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Wanted: 2.2 SDK (Sdk)
Wanted: 2.2 SDK // Sdk
Sep 2, 2001, 7:35pm
Hi, I need the 2.2 SDK for a project I'm working on. If any one has a copy,
could they please send it to joeman at bootdown.com.
Thanks
-Joe
Sep 2, 2001, 9:08pm
I don't think that would even connect to any current Uniserver, so why would you need it?
-Agent1
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message news:3b92a630$1 at server1.Activeworlds.com...
> Hi, I need the 2.2 SDK for a project I'm working on. If any one has a copy,
> could they please send it to joeman at bootdown.com.
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Sep 2, 2001, 9:28pm
For a 2.2 uni server :).
-Joe
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3b92bbd5 at server1.Activeworlds.com...
> I don't think that would even connect to any current Uniserver, so why
would you need it?
>
> -Agent1
>
> "joeman" <Joeman at bootdown.com> wrote in message
news:3b92a630$1 at server1.Activeworlds.com...
copy,
>
>
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Sep 2, 2001, 10:08pm
Who still has those? Isn't it mandatory to upgrade uniservers?
-Agent1
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message news:3b92c0b4$1 at server1.Activeworlds.com...
> For a 2.2 uni server :).
>
>
> "agent1" <Agent1 at my.activeworlds.com> wrote in message
> news:3b92bbd5 at server1.Activeworlds.com...
> would you need it?
> news:3b92a630$1 at server1.Activeworlds.com...
> copy,
>
>
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Sep 2, 2001, 10:32pm
Joe, I think the current SDK works fine in 2.2 worlds. My xelagot
works in 2.2 worlds and universe without problem, just avoid using the
specifice 3.x functions, attributes and callbacks.
[View Quote]On 2 Sep 2001 17:35:44 -0400, "joeman" <Joeman at bootdown.com> wrote:
|
>Hi, I need the 2.2 SDK for a project I'm working on. If any one has a copy,
>could they please send it to joeman at bootdown.com.
>
>
>Thanks
>-Joe
>
Sep 2, 2001, 11:10pm
Well, when I try to query citizen immigration time, enabled, ppw, and lots
others it just returns a space. So, I dunno. Most of that stuff is handled
by the 2.2 uni server, mabey the protocol was revamped a little.
-Joe
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:5aj5ptknd0r41r33vqtloukvau4kjc5ld7 at 4ax.com...
> Joe, I think the current SDK works fine in 2.2 worlds. My xelagot
> works in 2.2 worlds and universe without problem, just avoid using the
> specifice 3.x functions, attributes and callbacks.
>
> On 2 Sep 2001 17:35:44 -0400, "joeman" <Joeman at bootdown.com> wrote:
>
copy,
>
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Sep 2, 2001, 11:10pm
I know a few people. I dont think it was a mandatory upgrade :).
-Joe
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3b92c9f4 at server1.Activeworlds.com...
> Who still has those? Isn't it mandatory to upgrade uniservers?
>
> -Agent1
>
> "joeman" <Joeman at bootdown.com> wrote in message
news:3b92c0b4$1 at server1.Activeworlds.com...
a
>
>
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Sep 3, 2001, 2:57am
*cough* that 2.2 uniserver with that license check removed.. :)
--
Young Phalpha
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message news:3b92c9f4 at server1.Activeworlds.com...
Who still has those? Isn't it mandatory to upgrade uniservers?
|
-Agent1
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message news:3b92c0b4$1 at server1.Activeworlds.com...
> For a 2.2 uni server :).
>
>
> "agent1" <Agent1 at my.activeworlds.com> wrote in message
> news:3b92bbd5 at server1.Activeworlds.com...
> would you need it?
> news:3b92a630$1 at server1.Activeworlds.com...
> copy,
>
>
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Sep 3, 2001, 3:41am
i have a VB copy
[View Quote]joeman wrote:
>
> Hi, I need the 2.2 SDK for a project I'm working on. If any one has a copy,
> could they please send it to joeman at bootdown.com.
>
> Thanks
> -Joe
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Sep 3, 2001, 3:42am
lol no it costs 10 grand TO upgrade or at least it
did i think with the release of 3.2 all universes
can upgrade for free but none of it is mandatory
[View Quote]agent1 wrote:
>
> Who still has those? Isn't it mandatory to upgrade uniservers?
>
> -Agent1
>
> "joeman" <Joeman at bootdown.com> wrote in message news:3b92c0b4$1 at server1.Activeworlds.com...
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Sep 3, 2001, 11:17am
"The attributes AW_CITIZEN_COMMENT, AW_CITIZEN_ENABLED, AW_CITIZEN_TOTAL_TIME, and AW_CITIZEN_URL are new in version 3.1 and require at least build 18 of the SDK and version 3.1 of the uniserver." Plus, I would assume you'd need to be running the bot as citizen one (which you likely are).
The AW_CITIZEN_PRIVILEGE_PASSWORD variable is also new from 3.1.
-Agent1
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message news:3b92d873 at server1.Activeworlds.com...
> Well, when I try to query citizen immigration time, enabled, ppw, and lots
> others it just returns a space. So, I dunno. Most of that stuff is handled
> by the 2.2 uni server, mabey the protocol was revamped a little.
>
> "xelag" <xelag at digitalspace.com> wrote in message
> news:5aj5ptknd0r41r33vqtloukvau4kjc5ld7 at 4ax.com...
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Sep 3, 2001, 1:25pm
Wow, that would be a neat trick yp :). Could you show me some time? It
would be neat to have my own one.
-Joe
[View Quote]"young phalpha" <RhaneC at msn.com> wrote in message
news:3b930daa at server1.Activeworlds.com...
> *cough* that 2.2 uniserver with that license check removed.. :)
> --
> Young Phalpha
>
> "agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3b92c9f4 at server1.Activeworlds.com...
> Who still has those? Isn't it mandatory to upgrade uniservers?
>
> -Agent1
>
> "joeman" <Joeman at bootdown.com> wrote in message
news:3b92c0b4$1 at server1.Activeworlds.com...
a
>
>
>
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Sep 3, 2001, 1:26pm
Yes, but all I can get with it is the user name, the user password and the
user email :(... Uhm...
-Joe
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3b9382e4$1 at server1.Activeworlds.com...
> "The attributes AW_CITIZEN_COMMENT, AW_CITIZEN_ENABLED,
AW_CITIZEN_TOTAL_TIME, and AW_CITIZEN_URL are new in version 3.1 and require
at least build 18 of the SDK and version 3.1 of the uniserver." Plus, I
would assume you'd need to be running the bot as citizen one (which you
likely are).
>
> The AW_CITIZEN_PRIVILEGE_PASSWORD variable is also new from 3.1.
>
> -Agent1
>
> "joeman" <Joeman at bootdown.com> wrote in message
news:3b92d873 at server1.Activeworlds.com...
lots
handled
>
>
|
Sep 3, 2001, 1:28pm
Great, that would work, uh, kinda as well. Could you send it to me? :)
-Joe
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B9312E6.B1C12E7B at yahoo.com...
> i have a VB copy
>
> joeman wrote:
copy,
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Sep 3, 2001, 3:03pm
what do you expect? the 2.2 SDK will get only that, nothing more...
KAH
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message
news:3b93a140$1 at server1.Activeworlds.com...
> Yes, but all I can get with it is the user name, the user password and the
> user email :(... Uhm...
>
>
> -Joe
>
> "agent1" <Agent1 at my.activeworlds.com> wrote in message
> news:3b9382e4$1 at server1.Activeworlds.com...
> AW_CITIZEN_TOTAL_TIME, and AW_CITIZEN_URL are new in version 3.1 and
require
> at least build 18 of the SDK and version 3.1 of the uniserver." Plus, I
> would assume you'd need to be running the bot as citizen one (which you
> likely are).
> news:3b92d873 at server1.Activeworlds.com...
> lots
> handled
the
>
>
|
Sep 3, 2001, 3:23pm
It should be able to get more, or so im told.
-Joe
[View Quote]"kah" <kah at kahbot.com> wrote in message
news:3b93b7ca at server1.Activeworlds.com...
> what do you expect? the 2.2 SDK will get only that, nothing more...
>
> KAH
>
> "joeman" <Joeman at bootdown.com> wrote in message
> news:3b93a140$1 at server1.Activeworlds.com...
the
> require
and
> the
>
>
|
Sep 3, 2001, 3:37pm
That's likely because that's all the Uniserver returns in 2.2. If the attributes were only allowed to be accessed by bots after then, you won't be able to do it with the 2.2 uniserver/SDK.
-Agent1
[View Quote]
> Yes, but all I can get with it is the user name, the user password and the
> user email :(... Uhm...
>
>
> -Joe
>
[View Quote]> "agent1" <Agent1 at my.activeworlds.com> wrote in message
> news:3b9382e4$1 at server1.Activeworlds.com...
> AW_CITIZEN_TOTAL_TIME, and AW_CITIZEN_URL are new in version 3.1 and
> require at least build 18 of the SDK and version 3.1 of the uniserver."
> Plus, I would assume you'd need to be running the bot as citizen one
> (which you likely are).
> news:3b92d873 at server1.Activeworlds.com...
> lots
> handled
>
>
>
|
Sep 3, 2001, 3:41pm
Are you sure that the user email is an attribute in the 2.2 SDK?
[View Quote]agent1 wrote:
>
> That's likely because that's all the Uniserver returns in 2.2. If the attributes were only allowed to be accessed by bots after then, you won't be able to do it with the 2.2 uniserver/SDK.
>
> -Agent1
>
> joeman wrote:
>
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--
"_
|
/\
\ /
__/ /_
Sep 3, 2001, 4:53pm
Joeman, stick it in your brain: build 20 (the latest 3.1 build) has
all the methods used in 2.2 universes and worlds (and more, but the
new ones don't work in older universes). What you don't get with it,
you won't get with the older versions. The only 'old' method that has
changed is that when you log in, you can't specify how many avatars
the bot will perceive: it defaults now to 50, which was the maximum in
2.2 SDK.
XelaG
[View Quote]On 3 Sep 2001 11:28:08 -0400, "joeman" <Joeman at bootdown.com> wrote:
|
>Great, that would work, uh, kinda as well. Could you send it to me? :)
>
>-Joe
[View Quote]>"the derek" <ImTheDerek at yahoo.com> wrote in message
>news:3B9312E6.B1C12E7B at yahoo.com...
>copy,
>
|
Sep 3, 2001, 4:58pm
no those variables arent in the 2.2 sdk
[View Quote]joeman wrote:
>
> It should be able to get more, or so im told.
>
> -Joe
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b93b7ca at server1.Activeworlds.com...
> the
> and
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Sep 3, 2001, 4:59pm
yeah but i thought you could only get it when
youre on the root account hmmmm
[View Quote]ananas wrote:
>
> Are you sure that the user email is an attribute in the 2.2 SDK?
>
> agent1 wrote:
>
> --
> "_
> |
> /\
> \ /
> __/ /_
|
Sep 3, 2001, 5:00pm
yeah but would the new sdk work in older
universes?
[View Quote]xelag wrote:
>
> Joeman, stick it in your brain: build 20 (the latest 3.1 build) has
> all the methods used in 2.2 universes and worlds (and more, but the
> new ones don't work in older universes). What you don't get with it,
> you won't get with the older versions. The only 'old' method that has
> changed is that when you log in, you can't specify how many avatars
> the bot will perceive: it defaults now to 50, which was the maximum in
> 2.2 SDK.
>
> XelaG
>
> On 3 Sep 2001 11:28:08 -0400, "joeman" <Joeman at bootdown.com> wrote:
>
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Sep 3, 2001, 5:57pm
Listen, all I need is the 2.2, I didnt need all these comments.
-Joe
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:9ij7pt4eorum1sfhhk2rnco3od0bntfkdp at 4ax.com...
> Joeman, stick it in your brain: build 20 (the latest 3.1 build) has
> all the methods used in 2.2 universes and worlds (and more, but the
> new ones don't work in older universes). What you don't get with it,
> you won't get with the older versions. The only 'old' method that has
> changed is that when you log in, you can't specify how many avatars
> the bot will perceive: it defaults now to 50, which was the maximum in
> 2.2 SDK.
>
> XelaG
>
> On 3 Sep 2001 11:28:08 -0400, "joeman" <Joeman at bootdown.com> wrote:
>
a
>
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Sep 3, 2001, 6:02pm
2.2 sdk too...
-Joe
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message
news:3b93e096$1 at server1.Activeworlds.com...
> Listen, all I need is the 2.2, I didnt need all these comments.
>
> -Joe
>
> "xelag" <xelag at digitalspace.com> wrote in message
> news:9ij7pt4eorum1sfhhk2rnco3od0bntfkdp at 4ax.com...
has
> a
>
>
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Sep 3, 2001, 8:44pm
Uhh... I'm sure it's illegal to use AW's software without their permission, so I don't think you should ask about it on their own news server...
-Agent1
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message news:3b93a0fe$1 at server1.Activeworlds.com...
> Wow, that would be a neat trick yp :). Could you show me some time? It
> would be neat to have my own one.
>
> "young phalpha" <RhaneC at msn.com> wrote in message
> news:3b930daa at server1.Activeworlds.com...
> news:3b92c9f4 at server1.Activeworlds.com...
> news:3b92c0b4$1 at server1.Activeworlds.com...
|
Sep 3, 2001, 8:46pm
In case you didn't read the message from Xelag, the current SDK will work.
-Agent1
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message news:3b93e1e8$1 at server1.Activeworlds.com...
> 2.2 sdk too...
>
>
> "joeman" <Joeman at bootdown.com> wrote in message
> news:3b93e096$1 at server1.Activeworlds.com...
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Sep 3, 2001, 8:52pm
Good idea :).
-Joe
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3b9407cb at server1.Activeworlds.com...
> Uhh... I'm sure it's illegal to use AW's software without their
permission, so I don't think you should ask about it on their own news
server...
>
> -Agent1
>
> "joeman" <Joeman at bootdown.com> wrote in message
news:3b93a0fe$1 at server1.Activeworlds.com...
why
>
>
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Sep 4, 2001, 12:04am
well, there is one since I've been offered one, but who wants a 2.2 universe? I can't stand to
be in 2.2 for a minute...
--
Young Phalpha
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message news:3B93131D.CA62F13D at yahoo.com...
lol no it costs 10 grand TO upgrade or at least it
did i think with the release of 3.2 all universes
can upgrade for free but none of it is mandatory
|
[View Quote]agent1 wrote:
>
> Who still has those? Isn't it mandatory to upgrade uniservers?
>
> -Agent1
>
> "joeman" <Joeman at bootdown.com> wrote in message news:3b92c0b4$1 at server1.Activeworlds.com...
|
Sep 4, 2001, 12:10am
uhhh, Roland makes sure the SDK has complete and full backwards compatibility, because how would
the current 2.2 browser work in the 3.1 universe? I believe you can't login a 3.x browser into a
2.2 universe, but you can login a 3.x SDK to one...
--
Young Phalpha
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message news:3b93e1e8$1 at server1.Activeworlds.com...
2.2 sdk too...
|
-Joe
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message
news:3b93e096$1 at server1.Activeworlds.com...
> Listen, all I need is the 2.2, I didnt need all these comments.
>
> -Joe
>
> "xelag" <xelag at digitalspace.com> wrote in message
> news:9ij7pt4eorum1sfhhk2rnco3od0bntfkdp at 4ax.com...
has
> a
>
>
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Sep 4, 2001, 12:18am
Hmm, maybe its a problem with the php wrapped sdk. Oh well, no worries, I
gave up on it :\...
-Joe
[View Quote]"young phalpha" <RhaneC at msn.com> wrote in message
news:3b943833 at server1.Activeworlds.com...
> uhhh, Roland makes sure the SDK has complete and full backwards
compatibility, because how would
> the current 2.2 browser work in the 3.1 universe? I believe you can't
login a 3.x browser into a
> 2.2 universe, but you can login a 3.x SDK to one...
> --
> Young Phalpha
>
> "joeman" <Joeman at bootdown.com> wrote in message
news:3b93e1e8$1 at server1.Activeworlds.com...
> 2.2 sdk too...
>
> -Joe
>
> "joeman" <Joeman at bootdown.com> wrote in message
> news:3b93e096$1 at server1.Activeworlds.com...
:)
> has
>
>
>
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