
mathemetician as the article seems to imply. Let's face it, AW is not a big triumph
of incredible technology, and it never was. The rendering stuff is all done with
renderware and the reason the rendering SUCKS so much speed-wise is that nobody ever
could get their shit together to do any basic culling. Well the biggest reason...
I mean, the Renderware people TELL ya DON'T use this routine to render your scenes
because it sucks, you have to develop your own routines to render things quickly.
So when I had a 486 100 with a halfassed video card it rendered pretty close to the
same frame rates I get now with a p3-866 and fast video card in any kind of
congested situation.

However Ron did something that was pretty cool at the time. So he deserves some
credit for that I guess. I'm not a credit kind of guy. But Ron is. So give it to
him, he needs it pretty desperately. But the article was ridiculous in the
extreme. First of all, DANNY is not someone whose opinion you really want about
ANYthing altho he is a pretty funny guy, I'll give him that. But he knows nada,
zero, zilch about anything at all. Guy can't use an FTP program without 2 tech
support people in a conference call. :) And Ron did something cool. That doesn't
make him someone cool. He is as far from that as anyone I can think of really.


[View Quote] > Speak of the devil, eh? :)
>
> I sense a little hostility there, Dats... I wonder, what would you have
> done differently to help AW move along? I'll admit Ron probably didn't
> do as much with AW as he could have, (he was basically expecting the AW
> users to make it great for him) but it was certainly better than the
> alternative, in my view. (that being COF)
>
> Either way, glad to have ya back! You should come around more often! :)
>
[View Quote]

eep

Jan 8, 2001, 1:08am
You're not one to talk either, Mr. I-Won't-Release-RWXMod's-Source-Code-Because-I'm-A-Pompous-Ass. Your programming isn't that great either considering the ONE (1) program you've made, RWXMod, which is buggier than all-out hell. At the time I initially asked you about releasing RWXMod's source code, years ago, it could've been MUCH improved and a LOT more useful than it currently is. But, no, you told me off, ignored me, and generally stayed away from AW like a beaten-down whore.

And if your P3/866 system can't run AW3 faster than AW 2.2, you're a moron. Even my measily P233/MMX, 64MB RAM, ATI Rage 2 system ran AW3 MUCH faster. Get a fucking clue. You couldn't handle where AW was going (and the competition coming up all around you in terms of object creation and world building) so you split to, of all places, Ultima Online (talk about a step backwards).

Yes, AW may be run by clueless morons who have no direction, but at least AW is still running and being developed...and at least SOME "old timers" have stuck around to see it through. I still see GREAT potential for AW, but whether or not AW or a REAL 3D game reaches that potential has yet to be decided. However, until something better than AW comes along, I'll stick with it.

[View Quote] > There was nothing I could do besides what I did. Which I aint gonna enumerate but I
> did basically everything because Ron did almost nothing besides write some code and
> piss off everyone he talked to and Danny wasn't real busy either. And the morons at
> worlds had no clue nor would Ron talk to them, well he was hostile to me too I just
> ignored it. Later Roland came along and did all Ron's grunt coding work like a good
> soldier. God knows what the hell Ron did after that besides write some code about
> once every few months. I assume he was busy playing with his horses and playing
> chess or something. Or having a real good time telling Roland what to do. :) But
> Ron is not a planner or an architect or a designer, as witness the really
> fundamental flaws in the AW concept.
>
> Hostility? Nah just realism.Talk to someone who knows Ron sometime, he is a
> complete ass. And not a real good programmer either, nor is he sme kind of savant
> mathemetician as the article seems to imply. Let's face it, AW is not a big triumph
> of incredible technology, and it never was. The rendering stuff is all done with
> renderware and the reason the rendering SUCKS so much speed-wise is that nobody ever
> could get their shit together to do any basic culling. Well the biggest reason...
> I mean, the Renderware people TELL ya DON'T use this routine to render your scenes
> because it sucks, you have to develop your own routines to render things quickly.
> So when I had a 486 100 with a halfassed video card it rendered pretty close to the
> same frame rates I get now with a p3-866 and fast video card in any kind of
> congested situation.
>
> However Ron did something that was pretty cool at the time. So he deserves some
> credit for that I guess. I'm not a credit kind of guy. But Ron is. So give it to
> him, he needs it pretty desperately. But the article was ridiculous in the
> extreme. First of all, DANNY is not someone whose opinion you really want about
> ANYthing altho he is a pretty funny guy, I'll give him that. But he knows nada,
> zero, zilch about anything at all. Guy can't use an FTP program without 2 tech
> support people in a conference call. :) And Ron did something cool. That doesn't
> make him someone cool. He is as far from that as anyone I can think of really.
>
[View Quote]

datedman

Jan 8, 2001, 6:05am
Heehee. :) You crack me up man.

[View Quote] > You're not one to talk either, Mr. I-Won't-Release-RWXMod's-Source-Code-Because-I'm-A-Pompous-Ass. Your programming isn't that great either considering the ONE (1) program you've made, RWXMod, which is buggier than all-out hell. At the time I initially asked you about releasing RWXMod's source code, years ago, it could've been MUCH improved and a LOT more useful than it currently is. But, no, you told me off, ignored me, and generally stayed away from AW like a beaten-down whore.
>
> And if your P3/866 system can't run AW3 faster than AW 2.2, you're a moron. Even my measily P233/MMX, 64MB RAM, ATI Rage 2 system ran AW3 MUCH faster. Get a fucking clue. You couldn't handle where AW was going (and the competition coming up all around you in terms of object creation and world building) so you split to, of all places, Ultima Online (talk about a step backwards).
>
> Yes, AW may be run by clueless morons who have no direction, but at least AW is still running and being developed...and at least SOME "old timers" have stuck around to see it through. I still see GREAT potential for AW, but whether or not AW or a REAL 3D game reaches that potential has yet to be decided. However, until something better than AW comes along, I'll stick with it.
>
[View Quote]

eep

Jan 8, 2001, 3:55pm
It's said laughter is the best medicine...and you must really be hurting from the truth.

[View Quote] > Heehee. :) You crack me up man.
>
[View Quote]

goober king

Jan 8, 2001, 8:18pm
I must say, that's not exactly the best way to address someone else's
concerns. True, Eep's bedside manner could use a little polishing, but
he has some valid concerns that are shared by a number of people. I,
personally, would like to know the status of RWXMod and if there's ever
going to be a version that emulates 3.0/3.1. Considering Eep accused you
of avoiding him when he brought it up in the past, it doesn't really
look all that good when you continue to dodge the question. *smirk*

[View Quote] --
Goober King
A double-team... *this* should be fun! :)
rar1 at acsu.buffalo.edu

datedman

Jan 8, 2001, 9:05pm
Well,

Contrary to Eep's mystical gleaning of my life, I have other stuff to do. And I have no intention of doing anything with RWXMOD. I have other programs to maintain that actually pay my bills.

I have no responsibility here. First of all, I did RWXMOD in a couple of weeks in my spare time--anyone who can program at all should be able to do what I did in a similar amount of time. I used mostly code from the RW sample programs. RWXMOD was basically my second working program using the RW SDK, and it was NOwhere as nice as the first one hehe.

It was just a real basic quick and dirty subset of my other program that I needed to work with RW artwork. I figured other people could use it too. I shared it. But that's it folks, no source code was promised and none will be delivered.

Maybe I should mention that the COF folks promised to pay me for RWXMOD. Or that they have a version of the source code themselves that Worlds, Inc. sent to them that Worlds reverse-engineered from my code so they wouldn't have to pay me. Or that COF promised to pay and never did. Perhaps COF has been advised that using the reverse-engineered source would allow me to sue them more easily, I dunno.

Or maybe I should mention that I was ordered NOT to write RWXMOD by Ron Britvich, "because we don't need it." So basically it is my program, done on my own initiative and my own time, stolen from me without compensation.

Anyway they have some source code which is actually pretty decent-looking stuff considering the programmers had even less of an idea what they were doing than I did. So anyway, ask them for it, hehe. Or just rewrite the thing, hell if I spent as much time coding as Eep has spent haranguing me for the source I could have written a whole new VR by now. :)

BTW, I don't do RW programming anymore. I don't own the rights to use it. And I think I probably dumped the source code including the source that Worlds made. It's NO BIG DEAL, any talented programmer could do it over much better in short order!

And oh, I really don't care how good it looks to you or anyone else whether I appear to dodge some question. Call me crazy, I just ain't concerned. :)

RF

[View Quote] > I must say, that's not exactly the best way to address someone else's
> concerns. True, Eep's bedside manner could use a little polishing, but
> he has some valid concerns that are shared by a number of people. I,
> personally, would like to know the status of RWXMod and if there's ever
> going to be a version that emulates 3.0/3.1. Considering Eep accused you
> of avoiding him when he brought it up in the past, it doesn't really
> look all that good when you continue to dodge the question. *smirk*
>
[View Quote]

lord caspian

Jan 9, 2001, 3:56am
God man! May I say LET THE FLAMES FLY! For not caring about the whole
damned situation, you sure very defensive on your side mister datedman. If
you don't care, please don't bring your conflict back in here; we have
enough of it without people coming in here to stir up more of it.
By the way, you should have learned one thing from Cof man. They usually
never fufill their end of the bargain, you should not have held any high
hopes. But HEY! Why worry about what cof promised you? Remember, you did do
this shotty program in three weeks (in his spare time). So give it up and
stop flaming.

Lord Caspian
akA
Poseidon

datedman

Jan 9, 2001, 4:07am
Nah I just got tired of people bugging me about it. Hell, COF's new employees
ask me about it. I wasn't even FLAMING, hehe, I'll letcha know when I turn on
the gas. :)

[View Quote] > God man! May I say LET THE FLAMES FLY! For not caring about the whole
> damned situation, you sure very defensive on your side mister datedman. If
> you don't care, please don't bring your conflict back in here; we have
> enough of it without people coming in here to stir up more of it.
> By the way, you should have learned one thing from Cof man. They usually
> never fufill their end of the bargain, you should not have held any high
> hopes. But HEY! Why worry about what cof promised you? Remember, you did do
> this shotty program in three weeks (in his spare time). So give it up and
> stop flaming.
>
> Lord Caspian
> akA
> Poseidon

datedman

Jan 9, 2001, 4:11am
Oh and no, I hadn't "learned from COF" since I was the person who set it up for
them to buy AW in the first place. Thus there was no track record, else I
would not have done so. :)

[View Quote] > God man! May I say LET THE FLAMES FLY! For not caring about the whole
> damned situation, you sure very defensive on your side mister datedman. If
> you don't care, please don't bring your conflict back in here; we have
> enough of it without people coming in here to stir up more of it.
> By the way, you should have learned one thing from Cof man. They usually
> never fufill their end of the bargain, you should not have held any high
> hopes. But HEY! Why worry about what cof promised you? Remember, you did do
> this shotty program in three weeks (in his spare time). So give it up and
> stop flaming.
>
> Lord Caspian
> akA
> Poseidon

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