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[481 bug] Jumping 25m out of water with gravity = 1 (Community)
[481 bug] Jumping 25m out of water with gravity = 1 // CommunityubermonkeyApr 28, 2003, 1:09am
Many of you probably noticed how you can come leaping out of the water by
swimming up at high speed. This behaviour, while somewhat unrealistic, is fun and, IMO, perfectly fine. However, if you try doing this while holding the jump key (ctrl+swim upwards+jump) You can find yourself leaping all the way up to 25m or so above the water. Don't know if this is intentional or not. Monkey panther1403Apr 28, 2003, 3:24pm
iv had this problem in my world AAWR also. i just made them work together so
you sink to the bottom under water because of it [View Quote] panther1403Apr 28, 2003, 3:30pm
panther1403Apr 28, 2003, 3:34pm
i was thinking of a post about when you have the under water gravity set
negative so you float to the surface. when you get to the top you bounce up and down. it does this even when the water isn't moving. and setting one gravity setting higher than the other makes it worse. but it always happens [View Quote] ubermonkeyApr 28, 2003, 4:10pm
Nope, both grav settings are 1.0 (default I believe). Jumping from ground
takes you up the normal ~1 meter. What I'm doing is, using mouselook to swim straight up (almost - about a 75 degree angle) while holding cntrl. That works fine, making you jump ~6 meters out of water. However, if you also hold the jump key while doing this (start deep under the water.. in this case, 6 meters) you end up about 26 meters above water level. Works every time for me. Build 481 Athlon XP 2100+ 512 mb PC2700 DDR GeForce4 Ti 4400 128MB (latest ref drivers) SBAudigy 2 Windows XP, DirectX 9 --Monkey [View Quote] |