ThreadBoard ArchivesSite FeaturesActiveworlds SupportHistoric Archives |
fix moving objects (Wishlist)
fix moving objects // WishlistcalhounMay 1, 2004, 12:18pm
I recently noticed that if you are positioned correctly on an object moving
up you'll move with it for a few seconds (I always thought this was disabled) but then you'll get stuck in it, so I'd like to see a bug fix for this or something. (I also noticed in 3.3 worlds you ride down perfect with moving objects) ferruccioMay 2, 2004, 6:29am
It would basically be a new feature, but it doesn't change based on the
world server. It would be a feature that would allow the avatar to move up objects without moving at all. I think when the avatar stops moving, all object detection stops, which is why you can only go up elevators when moving. xelagMay 2, 2004, 7:18am
The problem can be split in two:
1) avatar collides with object 2) object collides with avatar These are two different things. (1) is enabled, (2) is not. If the object moves down, then gravity pulls the avatar down too, and the avatar stops falling when it collides again with the object. When the object goes up, it is it that is colliding with the avatar and 'shifting' into it. I don't know about why in the begining of a ride you might move with the object though, maybe there is an intial 'jump' of the avatar when an object changes under it. Alex [View Quote] >I recently noticed that if you are positioned correctly on an object moving >up you'll move with it for a few seconds (I always thought this was >disabled) but then you'll get stuck in it, so I'd like to see a bug fix for >this or something. (I also noticed in 3.3 worlds you ride down perfect with >moving objects) > |