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avoid caching of local path objects/textures (Wishlist)
avoid caching of local path objects/textures // WishlistananasDec 3, 2000, 9:43pm
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--------------7CACDBF3EBF5557197C8AF91 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit taking them directly from the local path would save a lot of cache space --------------7CACDBF3EBF5557197C8AF91 Content-Type: text/x-vcard; charset=us-ascii; name="vha.vcf" Content-Transfer-Encoding: 7bit Content-Description: Visitenkarte für Volker Hatzenberger Content-Disposition: attachment; filename="vha.vcf" begin:vcard n:Hatzenberger;Volker x-mozilla-html:FALSE url:oct31.de adr:;;Bornheimer Strasse 15;Bonn;;53111;Germany version:2.1 email;internet:vha at oct31.de end:vcard --------------7CACDBF3EBF5557197C8AF91-- tony56Dec 4, 2000, 2:49am
huh?
-- - Tony56 (chandler56 at mail.com) "Freedom: That's What The Government Wants You To Believe!" ____________________________________________________________ [View Quote] ananasDec 4, 2000, 3:28am
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--------------E37E119151D9453EE5BA1707 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit if you set a local path (a copy of a complete object path) for certain worlds that saves you a lot of downloads and makes the decision to clean cache easier. Caching these files in the browser cache is redundant as the data are already available local. I have a local path for 2 custom object sets and for the default AW object set and this saves a lot of time, but uses twice the space as the objects are in the local path AND in the cache. tony56 schrieb: > > huh? > > -- > - Tony56 (chandler56 at mail.com) > "Freedom: That's What The Government Wants You To Believe!" > ____________________________________________________________ [View Quote] begin:vcard n:Hatzenberger;Volker x-mozilla-html:FALSE url:oct31.de adr:;;Bornheimer Strasse 15;Bonn;;53111;Germany version:2.1 email;internet:vha at oct31.de end:vcard --------------E37E119151D9453EE5BA1707-- grimbleDec 4, 2000, 8:54am
So effectively (for your own purposes anyway - if no-one visits your area)
you can add new objects that you (and anyone else you distribute the objects/textures to) can use even to AlphaWorld? Could be fun (!), but I can see that things may get a little out of hand if everyone who is just "playing" in AlphaWorld starts to do this. Breaks the concepts of what AW is really. Grims. [View Quote] ananasDec 4, 2000, 9:28am
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--------------CEB35BA946C565ABA4058024 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit You can add own object in Alphaworld - but only in offline mode. Having a local object path is not having a local building inspector ;) Similar to the object CD it only saves line traffic. --------------CEB35BA946C565ABA4058024 Content-Type: text/x-vcard; charset=us-ascii; name="vha.vcf" Content-Transfer-Encoding: 7bit Content-Description: Visitenkarte für Volker Hatzenberger Content-Disposition: attachment; filename="vha.vcf" begin:vcard n:Hatzenberger;Volker x-mozilla-html:FALSE url:oct31.de adr:;;Bornheimer Strasse 15;Bonn;;53111;Germany version:2.1 email;internet:vha at oct31.de end:vcard --------------CEB35BA946C565ABA4058024-- |