ThreadBoard ArchivesSite FeaturesActiveworlds SupportHistoric Archives |
Hi (Sdk)
Hi // SdkjackbnimbleJun 14, 2002, 7:33pm
Hi! Well, im finally using the newsgroups! *waits for warm welcome*
jackbnimbleJun 14, 2002, 7:38pm
The first item on my mind is query caching. (I know i didnt spell that right)
I know there is a way to do this since ive seen a website mentioning this. What im asking is does anyone know a way to save query data therefor speeding up the next query? My idea is to save the object data and sequence numbers to a file, and reload it when the app is restarted. ananasJun 15, 2002, 1:57am
Bot object queries sure can be saved to a file and be reloaded,
all bots with building capabilities do that. Format is usually the propdump format that Mauz (http://mauz.info) describes on her worldbuilders page. The "sequence numbers", together with the X and Z value of a query, can be calculated from the location of the object, that is part of the propdump, so actually the feature is already implemented, somehow. [View Quote] jackbnimbleJun 15, 2002, 2:34pm
Thanks! I have a contact who will love to hear that as well.
[View Quote] > Bot object queries sure can be saved to a file and be reloaded, > all bots with building capabilities do that. Format is usually > the propdump format that Mauz (http://mauz.info) describes on > her worldbuilders page. > > The "sequence numbers", together with the X and Z value of a > query, can be calculated from the location of the object, that > is part of the propdump, so actually the feature is already > implemented, somehow. > > [View Quote] jackbnimbleJun 15, 2002, 3:01pm
Ok, I believe i have figured out the basics of how to use propdump for
my bots, but two questions remain. 1. How is it possible to get the sequence numbers from a propdump file? 2. In vb how could i split the action,description,and file name using the corresponding leth data? [View Quote] > Bot object queries sure can be saved to a file and be reloaded, > all bots with building capabilities do that. Format is usually > the propdump format that Mauz (http://mauz.info) describes on > her worldbuilders page. > > The "sequence numbers", together with the X and Z value of a > query, can be calculated from the location of the object, that > is part of the propdump, so actually the feature is already > implemented, somehow. > > [View Quote] grimbleJun 15, 2002, 5:06pm
The documented propdump format doesn't include the object number which means
you'd have to rescan anyway. Without the object number you can't handle the object delete or select events or issue any object change, delete, click or select calls. Unfortunately, unless all objects in the cell are dumped to the file, the sequence not implied by the contents. I would recommend a custom format prefered by the programmer. Just my opinion - it really depends what the bot is responsible for in the world. There's only a need to dump the objects you care about, and a structured format (I don't recommend this unless you've already got suitable gerator/parser code or componant, but I create all my files in XML now) in my experience is best rather than a flat one. Grims. [View Quote] |