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3ds to rwx? (General Discussion)
3ds to rwx? // General Discussion
Jul 23, 2003, 4:16pm
anyone know any good converters from 3ds files (made on 3ds max r5) to rwx?
accutrans downsnt convert right, messes up the object and all.
-SWE
Jul 23, 2003, 6:35pm
Theres one on the AW website under the downloads section I think...
[View Quote]"swe" <swe at swe-e.com> wrote in message
news:3f1ed0f2 at server1.Activeworlds.com...
> anyone know any good converters from 3ds files (made on 3ds max r5) to
rwx?
> accutrans downsnt convert right, messes up the object and all.
>
> -SWE
>
>
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Jul 23, 2003, 6:46pm
sorry, never mind, was just some stupidity mistake of mine, only scaled down
the X part of the object, and forgot to do the Y and Z :)
-SWE
[View Quote]"swe" <swe at swe-e.com> wrote in message
news:3f1ed0f2 at server1.Activeworlds.com...
> anyone know any good converters from 3ds files (made on 3ds max r5) to
rwx?
> accutrans downsnt convert right, messes up the object and all.
>
> -SWE
>
>
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Jul 23, 2003, 6:48pm
[View Quote]swe wrote:
> sorry, never mind, was just some stupidity mistake of mine, only scaled down
> the X part of the object, and forgot to do the Y and Z :)
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I bet that was an interesting, mutant-freak of an object.
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Jul 23, 2003, 10:23pm
how good are you at making objects? :-P
[View Quote]"swe" <swe at swe-e.com> wrote in message
news:3f1ed0f2 at server1.Activeworlds.com...
> anyone know any good converters from 3ds files (made on 3ds max r5) to
rwx?
> accutrans downsnt convert right, messes up the object and all.
>
> -SWE
>
>
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Jul 23, 2003, 11:05pm
Do ya think Accutrans would convert another file format better? If so,
convert the 3DS to that format and then use Accutrans.
Chris
[View Quote]"swe" <swe at swe-e.com> wrote in message
news:3f1ed0f2 at server1.Activeworlds.com...
> anyone know any good converters from 3ds files (made on 3ds max r5) to
rwx?
> accutrans downsnt convert right, messes up the object and all.
>
> -SWE
>
>
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Jul 24, 2003, 12:24am
try the obj format
Imagine
[View Quote]"sw chris" <chrisw10 at skywalkeronline.net> wrote in message
news:3f1f30f7$1 at server1.Activeworlds.com...
> Do ya think Accutrans would convert another file format better? If so,
> convert the 3DS to that format and then use Accutrans.
>
> Chris
>
> "swe" <swe at swe-e.com> wrote in message
> news:3f1ed0f2 at server1.Activeworlds.com...
> rwx?
>
>
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Jul 24, 2003, 11:54am
lol, ya'll should read my reply, it was just a mistake of mine, caused by my
own stupidity :) thanx anyway :)
-SWE
[View Quote]"imagine" <imagines at joimail.com> wrote in message
news:3f1f434e at server1.Activeworlds.com...
> try the obj format
>
> Imagine
> "sw chris" <chrisw10 at skywalkeronline.net> wrote in message
> news:3f1f30f7$1 at server1.Activeworlds.com...
>
>
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Jul 24, 2003, 11:55am
the greatest! ^_^
-SWE
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f1f26f9$1 at server1.Activeworlds.com...
> how good are you at making objects? :-P
> "swe" <swe at swe-e.com> wrote in message
> news:3f1ed0f2 at server1.Activeworlds.com...
> rwx?
>
>
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Jul 24, 2003, 8:43pm
I'm terrible, rofl. I can do better terrain in 3dsmax than in AW though.
[View Quote]"swe" <swe at swe-e.com> wrote in message
news:3f1fe562 at server1.Activeworlds.com...
> the greatest! ^_^
>
> -SWE
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f1f26f9$1 at server1.Activeworlds.com...
>
>
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Jul 25, 2003, 3:16pm
see thats a problem we got.. people are too lazy to read all the posts and
just reply to the first :-P
[View Quote]"swe" <swe at swe-e.com> wrote in message
news:3f1fe52c at server1.Activeworlds.com...
> lol, ya'll should read my reply, it was just a mistake of mine, caused by
my
> own stupidity :) thanx anyway :)
>
> -SWE
>
> "imagine" <imagines at joimail.com> wrote in message
> news:3f1f434e at server1.Activeworlds.com...
so,
to
>
>
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Jul 27, 2003, 3:26pm
Hmmm, I actually did read the reply that said it was all a mistake, but swe
also asked a question about useing other formats. I thought I would answer
that question incase any one else had that same question for maybe another
reason. I thought it might come in handy to know. I use the obj format when
exporting from Wings 3d, then I convert to rwx, in accutrans. It seems to
work out better then exporting to 3ds from Wings 3d. :)
Imagine
[View Quote]"alexthemartian" <alex at virtual-studios.net> wrote in message
news:3f2165da$1 at server1.Activeworlds.com...
> see thats a problem we got.. people are too lazy to read all the posts and
> just reply to the first :-P
>
> "swe" <swe at swe-e.com> wrote in message
> news:3f1fe52c at server1.Activeworlds.com...
by
> my
> so,
r5)
> to
>
>
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