Re: AW's direction (was Re: portal rendering) (Community)

Re: AW's direction (was Re: portal rendering) // Community

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lilalpha phalpha

Jan 6, 2001, 9:30pm
So Eep, what your saying is you want AW to be more GAMELIKE? Not a game
right?

I agree, adding gamelike features would add to the reality of the software.
For instance, if you in a world where you cant fly, and mabey your in a big
puzzle or maze, you could jump over obstacles, or shoot down secret walls.

Some of the features of AW 3.1 might help improve the visitors experience:
ex. the new 'light' command, an object will be able to cast light and will
probably look very cool in a world with dark lighting... Which means
lampposts may be able to light roads, or path at night while your walking
down them...

Also, a new shooting feature would be nice, especially for games like AWCtf,
or paintball, as it would take the job off of the bot (which cant do its job
that well anyways),

I also agree with Eep, that if AW doesn't even try to 'tag-along' with these
other 3d games that are appearing, where you can chat and play at the same
time (multiplayer games.) It just might be awhile before AWCOM realizes
this...

If you tried some of these other games (like Starsiege Tribes, for ex.,) you
would see that some of them have 'communities' also. They may not be as
organized as the AW Community, but there are different clans you can join,
and play along side each other. There are different ladders you can play
on, and face other clans on a closed server. There are people who make
different MODs for the game (which alters the game in every way possible,
except on the client side.) You can also make different levels/maps. You can
generate your own terrain and modify it, place bases, MAKE AI BOTS (Which
happen to be built into the Starsiege Tribes client). You can even make
objects for some of these games through 3d graphics designers, like 3d MAX,
so as far as level/editing or building, whichever you may prefer, they are
similar up to the way they are done. Then you can send them all over the
'game's community' and have your level/map played on all of the major
servers.

I agree, there some good points about AW, number one being its community,
and all the organizations within. But, there are some other programs that
has all AW has PLUS some.

I don't think Ron 'Protagonist' Britvitch really expected AW to become a
game, or a tool for e-commerce at that. I think he just meant for it to be
an interactive chat program. But if we want Protagonist's creation to live
on we have to do something.

LilAlpha Phalpha :)
PS: If you people haven't realized it but Eep is also concerned about the
future of AW too... He isn't trying to destroy it by turning it into a game,
he is trying to save it. We each have our own ways of doing things, his
just happen to be unique. So don't flame Eep when he gets started about
this, support him, or else you might get flamed back, and trust me, it isn't
pretty.

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