3.1 commands (encroaching) possible fix? (Wishlist)

3.1 commands (encroaching) possible fix? // Wishlist

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m a r c u s

Jul 3, 2001, 6:07am
I am no programmer by any means, so programmers please tell me about this.
I have seen a lot of encroaching problems within AW School and thought of an
idea.

What if we were able to use an object (flat, walk style)that wasn't used for
building but was designated to work in sync with motion commands and it
associated itself with other objects that would be built and seen in motion.

The motion commands of objects that would be built with and seen would be
relative to the center of this walk style object. This way, where ever you
could put this walk style object there would have to be unclaimed space.
You place a cap/limit on the radius of the walk style object so other
objects associated with this walk style object couldn't move past the
perimeter. You could use various sizes of walk style objects this way and
people would not be able to encroach a person's area using motion commands.
For example, if someone wanted an object to move 2 degrees, they would have
to get a walk style object 4 degrees in diameter and lay it down where there
was enough space. The question is, is 4 degree object used solely for
motion commands and not actually building doable or is this a rediculously
huge size and would never work?

wing

Jul 3, 2001, 2:14pm
Errrrrrrrrrrrrrrr. Sounds like a pain in the ass to both program and use. No doubt Roland would rather redo the cell database, and
Rick and JP, the AW Gawdz would completely ignore both us and him and choose your method.
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m a r c u s

Jul 3, 2001, 7:14pm
By "both programs" do you mean 2.2 and 3.1? or is there another program I am
unaware of?


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agent1

Jul 3, 2001, 8:57pm
I'm sure he meant it would be hard to program (as in: write code for).

-Agent1

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