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clean aw texture path (Wishlist)
clean aw texture path // Wishlist.sharonJul 16, 2004, 11:42am
http://objects.activeworlds.com/aw/lowtextures/ is full of duplicates
and files that are defunct. linnJul 16, 2004, 2:20pm
actually most of us have re named the ones that clash this should have
been done long ago when we asked right after building AWmegaOY and now if they do it there will be more clashes.................... [View Quote] syntaxJul 17, 2004, 9:24pm
Those duplicates are the mask counter-parts of textures..
-- - Syntax - http://www.swcity.net http://forum.swcity.net [View Quote] .sharonJul 18, 2004, 12:40pm
I wasn't speaking about the zipped bmps !
There are files named differently but are the same for instance. linnJul 18, 2004, 6:34pm
and objs and textures with the same names we already had someone needs to
set FTP NOT to dupe names lol [View Quote] .sharonJul 18, 2004, 6:54pm
'A file can be the same JPG image as, but named differently than, a copy of
that JPG image'... is what I meant. Linn how is your diary coming along? Any new discoveries? ferruccioJul 18, 2004, 8:40pm
Suppose we have the same texture that is stored in two files on the OP.
Let's call them name X and name Y. Once that has been done, we cannot remove one of them, because everyone who has built under one of those names will have the textures no longer work for their buildings, assuming we have to remove either X or Y from the OP. [View Quote] |