Caligari's future?

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Caligari's future? // Roundtable

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Post by tatts // Mar 1, 2009, 6:56am

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I was reading that the reasin for truespace having the 2 different work areas was because, Truespace was in a transition from the old interface to the new. Which to me makes perfect sense.


But seeing as Microsoft now owns Caligari, Does the Caligari corp plan to finish the transition between the two interfaces? or is it pretty much at the end of its days?

Post by jamesmc // Mar 1, 2009, 7:07am

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Shrugs...

I don't think anyone really knows the answer to your question.

Post by Steinie // Mar 1, 2009, 7:23am

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What James said is true however Caligari still hints that an update is still in the works.
The Beta testers have worked on the update. Where is the update?
That is the big question.

It used to be said that when tS8.0 comes out it will no longer have the Bridge and support 64 bit architecture.

There used to be a Captain's Blog update every 4 weeks too.

The users here used to be important for feedback. We don't pay their bills anymore.

Caligari used to be a "Company" now their a "Division"

There used to be a Santa...:rolleyes:

Post by RAYMAN // Mar 1, 2009, 7:48am

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No money no honey ....:rolleyes:

Post by jamesmc // Mar 1, 2009, 7:48am

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There used to be a Santa...:rolleyes:
What the...

Post by tatts // Mar 1, 2009, 8:00am

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Yeah that is kinda what I figured. I guess really in the end it is all up to mircosoft now as to what happens with truespace.

It's sad in a sense though, I was under the impression that microsoft bought truespace for virtual earth as a compitition against google and their sketchup program.


As it turns out that is not the case at all. Infact they are creating a new program that is very much like skecthup. I THINK, it's called 3d now or something simular. I was going to try the demo but cancelled out cause I did'nt want to have to register just to try it.

Post by robert // Mar 1, 2009, 8:24am

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They have a 3D Movie Maker, is that what you meant?


3DNow is some AMD thing.

Post by tatts // Mar 1, 2009, 8:26am

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OK not 3dnow, I'll have to search for it again. maybe it was got3d or something like that? I'll find it then post the actual name of it. LMAO the program is called 3D VIA

lol atleast I remembered that it was a short name.

Post by RAYMAN // Mar 1, 2009, 10:30am

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The program you are talking about is 3d Via .

But it shows me that you have no idea what you are talking about if you campare it to Sketchup ! Thats not a simple drawing tool !

Its a very competent program that did very well in the architect world

prior to being bought by Google .

It has a very deep construction history and the component system can be used as an instance system with a render engine that supports it and an exporter that supports it .

It works well with Truespace objects too .

Theres nothing sad about a very competent program !

Caligari has a future if it listens carefully to its customers......which it sort of does not.....

That led to many former amabassadors like Andy to leave it behind and change to another programs......(that was before the ambassador program);)

(70 % of the people are making pictures with it and that does not mirror the development away from these people like it has been in the past (Vray gone etc...)

Post by frootee // Mar 1, 2009, 10:52am

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Hi tatts.

TrueSpace has a future. The 7.61 patch is not yet released. Testing is

ongoing.

I still see 8.0 being released.


There is considerably less communication 'from the top' (i.e. Roman) than before the MS acquisition. I assume the Caligari staff is much busier. However,

TomG is very active here on the forums, providing user support. He is a Caligari staff member, as is Norm, d'Administrator (why is everything Norm works on preceded by 'da' or 'd' ' anyway?! :D Just kidding Norm! ).


You are correct; it has been stated that Model side will be removed with release of 8.0.


I'd say TS has a future. And it's not just Virtual Earth. That is a component, yes, but not the whole Pie.

Post by jrboddie // Mar 1, 2009, 11:15am

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I hope they are paying Tom well.


If he were not here on the forum, I would have doubts that this company had a heartbeat.

Post by RAYMAN // Mar 1, 2009, 11:26am

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If Tom were a good programmer I had no doubt that Truespace would

develop well ! He knows a lot about 3d and is confronted with the problems

that the people have with 3d. :D

Post by tatts // Mar 1, 2009, 11:32am

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@Rayman..... What program are you talking about? Sketch-up? if so than for one I never did say anything about sketchup being just a simple modeler. I know that it has been around well before google bought it (nothing new to me).



"But it shows me that you have no idea what you are talking about if you campare it to Sketchup !"



as far as 3dvia....Microsoft Virtual Earth-3DVIA is a newly released application that empowers you to build your own 3D models in the Virtual Earth environment.


I never heard of the program before virtual earth. But basically THIS is the same concept that google has......IT IS for creating homes and models and such for VIRTUAL earth.....now whether or not the interface and modeling features are the same...I don't know! As I said, I've never actually tried it.


I think the main point that i am making here, Is that when Microsoft bought truespace, I think I can say im not the only one who was under the empression that they were going to use it for virtual earth. Which infact would have probably been a bigger step I think. considering we might have seen more updates more often. But if you go to any virtual earth sites, You don't see anything mentioning of truespace. but you do of 3dvia??? Which to me tells me that, this is probably not their plan at all. Soooo where does this leave Truespace?


I personally will probably never stop using truespace, as it is my 1st choice editor. I just wonder where it is going sinse it DOES NOT seem to be Microsofts intensions to use it for Virtual Earth.

Post by RAYMAN // Mar 1, 2009, 11:48am

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correct ! Truespace is a totally different program.........

Its strength in the workspace side has moved

towards being a quite competent sds modeler which same as you surprises me that its always compared with "oranges " to make Virtual Earth....

But we have not been introduced to a plan other then making Ts freely available and making access for third party development easier.....

I have posted a lot of short notes on how to use Sketchup with Truespace

thats why i´m defending the program : It works great with Ts even in the free version and not only for architecture...;)

Post by DanX // Mar 1, 2009, 11:51am

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TrueSpace has a future. The 7.61 patch is not yet released. Testing is

ongoing. I still see 8.0 being released.

You are correct; it has been stated that Model side will be removed with release of 8.0.

I'd say TS has a future. And it's not just Virtual Earth. That is a component, yes, but not the whole Pie.




Well I guess if I want to still use TS I might want to start learning how to use the WS. And if Caligary moves to far away from the direction I wanted to go in my 3D venture at least its been an interesting ride. Sad but all good things really must come to an end.


Maybe I will learn to dance and go on American Idol lol or just open a pizza place! :o

Post by tatts // Mar 1, 2009, 12:20pm

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@ frootee, I truely do hope to see truespace move onto greater things, and I hope to see the workspace buffed up with the same ease of use as the model side too.


@ RAYMAN, Until you mentioned it in this thread, I never even knew you could use sketchup with truespace. Frankly, I've tried out sketchup a few times before and liked it, just never used it cause the commercial version was a little pricey for my liking and the free version I never knew you could use the models in any other application other than sketchup or google earth.


I will have to give a try if infact you can use the free versions models in truespace. did I read your last post right? lol

Post by RAYMAN // Mar 1, 2009, 12:38pm

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@ frootee, I truely do hope to see truespace move onto greater things, and I hope to see the workspace buffed up with the same ease of use as the model side too.


@ RAYMAN, Until you mentioned it in this thread, I never even knew you could use sketchup with truespace. Frankly, I've tried out sketchup a few times before and liked it, just never used it cause the commercial version was a little pricey for my liking and the free version I never knew you could use the models in any other application other than sketchup or google earth.


I will have to give a try if infact you can use the free versions models in truespace. did I read your last post right? lol


Yes you did read it right ! Theres a few threads here at this forum about this

mostly opened by myself but I got the hint from Jim B !

The google earth format is a zipped collada...... and if you use Blender you can easily transform collada to obj.....

http://alexvaqp.googlepages.com/sketchupblender

http://forums1.caligari.com/truespace/showthread.php?t=5672&highlight=sketchup

Plus you can use the free render engine Kerkythea to render from the free

sketchup version......it also supports instancing so you can make immensly big models see my last Plasma furnice wip.......

http://forums1.caligari.com/truespace/showthread.php?t=7871&page=2

Post by tatts // Mar 1, 2009, 1:04pm

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Huge thanks RAYMAN, I will definately be giving this a try.

Post by Khai // Mar 1, 2009, 1:27pm

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You are correct; it has been stated that Model side will be removed with release of 8.0.



at which point me and tS part company.... I don't like the workside. I don't need fancy displays.. I don't want node programming.


what I want is a solid set of modeling tools, (look they are in modelside! why the hell are you reinventing the wheel??), inter-program format files, (we've been relying on a TSX for years here!), solid render engines (DX is NOT a render engine - if it was, you'd see Lightwave, Max, etc using it. the only other program I've seen doing DX as a render engine is daz studio... and most users of that Don't use it)...


all things that tS is moving away from in favour of eye-candy and GeeWhizzery.


*shrug* but what do I know?

Post by jamesmc // Mar 1, 2009, 1:35pm

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I agree with the comments about nodes. Although nodes are very powerful, I don't like the way they are presented in tS.

One has to click and click and click, navigate, move, drag to find some attribute they want to change. That's not fun, it's mind numbing.

By the time one gets to the node to change something, you have understand tS cryptology shorthand and then look up what parameters mean and don't mean.

And all you wanted to do is make something spin and change color. :mad:

Anyway /rant off

Post by transient // Mar 1, 2009, 2:49pm

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@Khai - I don't really like workspace either, however I think dx is a far superior rendering tool to openGL. Just look at some Crysis screenshots to see it's potential.


Every gamer on the planet has a quality dx graphics card. The problem with max etc. is that you're dealing with legacy, and nobody wants to see their $3000 graphics card suddenly become inferior to an ati 4850. Also there are still mac people who don't like dx, but who cares?


The 3d industry's reliance on opengl is holding us all back imo. Dx is one of the few things MS has gotten right in recent years.

Post by Khai // Mar 1, 2009, 2:51pm

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nono thats not what I meant.


I mean using DX as the results instead of from a render engine such as Lightworks, Vray etc.

Post by jamesmc // Mar 1, 2009, 3:01pm

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Hmmm, a Crysis screen shot - wow! :)

http://static.computergames.ro/cg/assassin/images2/crysis/crysis068.jpg

Post by frootee // Mar 1, 2009, 3:17pm

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nono thats not what I meant.


I mean using DX as the results instead of from a render engine such as Lightworks, Vray etc.


Hi Khai.

Have you seen the Yafaray exporter threads here?


http://forums1.caligari.com/truespace/showthread.php?t=7782


Jack Edwards is the team lead on the yafaray exporter for trueSpace.


Regarding Lightworks, I would think there would be room for it on the Workspace side in 8.0 when model is removed. Maybe there's a licensing issue where only one copy of Lightworks can be distributed with trueSpace, and we have two programs with each truespace instance: Model and Workspace.

Post by transient // Mar 1, 2009, 3:20pm

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@Khai - apologies, of course I completely agree with this.:o

Post by Khai // Mar 1, 2009, 3:26pm

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Hi Khai.

Have you seen the Yafaray exporter threads here?


http://forums1.caligari.com/truespace/showthread.php?t=7782


Jack Edwards is the team lead on the yafaray exporter for trueSpace.


Regarding Lightworks, I would think there would be room for it on the Workspace side in 8.0 when model is removed. Maybe there's a licensing issue where only one copy of Lightworks can be distributed with trueSpace, and we have two programs with each truespace instance: Model and Workspace.


yup I saw.. but soon as I saw it's WS based I passed... sorry... I have that side turned off.

Post by Burnart // Mar 1, 2009, 6:18pm

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... there are still mac people who don't like dx, but who cares?


LOL :D Ha ha the bluntness (and truth) of it made me laugh.


BTW I hope this isn't going to become one of those angst ridden threads where everyone expresses their frustration and when you read through it you'd think tS was the worst program ever made!


A snippet or two of news re directions and a fixes/updates release would go long way to quelling any impending mega rants.

Post by Dragneye // Mar 1, 2009, 8:04pm

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Long rants. Mmmm... that got me thinkin.

Soooo.........


Well, umm, that's about it.

:D


btw: Crysis. I have tried Every which way, to make the new one work. It just won't show textures, or water, etc. The best I've gotten, is 'lowest quality render', and then still just shows the outlines of objects (like boxes up close, islands in the distance, outline of mountain backgrounds), ALL shaded the same flat blue color.

Tried all the different settings, newest nVidia graphics card and Vista updates, but to no avail.


Also had render problems with Bioshock, but when downsized from full screen, that worked fine.


Could this be a DX issue?

Post by transient // Mar 1, 2009, 8:18pm

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BTW I hope this isn't going to become one of those angst ridden threads where everyone expresses their frustration and when you read through it you'd think tS was the worst program ever made!


It's still my favourite program. I wouldn't bother ranting about something I didn't think was at least potentially good. ;)


A snippet or two of news re directions and a fixes/updates release would go long way to quelling any impending mega rants.


Some actual fixes and upgrades wouldn't hurt either.

Post by spacekdet // Mar 1, 2009, 8:28pm

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Some actual fixes and upgrades wouldn't hurt either.

Now that just crazy talk!

Whatever happens, you can count on it being a surprise.
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