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saving cell data (was Re: catagolizing project) (Wishlist)
saving cell data (was Re: catagolizing project) // WishlisteepSep 18, 2001, 8:59pm
Uh, I have a LOT of experience with cell data limitations. Perhaps you missed my "saving cell data" part of my AW site: http://tnlc.com/eep/aw/#tips
And I've been running into it more lately in Hole since I tend to put sounds and other actions on everything--and have been building smaller shadows on the 7-11 walls. AW needs a way to make non-solid objects unclickable so I don't have to add "activate noise" to them in order to get the surfaces they're covering to sound the same. Perhaps a new script/RWX command would be in order: "activate off"... [View Quote] > Yes, Eep would have little experience with the cell space monster though, as > he doesn't make small things out of many many objects. [View Quote] |