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Re: ActiveWorlds IRC. Does it exist? (Wishlist)
Re: ActiveWorlds IRC. Does it exist? // WishlistwingMar 4, 2001, 2:06pm
Odd, my citizenship can only run TWO bots at a time. Am I being cheated or
are you just misinformed? Also, bot's take up annoying amounts of bandwidth that us poor 56k and under users desperately need. Also, even at super-high resolutions, the use of a bot requires switching between Windows, which often slows down the "remote participant" at whatever. The chat beacons would function exactly like a chatbot, but be based in the normal chat window, not take up a bot space and not require a seperate uniserver login. The beacon would be placed in a predified avatar at the world and coordinates specified for it. For the more paranoid users, there would be an option in the options box for the IO to notify of the arrival of a chat beacon or bot. World owners could choose what areas to limit these goodies to, but as they aren't annoying little shits like most bots are, they'd not be subject to the restricted radius UNLESS the world owner set that as an "exclusion zone". [View Quote] |