Re: Bot Hosting (Community)

Re: Bot Hosting // Community

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captain mad mike

Dec 20, 2000, 11:42pm
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Ahhh nonono. Worlds are enough as they are...and I guess companies buy =
the stuff but what about people who run their own worlds and want more =
objects (privately owned public building worlds). I don't own a world =
anyways...but still with their prices as high as they are nobody really =
can afford to spend $50 for some avatars edited in Modeler. Reminds me =
of Grover and his $5 extra for using another skin texture on his SEALs =
and Marines. But still I mean seriously about the "world building" if =
you're gonna get a world you pretty much gotta do work on it =
yourself...I mean then you're just hosting it and letting someone else =
run it for you...and paying them $100, and if you can't build well then =
tough luck...you gotta practice to GET good.
[View Quote] Nornny
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<DIV><FONT size=3D2>Ahhh nonono. Worlds are enough as they are...and I =
guess=20
<U>companies </U>buy the stuff but what about people who run their own =
worlds=20
and want more objects (privately owned public building worlds). I don't =
own a=20
world anyways...but still with their prices as high as they are nobody =
really=20
can afford to spend $50 for some avatars edited in Modeler. Reminds me =
of Grover=20
and his $5 extra for using another skin texture on his SEALs and =
Marines. But=20
still I mean seriously about the "world building" if you're gonna get a =
world=20
you pretty much gotta do work on it yourself...I mean then you're just =
hosting=20
it and letting someone else run it for you...and paying them $100, and =
if you=20
can't build well then tough luck...you gotta practice to GET =
good.</FONT></DIV>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV>nornny &lt;<A =
href=3D"mailto:Nornny at snet.net">Nornny at snet.net</A>&gt; wrote=20
in message <A=20
=
href=3D"news:3a414c44 at server1.Activeworlds.com">news:3a414c44 at server1.Act=
iveworlds.com</A>...</DIV>
<DIV><FONT size=3D2>Then you can't own a world, obviously. :) People =
make it a=20
business to sell avs and objects, and they are in demand enough from =
"rich"=20
people and companies that they are willing to pay the price for that. =
Face it,=20
you might as well be living in Alphaworld if you're going to spend =
less than=20
$100 on a world. There's nothing you can do with that, and people are =
dumb=20
enough to only save enough money for just the world hosting, =
forgetting that=20
once they get the world, they have no knowledge or deep enough =
knowledge to=20
create the avs and objects they need to accomplish what they're trying =

to&nbsp;build with the world. And learning how to even make a simple =
square=20
object sometimes can take months of practice, add 6 dollars or so an =
hour for=20
all the time you've wasted working on one single object, and yeah, $50 =
will do=20
it. :) You might as well sell it if no one is coming to your world =
anyways.=20
:)</FONT></DIV>
<DIV><FONT size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT size=3D2>Nornny</FONT></DIV>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV>"captain mad mike" &lt;<A=20
href=3D"mailto:missioni64 at yahoo.com">missioni64 at yahoo.com</A>&gt; =
wrote in=20
message <A=20
=
href=3D"news:3a413990 at server1.Activeworlds.com">news:3a413990 at server1.Act=
iveworlds.com</A>...</DIV>
<DIV><FONT size=3D2>Yeah I love your prices! Only $30 for an edited =
birdbot!=20
So cheap! and $50 for a set of edited avs that have smiley face =
textures and=20
other things! And man I can't wait to get a world so I can pay you =
guys $100=20
to build my world when I can do it myself and get help from my =
friends! And=20
wow! For the price of 2 domain names a year I can get bot hosting =
for my=20
preston! In case you can't tell I'm being sarcastic. Yeesh we don't =
have=20
money to burn =
here.</FONT></DIV></BLOCKQUOTE></BLOCKQUOTE></BODY></HTML>

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