DX Shaders

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DX Shaders // The Garage

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Post by Steinie // May 4, 2008, 12:42pm

Steinie
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Thanks Parva for replying.

Post by Ambrose // May 7, 2008, 1:37am

Ambrose
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I'm defnittially in on this to.


Were can I pay!?



Keep up all the good work Parva!




SeYa/Ambrose...

Post by parva // Jul 26, 2008, 10:17am

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Quick update. The DX shader package will be still coming but I change the release. It will be a scene of objects using the DX shaders.


As a first example a clock using the rotate uv script.

Clock has 424 triangles.

Post by splinters // Jul 26, 2008, 10:26am

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Parva, you are a genius...:banana:


Any news on pricing? Be warned, everything around here seems to be free at the moment so there might be some shock but I am definitely interested.

Post by Steinie // Aug 12, 2008, 10:41am

Steinie
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Parva what is the status?



thank you.

Unfortunatly the Shaders work just with tS7.6 (they would also work with 7.5 but thats too much work for me to transfer).

Shaders will be available at 7.6 release and no worry this version will come ;)

In the meantime I can check some code and maybe add more shaders.



Should be no problem.

Currently I don't have a good animation/ wind wave shader for tree leafs, I'm still experiment.


edit: here a short screen capture (http://www.parva-project.de/stuff/ts/ts7/tree.avi) (divx 6.8)

Post by Steinie // Sep 13, 2008, 3:43am

Steinie
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Is this still planned?

Post by parva // Sep 13, 2008, 7:44am

parva
Total Posts: 822
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Is this still planned?

sorry for the absence.
yes it is still planned.

The shaderpacks (free and commercial package) are finished and I'm now working on the video.
The translation part will surely take the most time but I aim for end this and/or begin next month.

It was a frustrating and also surpring search for the copyright owners from some of the shader sources.
Thats the reason why much of the code will now be also available in a free package with a kind offer from wordware publishing
for all downloaders of the free DX Shader package.

Who wants to know more about the DX shader construction in trueSpace can spend some bucks in the commercial package
and buy the video (I'm not a coder so I will explain it from the view of an artist ;)) and some shaders where I put much time into it.
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