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Propdump tool request (Wishlist)
Propdump tool request // Wishlist
Jul 25, 2003, 3:53pm
I am looking for a tool that can scan an area and create a propdump file
with 3d access rotation in it along with textures cit numbers ect.. Has this
tool already been created? This would be helpful for backing of builds and
not having to rerotate objects, and other various tasks
tg_cell_reader can do it but it only scans a cell file.
Thanks
Jul 25, 2003, 6:48pm
The Xelagot bot can do this.
[View Quote]"pineriver" <pineriver at thenett.com> wrote in message
news:3f216e85 at server1.Activeworlds.com...
> I am looking for a tool that can scan an area and create a propdump file
> with 3d access rotation in it along with textures cit numbers ect.. Has
this
> tool already been created? This would be helpful for backing of builds and
> not having to rerotate objects, and other various tasks
> tg_cell_reader can do it but it only scans a cell file.
> Thanks
>
>
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Jul 26, 2003, 1:23am
How do I save the survey from Xelagot to include the 3d access rotation. I
have tried going into project/save project as/propdump but the result dosent
seem to have it
[View Quote]"dlp anne" <anne at dreamlandpark.com> wrote in message
news:3f219798 at server1.Activeworlds.com...
> The Xelagot bot can do this.
>
>
>
> "pineriver" <pineriver at thenett.com> wrote in message
> news:3f216e85 at server1.Activeworlds.com...
> this
and
>
>
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Jul 26, 2003, 8:46am
Once you scan the world or area and save it to file it's done already it
saved everything about each object you scanned over [position, who built it,
how its rotated, etc., everything]
When you are done scanning save it to file, when ever you wish to reload it
go to project then merge project
The xelagot reads all that it scans and it will be their in when you save
it.
[View Quote]"pineriver" <pineriver at thenett.com> wrote in message
news:3f21f422$1 at server1.Activeworlds.com...
> How do I save the survey from Xelagot to include the 3d access rotation. I
> have tried going into project/save project as/propdump but the result
dosent
> seem to have it
>
>
> "dlp anne" <anne at dreamlandpark.com> wrote in message
> news:3f219798 at server1.Activeworlds.com...
file
Has
> and
>
>
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Jul 26, 2003, 1:29pm
[View Quote]
> I am looking for a tool that can scan an area and create a propdump file
> with 3d access rotation in it along with textures cit numbers ect.. Has this
> tool already been created? This would be helpful for backing of builds and
> not having to rerotate objects, and other various tasks
> tg_cell_reader can do it but it only scans a cell file.
> Thanks
>
>
http://www.andras.net/tools.html#YASBB
--
Andras
"It's MY computer" (tm Steve Gibson)
Jul 26, 2003, 4:14pm
Save it as version 3.3 file.
[View Quote]"dlp anne" <anne at dreamlandpark.com> wrote in message
news:3f225c0e at server1.Activeworlds.com...
> Once you scan the world or area and save it to file it's done already it
> saved everything about each object you scanned over [position, who built it,
> how its rotated, etc., everything]
> When you are done scanning save it to file, when ever you wish to reload it
> go to project then merge project
> The xelagot reads all that it scans and it will be their in when you save
> it.
>
>
> "pineriver" <pineriver at thenett.com> wrote in message
> news:3f21f422$1 at server1.Activeworlds.com...
> dosent
> file
> Has
>
>
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Jul 26, 2003, 5:47pm
Thanks yall
[View Quote]"dlp anne" <anne at dreamlandpark.com> wrote in message
news:3f225c0e at server1.Activeworlds.com...
> Once you scan the world or area and save it to file it's done already it
> saved everything about each object you scanned over [position, who built
it,
> how its rotated, etc., everything]
> When you are done scanning save it to file, when ever you wish to reload
it
> go to project then merge project
> The xelagot reads all that it scans and it will be their in when you save
> it.
>
>
> "pineriver" <pineriver at thenett.com> wrote in message
> news:3f21f422$1 at server1.Activeworlds.com...
I
> dosent
> file
> Has
builds
>
>
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