Re: ActiveWorlds IRC. Does it exist? (Wishlist)
Re: ActiveWorlds IRC. Does it exist? // Wishlist
Mar 3, 2001, 2:04pm
Regardless of range? No, just people who have CHOSEN to listen in on your
particular area and are their beacon is within the current 200m chat range.
[View Quote]"j b e l l" <jbell1983 at home.com> wrote in message
news:3aa0849f at server1.Activeworlds.com...
> if your talking everyone shows up in whisper box regardless of range.. bad
> idea.. i don't want to be in aw and try to whisper someone-only to open my
> whisper box to see 200+ names..
>
> --
> news://awjbell.com
> --
> J B E L L
> http://platinum.awjbell.com
> G O I N G P L A T I N U M
>
>
> "wing" <bathgate at prodigy.net> wrote in message
> news:3aa04c3d at server1.Activeworlds.com...
> : Two quick fixes for this.
> : 1) World option (That window's getting pretty big aint it?)
> : 2) Shows in whisper list regardless of speaking status with another
> notation
> : to seperate it from citizens/tourists/bots (like parenthesis)
> :
> : Also, these things aren't visible in the 3d pane, only the whisper bar
so
> it
> : isn't cluttering the world any.
> :
> : This seems like an interesting concept and one that AWCI just might pick
> up
> : on since it's going in this group as well, and would make the job of
> : watching your world GZ or in the case of the PKs, every AWCOM GZ much,
> much
> : easier.
> : "imagine" <imagines at seatac.net> wrote in message
> : news:3aa04960 at server1.Activeworlds.com...
> : > Excuse me? No one is dropping anything like that in my world.
> : > And I will be the first to start a group against it if it's made
> possible
> : to
> : > do so without the world owners permission.
> : > As for dropping beacons to listen in other worlds, well I don't know
> that
> : I
> : > would want to visit the other worlds knowing that some one in another
> : world
> : > could hear my conversations, perhaps without my knowing. This is
called
> : > spying. I am against this idea totally.
> : > If james w wants to chat while he builds, he can call his friends in
to
> : chat
> : > with him. There is no need to listen in on other peoples
conversations.
> : > As for wisper, it's fine for short comments in private, but it is a
real
> : > pain when trying to carry on an entire conversation.
> : > Just my opinion :)
> : > Imagine
> : >
> : >
> : >
> : > "rolu" <rolu.university at bigfoot.com> wrote in message
> : > news:3aa03b7b at server1.Activeworlds.com...
> : > >
> : > > "wing" <bathgate at prodigy.net> wrote in message
> : > > news:3aa032fe at server1.Activeworlds.com...
> : > > > Crossposting to wishlist...
> : > > > REMOVING the chat limit would be completely pathetic. I don't want
> to
> : > > listen
> : > > > to a coupla tourists cybering on the other side of AW while I'm
> : > building.
> : > > > It'd make the lives of PKs VERY VERY difficult. Bots on the other
> side
> : > of
> : > > > the world could spam GZ. General chaos would ensue. I do feel that
> the
> : > > > option to place a chat "beacon" at a location to hear what goes on
> : there
> : > > and
> : > > > participate in a discussion without actually being there would be
a
> : > better
> : > > > option than this.
> : > >
> : > > Multiple beacons, if possible. In multiple worlds. Kinda like a
phone
> : bot.
> : > > Drop one at every world and place you want to talk or keep an eye
on.
> : And
> : > be
> : > > able to set the range of the beacon.
> : > >
> : > > rolu
> : > >
> : > >
> : >
> : >
> :
> :
>
>
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