Aw 3.2 (Community)

Aw 3.2 // Community

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the derek

Sep 1, 2001, 6:05am
ive talked to aw before that all i got was a "we
cant do that" email

[View Quote]

eep

Sep 1, 2001, 7:22am
First of all, Moff, quote what you're replying too. Second, take a look at Severence: Blade of Darkness (http://www.rebelact.net/darkness/index.shtml). All those shadows are REAL-TIME.

[View Quote] > Shadows would either need super computers, or have worlds fully or semi
> pre-rendered like any decent 3d game. That would be a nice feature. A
> program that would take a world, then render on shadows, lighting, and
> other such cpu intensive effects. Of course this would only be usefull for
> normal sized worlds that are designed to look good, and not huge public
> building worlds like alpha world.

kah

Sep 1, 2001, 10:30am
actually, it truly will be realised a wonderfull day, in the distant
future... maybe in AW 7.5?

KAH

[View Quote]

the derek

Sep 1, 2001, 9:48pm
i wont be using it anymore long before then :o)

[View Quote]

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