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Vertical Rotation (Wishlist)
Vertical Rotation // Wishlistabbot pabisokoOct 15, 1998, 7:34pm
If only aw had a vertical rotate on the teleport command on buildings...loop
de loops would be easier to do on roller coasters. e.g. bump warp +0 +0 0a 0 90r +0 +0 means just keep the current NS, WE coords, and the just plain o is horizontal rotation, then the 90r would make u look straight up... come to think of it! The avs heads could rotate on a vertical axis when u look up and down...the possibilities could go on and on and on... flirbnicNov 2, 1998, 11:12am
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> If only aw had a vertical rotate on the teleport command on buildings...loop
> de loops would be easier to do on roller coasters. e.g. bump warp +0 +0 0a 0 > 90r > > +0 +0 means just keep the current NS, WE coords, and the just plain o is > horizontal rotation, then the 90r would make u look straight up... > > come to think of it! The avs heads could rotate on a vertical axis when u > look up and down...the possibilities could go on and on and on... Yeah! That's what I want.... and if looking up makes you av look up, then you could limbo! scott d. millerNov 5, 1998, 10:56am
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LOL
How about when your AV does some action (such as maca, look, brainseizure, etc.), your view (if in first person) should change too. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart |