Re: Control key has no effect on turning speed (Community)

Re: Control key has no effect on turning speed // Community

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baro

May 18, 2002, 4:58pm
I look at it this way. In most cars the faster you go, the tighter your
steering gets. When you're going 120kmph down a highway, you need faster
response to turn and such. And so has been the way in AW for. well.. ever.
When in AW you are walking, you turn at a very slow rate (about 4.5 seconds
to turn around, totally frustrating, I and everyone I know holds down ctrl
to turn), and when you're running you get to turn at a normal human speed of
about 1.5-2 seconds just like IRL. But I'm thinking for some people with
very poor co-ordination this turning speed was too much for their brains to
react to. I ask ,"then why go fast if you can't handle it?" to the people
that think you turn too fast... but no, rather this happened. Now when we
are running, we will turn too slow to be able to avoid objects, and when
building or standing around we will have to turn like some old cripple in a
wheel chair with low batteries. Luckily 3.3 is in beta, but with a very
small test group. Hopefully when the beta testing is expanded to a more
useful number of people for feature testing rather than just technical/bug
issues there will be a massive outcry against this. All we can do till then
is just sit and wait to become beta testers and have a voice. Although as
we are not beta testers, we have to right to bother Roland about this.


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