Can Truespace 6.0 + import Realviz?

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Can Truespace 6.0 + import Realviz? // Roundtable

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Post by davidjohnson // Mar 10, 2006, 7:14am

davidjohnson
Total Posts: 169
"fp.Positi" and "doc.CreateC" are cut off


How should these end? I will write the ending code myself if it is simple like - positiON. I am running TS from WinME, I wonder if this is why I am having problem with all three incarnations of it.


A few more questions :

1) In TS 5.1, how did you get the sequence of TGA to show up as a background while scrubbing?

2) When you are lining up everything, do you bring a plane in for the ground? How do you know where it should sit exactly? Is it just eye-balling it?

3) IS there a reason why the camera is letting me only see the PLACE MARKERS and not the Primitive even after I re-save and re-open in another incarnation of TS?


I don't know if you saw my post, but the camera is what is acting up for me. Copying the keyframes to a new camera in a NEW SCENE let's me add primitives, this is a work-around, but it might be too time-consuming.


I have a 35mm adapter for my camera, so yes I would add the DOF for the objects if necessary, it really adds to the realism of it!

Post by frank // Mar 10, 2006, 8:27am

frank
Total Posts: 709
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davidjohnson: I have a 35mm adapter for my camera, so yes I would add the DOF for the objects if necessary, it really adds to the realism of it


Cool! I didn't realize you were into 35mm adapters. If you've visited the dvinfo.net forums, you may have read some of my posts.


I've made them out of aluminum oxide ground glass, spinning frosted plastic, microcrystalline was and the latest is oscillating. All used with a Canon GL2.


You can see some of my static microwax experiments here: http://70.147.193.182/mwtest/


Ok, back on topic.... :)


You guessed correctly with how those commands should end, however - it would appear that it is cutting off the rest of the code - not just those lines but everything there and below it. I can't explain why this is so. Hopefully a developer will chime in on this and we can both get an answer. :)

Post by davidjohnson // Mar 10, 2006, 10:43am

davidjohnson
Total Posts: 169
Well, I have a workaround - now that I am finally home - I need to delete all the place markers before the PRIMITVE show up. I am not sure why, but it works in TS5 and TS 6.5 - good enough for me. Now onto the experimenting.


Frank, should I post some of this stuff to the developers? How could I go about doing that, so we could figure out why the code is truncated?

Post by frank // Mar 10, 2006, 11:01am

frank
Total Posts: 709
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I think a post in the Bug Report area would be good enough. You may want to include a couple of truncated files. If they are getting cut off around the same point, then it may be a limitation, BUT I have yet to run into this (and I've exported 2000+ feature points w/ camera movements of 500+ frames) and that's what makes it more strange.


It wouldn't hurt to try!
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