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the waiting room
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
the waiting room // Image Gallery
Post by manxie // Jan 14, 2009, 1:57pm
manxie
Total Posts: 76
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As we all seem to be waiting for something to happen regarding truespace so I thought a waiting room would be handy..:D |
Post by Steinie // Jan 14, 2009, 2:19pm
Steinie
Total Posts: 3667
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Another good one Manxie. Was this a VRay render and what settings did you use for the DOF? |
Post by manxie // Jan 14, 2009, 2:33pm
manxie
Total Posts: 76
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Hi steinie, yes it was rendered with ts vray and the dof settings were aperture 0.014 subdivs 6 and the distance setting was 4.000.:) |
Post by Mr. 3d // Jan 14, 2009, 3:03pm
Mr. 3d
Total Posts: 747
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Impressive !!! With works like this, I don't mind waiting ! |
Post by spacekdet // Jan 14, 2009, 3:13pm
spacekdet
Total Posts: 1360
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Do you take donations of old magazines? |
Post by MadMouse // Jan 14, 2009, 11:17pm
MadMouse
Total Posts: 1069
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Very nice work Manxie. (as always) |
Post by manxie // Jan 14, 2009, 11:56pm
manxie
Total Posts: 76
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Do you take donations of old magazines?
old magazines, old wine, and older women, all gratefully received:D
and thanks for the comments guys. |
Post by Jalm // Jan 15, 2009, 4:43am
Jalm
Total Posts: 21
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It's simply extraordinary...
How did you create the palm foliage ? leaf by leaf as objects or with bitmaps and transparency ? |
Post by manxie // Jan 15, 2009, 6:43am
manxie
Total Posts: 76
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Hi Jalm,
Glad you like the render, although as I do architectural renders for a living I have to focus mainly on the building geometry and rarely get any time to model the plants or trees, I usually use full poly models for the internal renders as they are usually close to the camera and I use either alpha maps for the external renders or add trees or people to the scene in photoshop as per this building scene which was used for a planning application and alpha textures as were used for the shadows in the barn scene.:D |
Post by rjeff // Jan 15, 2009, 10:51am
rjeff
Total Posts: 1260
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You need to post more. I do love to see your work. |
Post by Vizu // Jan 15, 2009, 12:07pm
Vizu
Total Posts: 628
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damn you do a fantastic work with this rendering.
Looks like all is perfect. :banana: |
Post by manxie // Jan 15, 2009, 11:40pm
manxie
Total Posts: 76
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Vizu & rjeff thanks for the comments, I will try to post more on the forums.
here is one for the road, Thanks again :D |
Post by tahnoak // Jan 18, 2009, 8:37am
tahnoak
Total Posts: 487
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These are the kinds of scenes that I love to see. The detail is extraordinary. Maybe some day you could do a brief tutorial on "how to do an architectural scene" for us non-professionals AKA part-time hobbyists :jumpy: |
Post by manxie // Jan 19, 2009, 1:43pm
manxie
Total Posts: 76
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Hi Tahnoak,
Here is an old scene of a kitchen area I did yonks ago, I am hoping to use it as a test scene for yafray when it comes out shortly, and I might use the model and scene as a tutorial depending on how I get on with yafray??
As For a vray interior tutorial you cant go wrong with Prodigy's lighting scene that he produced, it's the one I used !!:D |
Post by rjeff // Jan 19, 2009, 4:36pm
rjeff
Total Posts: 1260
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where are my eyes...they fell out of my head.. what kind of render times do these take? |
Post by frootee // Jan 19, 2009, 4:46pm
frootee
Total Posts: 2667
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very nice manxie. Now I wanna buy a house! :) |
Post by RichLevy // Jan 19, 2009, 5:09pm
RichLevy
Total Posts: 1140
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I missed this thread completely, very nice archviz renders. I would also be interested in your tutorial :D
Rich |
Post by manxie // Jan 20, 2009, 1:55am
manxie
Total Posts: 76
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Thanks for the comments guys, as for the render times, as this was only an 800 x 600 resolution render and also as I used D.O.F. I was able to reduce the anti alias settings which helped to speed up the render times which was about 35 mins using TS vray..:D |
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