Thread

ActiveX in MMF (Sdk)

ActiveX in MMF // Sdk

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felix2001

Jul 3, 2001, 1:58am
Multimedia Fusion is the program I use for making programs. I imported the
AW SDK's ActiveX control, and in "Part #7" and above (SetAwCitizenName and
below), there are errors, such as actions turning into events... like rc.
I'm not sure if anyone can help me with this, but I would like it if they
could. Thanks

felix2001

Jul 3, 2001, 2:00am
Oh yeah, you can download a demo of Multimedia Fusion at
http://www.clickteam.com/index.php3?page=12.
[View Quote]

kah

Jul 3, 2001, 11:44am
part 7???? what are you talking about?

KAH

[View Quote]

felix2001

Jul 3, 2001, 5:51pm
That's why I put ( )'s ... it's something MMF uses for advanced ActiveX
controls. I meant all of the commands below SetAwCitizenName and itself have
errors. I think it has to do with MMF itself. Sorry to bother anyone
[View Quote]

kah

Jul 4, 2001, 11:57am
I used to use Games Factory, the stuff before MMF... could you explain a bit
more in-detail how it functions? feel free to send e-mail to kah at kahbot.com
:-))

KAH

[View Quote]

felix2001

Jul 7, 2001, 12:46am
If functions like an extension; It has normal functions like movement and
visibility, and then it has "custom actions" and "custom verbs". The "custom
actions" are the ones that usually require input, like SetAwLoginName
"Felix2001". The custom actions pops up another selection with parts, like
Part #1, Part#2, etc. Each part has about 10 functions to choose from.
Around about the 7th part, errors occur, such as mistaking what you chose
for "Start animation" or "Set alterable value". Sometimes they even crash
Multimedia Fusion. The AwSdkOcx3 is available from the ActiveX object
included in MMF.
[View Quote]

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