|
A new command (Wishlist)
A new command // Wishlist
Jul 7, 2001, 6:36pm
I just got a great idea for a command- something like activate telegram
name=Brandon
Which would force a telegram window up to go to the named person, a good
idea for putting them on mailbox objects or contact by clicking here signs.
Well your probly thinking them poeple would force tons of telegram windows
up using something like create telegram or bump telegram.... Well the
easiest solution to that is disable that that way it will only work when the
person clicks it, and an extra feature could be multiple recpients or course
with a limit of...id say 5. Also some nice AFK features wouldnt hurt :)
Jul 7, 2001, 7:36pm
One problem: Tourists.
[View Quote]"brandon" <brandon at my.activeworlds.com> wrote in message news:3b4772d3 at server1.Activeworlds.com...
> I just got a great idea for a command- something like activate telegram
> name=Brandon
>
> Which would force a telegram window up to go to the named person, a good
> idea for putting them on mailbox objects or contact by clicking here signs.
>
> Well your probly thinking them poeple would force tons of telegram windows
> up using something like create telegram or bump telegram.... Well the
> easiest solution to that is disable that that way it will only work when the
> person clicks it, and an extra feature could be multiple recpients or course
> with a limit of...id say 5. Also some nice AFK features wouldnt hurt :)
>
>
|
Jul 8, 2001, 12:18am
umm...then make it a citezin only command lol
[View Quote]wing <bathgate at prodigy.net> wrote in message
news:3b4780c3 at server1.Activeworlds.com...
> One problem: Tourists.
> "brandon" <brandon at my.activeworlds.com> wrote in message
news:3b4772d3 at server1.Activeworlds.com...
signs.
windows
the
course
>
>
|
Jul 8, 2001, 12:26am
is it really that hard to read the name of who made the object and telegram them manually?
[View Quote]"brandon" <brandon at my.activeworlds.com> wrote in message news:3b4772d3 at server1.Activeworlds.com...
: I just got a great idea for a command- something like activate telegram
: name=Brandon
:
: Which would force a telegram window up to go to the named person, a good
: idea for putting them on mailbox objects or contact by clicking here signs.
:
: Well your probly thinking them poeple would force tons of telegram windows
: up using something like create telegram or bump telegram.... Well the
: easiest solution to that is disable that that way it will only work when the
: person clicks it, and an extra feature could be multiple recpients or course
: with a limit of...id say 5. Also some nice AFK features wouldnt hurt :)
:
:
|
Jul 8, 2001, 12:41am
what if you cant right click in the world (i.e.: its disabled)?
[View Quote]j b e l l <jbell1983 at home.com> wrote in message
news:3b47c4e0 at server1.Activeworlds.com...
> is it really that hard to read the name of who made the object and
telegram them manually?
|
Jul 8, 2001, 2:14am
exactly (which all of my worlds do becuase no public building), plus isnt it
just easier to CLICK once?
[View Quote]tony m <tony at triton-dynamics.iwarp.com> wrote in message
news:3b47c83d$1 at server1.Activeworlds.com...
> what if you cant right click in the world (i.e.: its disabled)?
>
> j b e l l <jbell1983 at home.com> wrote in message
> news:3b47c4e0 at server1.Activeworlds.com...
> telegram them manually?
>
>
|
Jul 8, 2001, 6:20am
then get a cracked browser ;-)
i understand your point, but i feel the need to defend myself anyhow:
is it THAT hard to find out who owns a world?
there.. got it out of my system.. i understand a button would be quicker.. and agree.. but i'm too damn stuborn to give in like
that..
[View Quote]"tony m" <tony at triton-dynamics.iwarp.com> wrote in message news:3b47c83d$1 at server1.Activeworlds.com...
: what if you cant right click in the world (i.e.: its disabled)?
:
: j b e l l <jbell1983 at home.com> wrote in message
: news:3b47c4e0 at server1.Activeworlds.com...
: > is it really that hard to read the name of who made the object and
: telegram them manually?
:
:
|
Jul 8, 2001, 12:41pm
> is it THAT hard to find out who owns a world?
Yes. I spent al ong time finding the owner of one world once...
Jul 8, 2001, 5:00pm
i wasn't serious..
[View Quote]"gamer" <Gamer at active-worlds.co.uk> wrote in message news:3b48712a$1 at server1.Activeworlds.com...
: > is it THAT hard to find out who owns a world?
:
: Yes. I spent al ong time finding the owner of one world once...
:
:
|
Jul 8, 2001, 5:52pm
I believe (it would be most efficient to) that AW's command parser is completely seperate from the citnum. This means, that every
time we trigger an action, whether it be create, bump or activate, our browser would neccessitate checking our citnum to be sure
that we are allowed to actually send telegrams. This would probably slow down the interface (Correct me if I'm wrong about that) and
potentially allow tourists to send telegrams via cracked browsers.
[View Quote]"brandon" <brandon at my.activeworlds.com> wrote in message news:3b47c2e9$1 at server1.Activeworlds.com...
> umm...then make it a citezin only command lol
> wing <bathgate at prodigy.net> wrote in message
> news:3b4780c3 at server1.Activeworlds.com...
> news:3b4772d3 at server1.Activeworlds.com...
> signs.
> windows
> the
> course
>
>
|
Jul 8, 2001, 8:14pm
then in that case nm this whole thread, it was just an idea :)
[View Quote]wing <bathgate at prodigy.net> wrote in message
news:3b48ba06 at server1.Activeworlds.com...
> I believe (it would be most efficient to) that AW's command parser is
completely seperate from the citnum. This means, that every
> time we trigger an action, whether it be create, bump or activate, our
browser would neccessitate checking our citnum to be sure
> that we are allowed to actually send telegrams. This would probably slow
down the interface (Correct me if I'm wrong about that) and
> potentially allow tourists to send telegrams via cracked browsers.
> "brandon" <brandon at my.activeworlds.com> wrote in message
news:3b47c2e9$1 at server1.Activeworlds.com...
telegram
good
the
when
or
:)
>
>
|
Jul 9, 2001, 3:46am
No, it's a good idea, just it needs to be implemented in a bulletproof fashion. Now that I think about it, tourists wouldn't be able
to actually SEND them, just access the telegram window itself, regardless of the state of the browser (cracked or not), the
uniserver would toss out the tele.
[View Quote]"brandon" <brandon at my.activeworlds.com> wrote in message news:3b48db58 at server1.Activeworlds.com...
> then in that case nm this whole thread, it was just an idea :)
> wing <bathgate at prodigy.net> wrote in message
> news:3b48ba06 at server1.Activeworlds.com...
> completely seperate from the citnum. This means, that every
> browser would neccessitate checking our citnum to be sure
> down the interface (Correct me if I'm wrong about that) and
> news:3b47c2e9$1 at server1.Activeworlds.com...
> telegram
> good
> the
> when
> or
> :)
>
>
|
Jul 9, 2001, 7:23pm
lots of events are server-side, aren't they? I mean, if you have a cracked
browser, you can't just go around deleting other ppl's property, right? Make
telegram sending a server-side action, then there you go. If you're not a
cit, it will paste into the chat log "Message from server: Unable to send
telegram; you are not logged in!" or something :)
[View Quote]"wing" <bathgate at prodigy.net> wrote in message
news:3b494546 at server1.Activeworlds.com...
> No, it's a good idea, just it needs to be implemented in a bulletproof
fashion. Now that I think about it, tourists wouldn't be able
> to actually SEND them, just access the telegram window itself, regardless
of the state of the browser (cracked or not), the
> uniserver would toss out the tele.
> "brandon" <brandon at my.activeworlds.com> wrote in message
news:3b48db58 at server1.Activeworlds.com...
slow
person, a
here
telegram
Well
work
recpients
hurt
>
>
|
Jul 9, 2001, 11:12pm
it IS server side you doof
[View Quote]felix2001 <homeworkkid at msn.com> wrote in message
news:3b4a20df at server1.Activeworlds.com...
> lots of events are server-side, aren't they? I mean, if you have a
cracked
> browser, you can't just go around deleting other ppl's property,
right? Make
> telegram sending a server-side action, then there you go. If you're
not a
> cit, it will paste into the chat log "Message from server: Unable to
send
> telegram; you are not logged in!" or something :)
|
|