Sound distance (Wishlist)

Sound distance // Wishlist

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xero

Feb 13, 2001, 8:20pm
In aw3.1 when you get far away from a midi/mp3/wav it starts to fade out,
maybe on 3.2 it would be cool if you could set this distance in the command
but it would be limited in world options of course, or if maxed out, could
be used to play through the entire world. Such as create sound
www.blahblah.com/blah.mp3 distance=20 or distance=world for the whole world.
Just a idea.

--
-Xero
IM: o0 Xero
xero at darkvapor.com
http://www.darkvapor.com

lanezeri

Feb 13, 2001, 8:36pm
That is a good idea... just my thoughts tho..

sw comit

Feb 13, 2001, 10:37pm
I had that idea too, or mabey just turning off fading completely. I liked
listening to midis while I built, but now they fade when I get too far and
it's annoying...gotta make extra speakers.

Also, mabey you could do that too light too. For example, turning on
intensity, so light gets more powerful when you get closer.

j b e l l

Feb 13, 2001, 11:29pm
actually the light does.. and there is also a brightness command.. but that
command is limited depending on what the world owner set the max to..

--

J B E L L
http://platinum.awjbell.com
G O I N G P L A T I N U M

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sw comit

Feb 14, 2001, 2:29am
Yes but it doesn't fade smooth enough. It's kinda hard to see, but it only
seems to start fading around .5 meters of it's edge, and that could just be
the objects diffuse.

j b e l l

Feb 14, 2001, 3:08am
you can change the brightness (distance) of the light source.. i see what
you mean by fading.. but i think that has a lot to do with the vertices of
the object that it's fading against..


--

J B E L L
http://platinum.awjbell.com
G O I N G P L A T I N U M

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sw comit

Feb 14, 2001, 4:49am
I mostly wanted the intensity for glowing, lava-like effects =)

j b e l l

Feb 14, 2001, 1:31pm
check the fx in the help file :-)

--

J B E L L
http://platinum.awjbell.com
G O I N G P L A T I N U M

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captain mad mike

Feb 14, 2001, 7:32pm
Yeah I'd like to either do that or be able to just turn off fading
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sw comit

Feb 15, 2001, 1:06am
ahhh I already knew that, that was a bad example =P

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