Cracks between objects (Community)

Cracks between objects // Community

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ferruccio

Dec 13, 2003, 4:21am
With the new snow terrain, in all its wonders, makes it easier to see
another big problem in Alphaworld. There are tons of cracks between objects
made recently. what is going on? these cracks are too small to be fixed
with a ctrl+shift centimeter click. Did someone screw up something in the
active worlds software?

tony m

Dec 13, 2003, 5:09am
Look at http://www.tnlc.com/eep/aw/improve.html#engine -- point #5 talks about the seams.

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sweet adora

Dec 13, 2003, 5:55am
ewwwwww I know, I hate that....the snow showed right up through the cracks
between walks...was bugging me, so what I ended up doing was taking a copy of
grasso.jpg and renamed it to snow1.jpg and put it in my local object path for
aw, to get rid of the white snow and make the ground look like grasso.jpg again.

[View Quote] > With the new snow terrain, in all its wonders, makes it easier to see
> another big problem in Alphaworld. There are tons of cracks between objects
> made recently. what is going on? these cracks are too small to be fixed
> with a ctrl+shift centimeter click. Did someone screw up something in the
> active worlds software?

ry

Dec 13, 2003, 7:44am
I noticed this also.....

--

Ry
Citizen#: 323710
[View Quote]

syntax

Dec 13, 2003, 11:39pm
This has been discussed 10000's to times in the past.. hehe
I recommend looking at Eep's site for info.
--
- Syntax -
synny at swcity.net
http://swcity.net

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ferruccio

Dec 14, 2003, 5:59am
well, the strange thing is, most walks and objects built in SW City (started
sometime in 1999 or something?) are all aligned, but all newer objects made
since 2002 have lots of cracks. I can still build in SW City without any
seam problems at all, is this because the first object made in SW City was
before the floating point system got screwed up?
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