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Invisible Option (Wishlist)
Invisible Option // Wishlistmpl knightSep 8, 2005, 7:19am
Ok, here's an idea that may prove to be useful.
The largest concern about user generated content is profanity in various forms, correct? And there are GKs and PKs all over the universe to keep us all in check... but sometimes we get out of hand even under threat of ejection or whatever... So what if: Right Click -> Ignore It's one thing to ignore people's chat, another to ignore voice chat, but the avatar itself could be host to profanity or undesirable stuff... (Custom AV 4.1) So individually right click that user out of existance. There - no words, no voice, no body. single click solution :) the ability to totally Ignore somebody in all fashions, as if they didn't exist :) Solves many things... of course this could be extended to their builds as well... so if i choose to ignore you in complete, then anything you build would not popup either, but the land that you cover would have a flat cover over it and your name as a tag. If enough people ignore your stupidity and vulgarity, you eventaully, truly disappear :) Darian Knight kennethSep 8, 2005, 7:20pm
Interesting concept, except what if you want to bring them back to appear
and what if they are a Tourist? That would mean you couldn't have them on your Contact List to change this back to appear and if they are disappeared completely, there would be nothing left to click to bring them back. -Kenneth [View Quote] kennethSep 8, 2005, 7:32pm
I guess there would have to be a server-side list for each person, even
tourists, of people they set to invisible. Another problem though is, if you set a person to completely invisible, they have the advantage of spying on you without you knowing they are there listening. They would need to make it so they couldn't listen to you too. A little too wild of a system for my taste. -Kenneth [View Quote] strike rapierSep 9, 2005, 4:37am
[View Quote]
> It's one thing to ignore people's chat, another to ignore voice chat, but
> the avatar itself could be host to profanity or undesirable stuff... > (Custom > AV 4.1) Probably a better idea to know what is actually going on rather that guestemating, more so when there are others who do. -- - Mark Randall http://zetech.swehli.com "Those people that think they know everything are a great annoyance to those of us who do" Isaac Asimov mpl knightSep 12, 2005, 4:30pm
Hmm.. never thought about killing a tourist with Invisible. Lol... It was
late at night and i was tired :) At least you guys killed the idea before it made too much sense to me... Oh, and Strike... since you are standing on the soapbox, lets take a tour of the AW browser, shall we? Others who are reading this are welcome to follow along as well :) The following options are located in the AW Message Set as of recent build: VoIP Vote ---------- So, Strike - whether or not you are using 4.1 and beta testing, these options are are already geared up for inclusion. Whether or not they are in 4.1 is to be debated, but there is the options located in the new message set in order to use them in the toolbar. As for Custom Avatars - I would think that Mr Potato head Style is more likely - though have heard about this from AW as a possibility. (not confirmed, but still possible) And the Mover Command is server side allowing for vehicles of many shapes and styles. Would think that since a Mover can have your avatar "SIT" on the seat to drive it, it wouldn't be so hard to include that into a couch as a command or something. Fullscreen was already done by Chris for his own personal benefit, he did this while doing the Streaming Media stuff to demo to AW for inclusion. So while Fullscreen is up in the air, it *has* been done already for AW. And whilst we are on the subject - some of us are more in the know than others :) I helped Chris Murwald test Plastic Planet 3D and suggest features *way* before AW decided to contract him. And *knowing* what was already in PP3D before he went to AW, We've been able to just about figure out what was naturally going into AW via cut, copy & paste from existing PP3D code. Let's do a breakdown, shall we? Anyone interested in following along - open this file in notepad: c: Active Worlds/Messages/Default.awm Do a Find for the following text: VoIP and you get thus: -------------- # VoIP text for items 1205 Private 1206 Conference 1207 Broadcast 1208 Broadcast All 1209 Moderated 1210 Hands Free 1211 Stop 1215 You are a Moderator 1236 Conference 1237 Lecture 1241 Clear all Responses 1252 Mute other sounds # VoIP popup menu 1216 Mute 1217 Ring 1218 Raise Hand 1219 Deny Request to talk 1220 Reset Requests 1221 Grant talk rights 1222 Revoke talk rights 1223 Positive Feedback 1224 Clear Responses 1225 Lower all Hands 1229 Response 1230 Request private chat 1231 User %s would like to enter private voice chat with you. 1232 Request Accepted. You are now in private chat with %s. 1233 From: %s "Sorry I can't talk right now." 1234 Private Chat Request 1235 End private chat # Vote toolbar buttons 1212 Vote Yes 1213 Vote No ------------------------ I don't think this is really "guesstimating", Strike. So I *know* from the evidence what is likely to show up... VoIP, Vote and Vehicles. Of course, we *guesstimated* that Streaming Media would show up in the browser the day that AW contracted Chris, because he already had it in PP3D... guess we were right? And seeing as PP3D already had an ActiveX embed, we also guesstimated that indeed, AW would end up with something similar. About a few months later, it did and our company uses it on the website (http://www.vr5-online.com/alphaflash) What else did PP3D have before AW contracted Chris Murwald? Fullscreen|Windowed Toggle Shadows Mirrors 3D Emoticons (My Idea) So... seeing as the code already exists in the form of PP3D, I cannot say that it is so ridiculous after all to *guess* that these will eventually be ported to AW. But then again it all comes down to whether or not AW likes these ideas... So far though... the porting process seems to be on track. Viva La Guesstimation! [View Quote] mpl knightSep 12, 2005, 9:27pm
Just thought of something... hey Strike - did you post in the area
Expressive Avatars? Cause i could have sworn i read this: [View Quote] Looks like the words "Personal Avatars" in conjunction with "4.1" [View Quote] strike rapierSep 13, 2005, 5:13am
PAV's are avatars hosted by AWI on the universe object path, you pay for the
hosting of it, and can use it in PAV enabled worlds. -- - Mark Randall http://zetech.swehli.com "Those people that think they know everything are a great annoyance to those of us who do" Isaac Asimov [View Quote] strike rapierSep 13, 2005, 5:17am
Urgh...
VoIP has been in the browser since 3.5 or 3.6, I forget. It simply hasent been enabled in the AW browser, just in ones like AWEdu etc. You are simply repeating what people have said before, most of the 4.1 feature set is known to practically everyone after someone put the docs in too-obvious a place, some of it is even on AWNews.org. -- - Mark Randall http://zetech.swehli.com "Those people that think they know everything are a great annoyance to those of us who do" Isaac Asimov [View Quote] |