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Cloner 1.0 First Public Realease

Mar 28, 2000, 8:41pm
well, I can't seem to get the thing to work. Do I have to clone the program
that I have running, maybe that's where I'm confused. I tried to use it to
open OW while iwas in EV and AW...

[View Quote] > As with the above posts, the beta tests are completed and I am now
> releasing the cloner for public use. The link is
> http://members.xoom.com/HiveWarriorz/cloner.zip Be advised there is no
> real documentation, save a thrown togther Advanced users instructions.
> It's self explanitory however, load the program and press auto-clone,
> and you will figure it out. Please tell me how it goes. If you dont know
> what this does, It's basically running 6 AW's at the same time. These
> "clones" are controlled by a GUI.
>
> Here's some things you can do:
>
> 1. Make your unpopular world look much more popular by adding 5 more
> users.
> 2. Be in multiple worlds and not look like a bot.
> 3. Fill up a world so others cant join
> 4. Make them all talk at the same time
> 5. Have a little "gang" of tourists to "back you up"
>
> Please post how this goes, as i have not realeased this on my site yet,
> only this newsgroup. Thanks.
>
> -Concept
> http://come.to/Concept

I need a bot

Mar 28, 2000, 8:36pm
I've seen some people try talking to build bots. Carried on a complete
conversation and left, without realising the bot wasn't saying anyhting. I
think I have it on chatlog somewhere...

[View Quote] > one would think that you would chat using a chatBot and you would ?? using
> a ??bot and so on.
>
[View Quote]

YOU MUST READ THIS!! LOL

Mar 28, 2000, 8:34pm
LOL, I should have brought popcorn with me to the NGs today :)

[View Quote] > This was a converstion recorded in AWBotLab... Agent EB is trying to
> provae that he was "hacked" by a bot :)) Also the ????? person was
> screened cause he didn't want his name posted. Read this , but dont be
> drinking milk while you are!
>
> Agent EB: GTG SOMEONES USIN BOTS TO HACK
> Concept: lol
> Concept: nimrod
> Concept: I'm sure they do that alllooottt
> Concept: auth.activeworlds.com is firewalled
> Concept: You've proablly got a trojan
> Mech: thats because he is stupid, lol.......
> Mech: he left..
> Mech: lol
> Agent EB: ummm..
> Agent EB: Mech
> Agent EB: Whoever did that hacking
> Mech: what?
> Agent EB: one of your bots
> Agent EB: they used one
> Mech: umm bots cannot hack..
> Agent EB: of your bots
> Mech: aw has firewalls..
> Agent EB: yes they can
> Mech: they can't..
> Mech: no, they cannot
> Agent EB: now they can
> Mech: it is impossible..
> Mech: Hello TheSlayer
> The Slayer: hi all
> The Slayer: hi mech
> Agent EB: yesterday the wall crashed or something
> Mech: rofl
> Agent EB: thats why im still on duty
> Mech: fool...just rumors..
> Concept: I agree
> Agent EB: IM A REAL BOT AGENT I KNOW THINGS
> Mech: lol
> Agent EB: A huge program like this has to have some problem
> Mech: no such thing as a "bot agent"
> Mech: lol
> Concept: Agent..
> Agent EB: what
> Concept: DO you have ATGuard? It permits you to see all incoming
> connections and whether to permit them
> Mech: or
> Mech: you can start msdos
> Mech: and do a netstat
> Mech: type netstat -r
> Mech: in the command
> Mech: spot
> Agent EB: IKNOW
> Mech: and it will show you what ips are connecting to you
> Mech: and who is established.
> Agent EB: EVER THOUGHT OF HACKING INTO THE BOT PROGRAM
> Agent EB: well DUH
> Concept: lol
> Concept: It's a bot
> Concept: Logs into auth.activeworlds.com
> Concept: port 77
> Concept: The application name is scanned
> Concept: If it's hambot or sometihng fine
> Concept: "Bill's hacking prog"
> Concept: wouldn't be allowed
> Concept: But
> Agent EB: O YEAH THE COMPUTER JUST MAKES A BOT WITH NOCBASE
> Concept: Just on your view
> Concept: Like say he hacked a hambot
> Mech: that is why when you program bots you must give it a bot
> paplication name
> Concept: And it logs the application name hambot
> Concept: Then he gets in
> Concept: WTF is he gonna do? It's a hambot!
> Mech: and you must have the auth.activeowrlds.com/ to bein the coding..
> Concept: No hacking capabilites
> Agent EB: i no all this crap
> Mech: Agent...
> Agent EB: all the programs are hooked to the wall
> Mech: IT CANNOT HAPPEN!
> Agent EB: I CAN ARREST YOU BOTH
> Mech: ROFLMAO
> ?????: if this is the Agent I think it is, he is a hacker wannabe
> Mech: lol
> ?????: im serious
> ?????: there was an angent
> Mech: I beleive you..
> ?????: angent
> ?????: which was kicked off AW
> Mech: lol
> Agent EB: MY BROTHER
> ?????: because he threatened me, and I talked to enzo about it :)
> ?????: your brother my at $$
> Concept: lolol
> Agent EB: there are you happy
> ?????: heard that so many damn times
> Mech: its you and you know it kid..
> ?????: don't give me that Agent I know its you
> Mech: don't lie, lol..
> ?????: Did you enjoy being a tourist Agent?
> Concept: my brother that's gotta be the lamest thing i've ever heard
> Agent EB: have you ever heard of the builder MR M
> ?????: must have been real fun to have 2 avatars
> Mech: ONly fools and "wannabe" hackers would think a bot could be a
> hacker utility when it ahs to go throught authentication!
> Concept: preach on Mech
> Agent EB: have you ever heard of the RePtIle?
> Mech: ONLY
> Mech: and i mean ONLY
> Mech: fools...
> ?????: If I wanted to I can make my programs send me your password, but
> of course I don't do that
> Mech: THOSE ARE BOTS MEANT TO HACK
> Mech: These are bots meant to haev fun with and do things in AW
> Mech: A hambot cannot be used as a hackign tool
> Mech: lol
> ?????: lol
> Mech: my bot cannot be used as a hacking tool..
> ?????: HamBot sux
> Mech: it is I M P O S S I B L E
> Mech: I programmed my bot
> Mech: I should know..
> Agent EB: *sticks up middle finger* bye
> ?????: oooo he goes to a pokemon world
> Mech: lol , what a fool kid..
> ?????: il send a bot there
> ?????: send
> Mech: lol
> Mech: wow, i remmber when pokemon was cool
> Mech: lol
> Mech: its SHIT now..
> Mech: lol
> ?????: why the heck is he in bots
> ?????: bots listening in :)
> Mech: to "try" and act smart about bots and hacking :]
> Mech: what is he saying?
> Concept: lol
> ?????: nothing :)
> ?????: yet..
> Concept: Someone is hacking me with a bot!
> Concept: whooo
> Concept: I gotta record this convertsation
> Concept: post on newgroup
> Mech: lol
> Concept: lol
> ?????: ::::::D
> ?????: I wasn't here
> Mech: lol
> ?????: ok Concept ? :)
> Mech: that should be posted on a quote board
> Mech: i am copying that
> Mech: lol
> Mech: ok
> ?????: don't put my stuff on there please :)
> Concept: lol i wont
> ?????: oooo Agent is cool, hes trying to scroll in Bots
> Mech: dopnt talk for a sec..
> Mech: lol
> Mech: got it
> ?????: Agent EB said: vbg
> ?????: Agent EB said: b
> Mech: *making quote board(
> ?????: Agent EB said: PS WAKE UP
> ?????: Agent EB said: idiot

SDK build 16 Xelagot

Apr 4, 2000, 9:51pm
Nowhere world isn't that big, not to nit pick, hehehe

[View Quote] > Xelagot 2.999981 is out, using the new 3.0 beta SDK build 16. New
> vebal commands:
>
> for warping an avatar within one world
> avwarp <victim>, <coords>
> awp <victim>, <coords>
>
> for teleporting within one world
> avteleport <victim>, <coords>
> atp <victim>, <coords>
>
> for teleporting to another world, add the world name to the
> coordinates, for example:
> avteleport Abbot Pabisoko, nowhere 1000n 29000w 300a 180
> where 'nowhere' is the name of the world:)
>
> For this to work, the bot must be Caretaker or have Eject rights, the
> world server must be 3.0 beta build 23 or higher, and the victim must
> be either a bot using this sdk function (this xelagot does) or a
> person using the 3.0 (beta) browser.
>
> This version of xelagot includes many changes in the Survey manager: 2
> extra buffers for projects, moving objects from and to the different
> buffers or lists, to and from disk (Lists tab), and a vertical toolbar
> next to the map to select actions: track bot, use cache, auto survey,
> project/survey on top, hide survey, hide project....
>
> Help pages have not been yet updated, but the bot has been uploaded
> (the number on the pages may still be the old one).
>

An Idea

Mar 27, 2000, 9:45pm
I've wanted for a while to make a program that finds out who of your
contacts are online, sends, and receieves TGrams, as well as managing
old TGrams. I wanted to know how I and if I can make a program to do
this.

An Idea

Mar 30, 2000, 4:34pm
I don't know if it's just my computer (probably) but I can't get to that
link...

[View Quote] > I'm already working on this . . . It's called AW Plug-In
>
> Check out : http://www.nothing-inc.com/AW-Plug-In/
>
> It's currently in Alpha, and the next build will contain my Auto-Update SDK
> 1.0.3 Release Candidate 1 . . . Currently being tested on Ultra BOT BETA
> Build 19.
>
> Best Regards,
> Andon M. Coleman
>
> Senior Programmer,
> R&D
>
> Nothing, Inc.
> http://www.nothing-inc.com/
>
[View Quote]

An Idea

Mar 30, 2000, 5:39pm
as would I :)

[View Quote] > I went to your website earlier and couldn't find a working link to
> information about this AW Plug In. If you could tell me more about it, I
> might be willing to help beta test :)
>
> -Agent1
> (PS. Feel free to respond via email, Andon)
>
[View Quote]

An Idea

Apr 2, 2000, 12:32am
Ah, I was looking to have something that would work even when AW is not open.

[View Quote] > Oh . . . What it is, is this . . .
>
> It's designed to be somewhat like Concept Tools, although I began work on
> this long before Concept was even a citizen . . . I just never had enough
> free time to get it to where it's at now . . .
>
> After AW 3.0 comes out, I intend to make it so that it has features such as
> making AW Fullscreen (Works partially with 2.2) and "Floating Contact
> Lists" - So you can see your AW Contacts even when AW is not the "Foreground
> Window" . . . It will be somewhat like ICQ . . . Lastly, it will have a way
> to chat and read / write telegrams without looking at the AW screen (Makes
> it real nice, with the Always On Top feature).
>
> Best Regards,
> Andon M. Coleman
>
> Senior Programmer,
> R&D
>
> Nothing, Inc.
[View Quote]

Re: Cloner 1.0 First Public Realease

Mar 28, 2000, 8:41pm
well, I can't seem to get the thing to work. Do I have to clone the program
that I have running, maybe that's where I'm confused. I tried to use it to
open OW while iwas in EV and AW...

[View Quote] > As with the above posts, the beta tests are completed and I am now
> releasing the cloner for public use. The link is
> http://members.xoom.com/HiveWarriorz/cloner.zip Be advised there is no
> real documentation, save a thrown togther Advanced users instructions.
> It's self explanitory however, load the program and press auto-clone,
> and you will figure it out. Please tell me how it goes. If you dont know
> what this does, It's basically running 6 AW's at the same time. These
> "clones" are controlled by a GUI.
>
> Here's some things you can do:
>
> 1. Make your unpopular world look much more popular by adding 5 more
> users.
> 2. Be in multiple worlds and not look like a bot.
> 3. Fill up a world so others cant join
> 4. Make them all talk at the same time
> 5. Have a little "gang" of tourists to "back you up"
>
> Please post how this goes, as i have not realeased this on my site yet,
> only this newsgroup. Thanks.
>
> -Concept
> http://come.to/Concept

fullworld status

Mar 30, 2000, 4:06am
sounds like one of the problems they solve in that Super Hero game in Whose Line
is it Anyway :)

[View Quote] > Yes, I don't particularly like it either... in fact, I asked to have it
> fixed the first time it happened to me. On the other hand though... at
> least it's consistant.
>
> TechnoZeus.
>
> P.S. That's why I've been puting my name at the bottom of each message I
> post in here lately... so that it's at least spelled right someplace. :·)
> Anyway, I'm getting used to doing it.
>
[View Quote]

Create Shift Option...

Mar 30, 2000, 4:00am
yes, that's something I've wanted since version 1.2, if I understand what you
are saying anyway, lol.

[View Quote] > I suggest a create shift off / on option for the new AW 3.0, It would be
> nice to be able to not allow shifting into objects in a world like AW where
> shifting is always on.. and a create shift on for ppl who want to shift
> through things in a non shifting world.. It would work great for doors or
> unwanted visitors in your home. (Yes yes I know you could just teleport into
> it but it would be a good idea..)
>
> Steve Rosebush
> AdmEMH at Home.Com
> AW Name: Steve Rosebush

Wish for AW

Mar 28, 2000, 9:33pm
it woudl also be nice if you could jump up onto things You could use plus
and minus, but it'd be nice if you coudl jsut click a button, and you go up
a certain distance, and you can still move in the air some, then come back
down, more swiftly and realistically than if using plus and minus

[View Quote] > I would like to see a command such as "create climb yes" in future AW
> versions. You could walk up the vertical side of a bounding box if this
> command is on. Just a thought.
>
> -jippydawg

Better actions...

Mar 28, 2000, 9:06pm
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<body bgcolor="#FFFFFF">
I think an expansion on that, being able to control somehow where on the
avatar you are seeing from, like I ahve an avatar with a tall hat, and
the veiw is from the hat, not the head. Also, when you look down, you cannot
see your feet...
[View Quote] </body>
</html>

Better actions...

Mar 29, 2000, 3:29am
yest I know that, I was meaning a command to put in the RWX file

[View Quote] > the view is from the head because of a rwx mistake, not aw. the eyes need
> to be along the horizon...
>
> =Myrth
[View Quote]

A couple of wishes

Mar 29, 2000, 4:03pm
Yeah, you know something that really gets to me is when AW refreshes the
TGrams. I konw that it slows down the performance, but I like having the
TGrams even at the expence of a slower performance. One thing I think would be
nice is a trash file or folder, where Deleted TGrams go, and can be restored
from there.
And the other idea is nice, but you can give shift and fly rights by giving
the person eminent domain. Though, I can understand where you could want the
perosn to fly, but not have the right ot change toehr peoples property. What I
miss is the Global Option for the special actions.

[View Quote] > How about a means of storing telegrams you sent, like a sent items folder
> used in email software?
>
> And for world owners, how about the shift and fly options to be rights and
> not global world options? This would mean builders in private worlds could
> use them but visitors not! :-)
>
> JohnT

A couple of wishes

Mar 30, 2000, 3:57am
hmm, well thanks for the warning I was going to try to combine some TGram
files. this is a little unrelated, but is it possible to restore Deleted TGrams
that are still intact in the DAT and IDX files?

[View Quote] > I like the telegram feature but it is very difficult to manage it, I had a
> huge amount of telegrams once and then ran that cloner program, it
> accidentaly logged in as a citizen then downloaded my tgrams, I tried
> combining the files to no avail and it wasted all my tgrams.
>
> Bottom Line: Don't Clone and Don't touch that icky MS-DOS block character.
>
> Note: Think about the MS-DOS thing and you'll get it after a while
>
> --
> Horizons
> 288611
> horizonsx at hrfn.net
> "A mistake at this point will doom you and your colonists to certian death"
> Artifical Intelligence -Outpost (c) Sierra
> Visit us in Alpha World:
> http://www.worlds.net/cgi-bin/teleport?aw_21345.0N_21345.0W_0A
>
> [SNIP]

Rotations

Mar 28, 2000, 9:03pm
Somethign I have always wanted was to be able to rotate an object so as
to make a panle be flat. This would also limit the space that we world
owners have on our object servers, because we would not need seperate
panles and walks. Plus, most walks do not have textures on bottoms, and
you could make flat signs, I think this would be a hadny addition.

3 words

Apr 2, 2000, 2:54am
that's 12 words :)

[View Quote] > 3 words:
>
> Active Worlds 4 Linux
>
> (i didnt say anything about numbers tho hehe)

Did AWCOM ever...

Mar 28, 2000, 10:59pm
So, nobody of authority reads the suggestions?

[View Quote] > The person responsibile for programming the improvements in Roland. And
> Roland at his weekly tech talk has said twice no that he does not read the
> wish list.
>
> BUT... a lot of people that attend the tech talk do read the wish list...
> and the wish list ideas if good get mentioned to Roland who then responds as
> to how workable that idea is or how difficult it would be to implement.
>
> Of course none of those ideas - regardless of how good they are, will be
> implemented in the near future, because Roland is working on AW Version 3
> release.
>
[View Quote]

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