Truespace Gallery

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Truespace Gallery // Roundtable

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Post by djaram // May 7, 2006, 10:20am

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Total Posts: 73
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It's been a while since i decided to post this issue.


This is actually a suggestion or i may call it a request. Why don't we have a Gallery on the main webpage for pictures?

Why only people who joined the contest should have their picture posted on the Monthly Gallery?

I am personally not qualified enough to do the contest and even if i were that doesn't mean i have to attend the contest to show my TS artwork.


I think we should have a direct link on the main webpage in the menu part to have different images from different artists mixed together.

I don't have a one man show and I'm not a spotlight but I'm willing to put my pictures in the main gallery. Of course a moderator can confirm before it goes to the gallery.

I think surfing the forum is not the best idea of having people look at the pictures. Personally, The only images I look in the forum type, is CGTalk and that is an exception. Any other than that I prefer a diect link to gallery from the main page INCLUDING the pictures that users of that software did.



Also it would be great if the pictures in thumbnail size can be clicked onto their original size NOT LIMITED like in the forums.


Here's a quickie Silver Ney(D.N.E)... I'm dreaming about the day I have it in that gallery :rolleyes:


http://www.djaram.com/gallery/Ney_resize.JPG

Click for the full size:

http://www.djaram.com/gallery/ney.jpg



Cheers,

Post by Vizu // May 7, 2006, 11:01am

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i am 100 % agree.

Post by daybe // May 7, 2006, 11:13am

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Total Posts: 562
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I agree as well, the more the better I always say.

Post by TheWickedWitchOfTheWeb // May 7, 2006, 2:31pm

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An easily accessible gallery to show off the 'cream' of pics created with tS would be nice, not only to act as publicity for prospective purchasers but to also give inspiration and goals to existing users.


I do, however, feel that it would only work if it was monitored by Caligari and used only the best images to show off what tS can do rather than just let anyone post anything, that would just get messy, defeat it's purpose and possibly be abused by some as free web space!


So, yes, a permanent gallery to show off what tS can do would be a nice addition (and beneficial), but the Monthly galleries are all archived and easily accessible so you could also argue that another gallery isn't required. Just playing Devils advocate!

Post by djaram // May 7, 2006, 8:52pm

djaram
Total Posts: 73
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An easily accessible gallery to show off the 'cream' of pics created with tS would be nice, not only to act as publicity for prospective purchasers but to also give inspiration and goals to existing users.


I do, however, feel that it would only work if it was monitored by Caligari and used only the best images to show off what tS can do rather than just let anyone post anything, that would just get messy, defeat it's purpose and possibly be abused by some as free web space!


So, yes, a permanent gallery to show off what tS can do would be a nice addition (and beneficial), but the Monthly galleries are all archived and easily accessible so you could also argue that another gallery isn't required. Just playing Devils advocate!



Dear TheWickedWitchOfTheWeb,

You do know that the Monthly gallery is only for those who want to be in the competition and even if one joins the competition doesn't mean that he will have his image on the gallery. I guess the maxixmum possibility of number of images in the monthly gallery is 20 (so far it hasn't beeen more than this number).

There is nothing wrong to have both monthly contest and normal gallery(which every 3d website has). They are all beneficial, but the normal gallery has priority and not every website has a contest gallery. I guess that's an addition to normal gallery.


Regards,

Post by xmanflash // May 7, 2006, 11:33pm

xmanflash
Total Posts: 335
Dear TheWickedWitchOfTheWeb,
You do know that the Monthly gallery is only for those who want to be in the competition and even if one joins the competition doesn't mean that he will have his image on the gallery. I guess the maxixmum possibility of number of images in the monthly gallery is 20 (so far it hasn't beeen more than this number).
There is nothing wrong to have both monthly contest and normal gallery(which every 3d website has). They are all beneficial, but the normal gallery has priority and not every website has a contest gallery. I guess that's an addition to normal gallery.

Regards,

I think you will find that the gallery is actually considered to be a marketing tool, and therefore 20 images per month is probably enough fro Caligari (plus the bandwidth they would have to pay for)

I agree with you though.. Maybe we should all just put images up on one of the free services, and put a link in our Forum Sigs?

Post by TheWickedWitchOfTheWeb // May 8, 2006, 2:45am

TheWickedWitchOfTheWeb
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You do know that the Monthly gallery is only for those who want to be in the competition and even if one joins the competition doesn't mean that he will have his image on the gallery.

I do know that. I'm trying to look at it from all sides - if an image is considered good enough to be displayed on the manufacturers website then why not enter it to the monthly comp? There's nothing to lose. If it doesn't get included in the monthly gallery then there's no reason to think that it would be considered good enough for inclusion in a showcase gallery.


I think the inclusion of a showcase gallery would be very beneficial to Caligari and new and existing customers. I agree with you in principle, I was just trying to look at it from all angles.

Post by hemulin // May 8, 2006, 4:51am

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I think this should have been a public poll :p

I would like to know who doesn't want to post images, and why :(

Post by chrono // May 8, 2006, 6:34am

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I'm trying to look at it from all sides - if an image is considered good enough to be displayed on the manufacturers website then why not enter it to the monthly comp?


Because it's a known fact that only abstracts need apply for the contest. That's a very olde very known fact.


If it doesn't get included in the monthly gallery then there's no reason to think that it would be considered good enough for inclusion in a showcase gallery.


A 'showcase' gallery doesn't mean solely 'finished' scene works. It shows the potential & power of the program to the viewer. Clay renders for showing off the models detail give a far better idea then a finished image with the same model being slightly out of focus and blurred. So what maybe good for the contest gallery may not highlight any single part of the package and be good for the showcasing of the softwares tools. And that's the entire point of having a separate gallery! Giving individual focus to the tooling.


When you look at other gallery's seldom do they mix scene work with simple scenes specifically showing off tooling.

Post by Steinie // May 8, 2006, 6:45am

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"Because it's a known fact that only abstracts need apply for the contest. That's a very olde very known fact."


Where did this fact come from? I've been around a long time and this is a new one to me. I too sometimes questioned what the winning selections were based on but abstracts weren't one of them. Lighting was number one (as Roman had stated twice before through the years) and I don't see the link.

Post by splinters // May 8, 2006, 9:19am

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I think you will find that the gallery is actually considered to be a marketing tool...


Too right. It never fails to amaze me how many gallery images get used for promo's-sometime very cleverly. There always seems to be an image that fits the promotion. I've had a few of mine used and the new promo on the home page uses an image from as far back as 2003!:

http://www.caligari.com/gallery/imagesgallery/2003/Jul03/default.asp?Cate=GImages


Clever marketing tool indeed-these galleries...;)

Post by W!ZARD // May 11, 2006, 1:35am

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Hmmn. I'm not sure there's an issue here. There are plenty of places for folk to have their own galleries on other forums - Renderosity is just one of several that I use - and this has a great advantage for me in that if I make an image with a non-Caligari product - say Terragen or Bryce for example - I can post the images there where they can be searched by Artist name, Software or category (landscape, sci-fi, characters etc).


Also many people have their own websites where they can post whatever they wish and link to from their forum sigs here as suggested by xmanflash.


There is a 'Finished Artwork' forum here that is always one of my first places to go when I visit these forums and whilst perhaps not quite as convenient as a true gallery with thumnails etc it works ok (given the volume of posting there.


Roman and the Caligarians are rightfully interested in promoting their product - not the work of the individual artists. The Monthly gallery is an excellent way to glean some of the best work made with tS and use it as a showcase for the product. As it also is a competition it has the added benefit of encouraging budding artists - it was certainly a huge encouragement to me and motivated me to try to master at least a few aspects of trueSpace.


As has been said the Caligallery is a marketing tool - there are plenty of other alternatives freely available to us as individual artists that offer the options of bigger file sizes and the ability to freely post images made with other programs. Personally I do not see a need for Caligary to run yet another trueSpace only gallery - that's surely just reinventing the wheel and taking time from some Caligarian who could be better employed at improving our favourite 3d solution!


Because it's a known fact that only abstracts need apply for the contest. That's a very olde very known fact.Um - I don't think so, unless you are using the very broadest definition of the word 'abstract'. In the past 10 months I've entered about 25 images in the monthly gallery and only two of them were not accepted IIRC - I would not define any one of those 25 images as 'abstract'.



A 'showcase' gallery doesn't mean solely 'finished' scene works. It shows the potential & power of the program to the viewer. Clay renders for showing off the models detail give a far better idea then a finished image with the same model being slightly out of focus and blurred. So what maybe good for the contest gallery may not highlight any single part of the package and be good for the showcasing of the softwares tools. And that's the entire point of having a separate gallery! Giving individual focus to the tooling.This is perhaps the best argument for such a gallery but I still question the need given that there are plenty of places where Joe Public can see images showing the potential and power of the program - the Publicity stuff on the main website, the Works In Progress forum and so on.


I would like to know who doesn't want to post images, and why Good question hemulin - there are any number of public galleries where only a few folk post their tS work - why would Caligari want to add another one? Many people simply do not post their work at dedicated public galleries with bigger file limits and so forth - I suggest the fact that the monthly Caligari gallery gets as much material as it does simply because there are prizes available!


The question in my mind is do we (or Caligari) really need yet another gallery or image posting venue that will only be used by a core group of posters?:confused:

Post by jamesmc // May 11, 2006, 3:31am

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Total Posts: 2566
I don't think the current contest gallery prefers any one style over the other. It's just that people submit more of one style than of another. The dramatic lighting, setting and etc.


I prefer forum posting as works can be commented on or helped along if someone is struggling with a detail or perhaps a function of the program.


Plenty of websites available, including one's own if you want to have a gallery. Now, what I would suggest, if you have a website, that a section be made for users website in teh forum.

Post by chrono // May 11, 2006, 5:48am

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The gallery winners have always been predominatly abstract in nature and have been for years. That's why I said non-abstracts don't need to apply because it's bias against other forms. Always will be to, because it's Romans call and not a panels or groups.


But that's not the point of this thread.


Anyways, W!ZARD, the need is simple! It's the company's responsiblity to their investors to market their product to the best of thier abilities. Now since customers love to get their hands quickly and easly on the information they want to see, wouldn't a clear and to the point gallery be completely superior to requiring the customer to randomly guess where such information could be found??? Why force your customers to jump through mis-leading hoops, and waste their time on searching for something that should be incredibly easily found? How many clicks should a potential buyer use to find these material? 5-50? Why should they be required to log-in, search around, and waste time looking for an example that may not be there!?! If you had to go to a 'community' to only find 25% of the information that your looking for would you really want to buy a product that doesn't support it's product throughly on it's home site!?!? Wouldn't that make you wonder just what type of customer support that you may or may not get?!?! Also the current 'publicity' images don't illustrate well nor focus well on new tooling nor do they do it indepth. I'm still waiting to be shown more then a single static image of the displacement tool....


You've raised a valid point though and here's my answer.


What exactly goes into such a Product Gallery would be completely up to Caligari themselves and not it's users.

Post by djaram // May 11, 2006, 6:41am

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What exactly goes into such a Product Gallery would be completely up to Caligari themselves and not it's users.



Does that mean you choose number one of the poll :confused:

Post by TomG // May 11, 2006, 7:22am

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Total Posts: 3397
Well we do think we do that already.


We have pages specific to industries and uses, and on those pages you find examples of images that we've selected as best representing what you would be interested in making. No jumping through hoops or misleading links or searching :)


On the brochure itself for the software in general, you have the render engine pages if you want non-industry specific examples of what we think the best of the best in images from that engine are.


And the monthly gallery lets you see just what diversity and imagination and creativity gets turned out by the program.


While the newsletter picks up and showcases specific users we feel are worthy of bringing extra attention to.


There is often overlap, so no-one has to jump through all those different areas - most likely they will have specific interests anyway, either their industry, or just wanting to see what the render engines can do, or just wanting a glimpse into what the community does - and they have the specific locations for those.


HTH!

Tom

Post by parva // May 11, 2006, 7:29am

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personally I would like to see a categorie section like "industrial, architectural, car, game, etc.".
Together with a vote function and comment section.
I couldn't say where is such a place in the web yet for truespace pics.

Post by KeithC // May 11, 2006, 8:59am

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I'd like to see more "Game-Art" shown in any gallery here. The forums in GameSpace only have a WIP section; there is no Finished Work section; and there is no gallery of the month there whatsoever (although from the lack of participation in the forums these days, you might not have enough for a month or two). I can't understand this, since Caligari is trying to market to Game Developers. That's one of the first things I look at when shopping for programs; I look in the solutions or Gallery, searching for Game Art. I never see much of that here.


-Keith

Post by Alien // May 11, 2006, 11:10am

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The gallery winners have always been predominatly abstract in nature and have been for years. That's why I said non-abstracts don't need to apply because it's bias against other forms. Always will be to, because it's Romans call and not a panels or groups.

Looking back through the gallery, the last winner that could be called abstract was August '05. Infact I just checked the definition to make sure, & not even that 1 counts as abstract, which means the next winner that could possibly be described as abstract would be January 2003. Yup, really predominant. :rolleyes:

Post by chrono // May 11, 2006, 1:50pm

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I'm sorry Tom but any time that you send a potential customer to another website is definately jumping through hoops.


All I've been saying is that a centeralized gallery showing the power of the tooling in several individual ways crisply and clearly is much more marketable then whimsical scene imagery or single hardly impressive 'examples'.



Alien, dude you didn't look at many of the winners at all. Mar 06, Oct 05 - Aug 05, May 05. Those being the more current. The gallery's always been problematic flexing between extremes of WTF! abstrasts and lifelessly static scene work.

Post by Alien // May 11, 2006, 3:07pm

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Alien, dude you didn't look at many of the winners at all. Mar 06, Oct 05 - Aug 05, May 05. Those being the more current. The gallery's always been problematic flexing between extremes of WTF! abstrasts and lifelessly static scene work.

I think you & I have different ideas of what abstract is.


To borrow your own description, an abstract is an image that makes you say "WTF is that?" [unless the artist's already told you what it's supposed to represent] when you look at it. The March '06 winner is clearly a motorbike, August '05 is clearly a scene viewed from either a window or a balcony, & May '05 is obviously the trunk of a tree in a field [or similar country setting], with a butterfly perched on it. Not exactly abstract.


For examples of abstract art, try Google (http://images.google.com/images?&num=100&hl=en&newwindow=1&btnG=Google+Search&lr=&as_ft=i&as_qdr=all&as_dt=i&as_rights=&safe=off&sa=N&tab=wi&q=%20%22abstract%20art%22).

Post by TomG // May 12, 2006, 4:29am

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Total Posts: 3397
Umm, we don't send them to a different website - different web pages yes, but not a different website. And surely that's necessary - on this one page of images what is it we should show?


A marketing person wants to see make-up bottles and lotions; an architect wants to see houses and buildings, inside and out; a game designer wants to see characters and props, with wireframes, and in game shots; an illustrator wants to see creativity using multi-pass rendering layers; a hobbiest wants to see cool spaceships; an industrial designer wants to see engines and things done with CAD like accuracy; and so on and so forth.


In other words, to try and fairly capture a range of what tS can do, the page would be huge, and a confusing mix of different things. So yes, we have different image styles and content presented on different pages (not sites) - a visitor comes to the site, checks out our Products (menu on top, http://www.caligari.com/products/trueSpace/ts7/Brochure/product_tables.asp?Cate=BProducts) then selects a page relevant to what they are looking for (eg http://www.caligari.com/products/trueSpace/ts7/Brochure/solution_collaboration.asp?Cate=BSolutions3 - and these solution pages are in the process of being updated).


I think that is far more useful than a single central page that tries to capture it all, especially because the concept of what is the "best image" will vary depending on viewer and their planned use of tS.


For user submitted galleries with voting etc - well these forums exist for that :)


And on abstract, I don't think the ones quoted are abstract. Abstract to me means form and shape and color without reference to real-world objects. I would call those surreal in the case of the tree with drawers and the man in a box with the ocean outside, and just an illustration in the case of the motorbike. But not abstract :)


I also see nothing wrong with such non-realistic displays, including the motorbike. Creativity in what you show is a good thing, it doesn't have to be photoreal etc.


And in the end of the day, the gallery is what it is and what it always has been, and what it will continue to be :) Of course as a gallery of art, everyone has a different idea as to what should win, what should be included and not included - that's the nature of art!


HTH!

Tom

Post by KeithC // May 12, 2006, 4:56am

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Total Posts: 467
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But it doesn't capture it all, Tom. I never see any Game-Art in the Gallery....ever. Maybe this is one of the reasons I barely see TS/GS mentioned in many of the forums/sites I frequent. Like I said, there's NO gallery in the GS forums, and there never has been.


-Keith

Post by chrono // May 12, 2006, 5:34am

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Total Posts: 0
So a set of single & simple brouchure examples are superior to multiple examples of complex imagery & an indepth gallery?


Most 2D/3D websites break their gallery's(not to be confused with contest ones) down into logically separated sub-gallery's. Industrial, mechandicing , clothing, & etc. works focusing directly on the products tooling illustrating multiple ways of how the product can work. So there isn't much of anything 'confusing' about them.


If the idea isn't worth it, so be it.

Post by Mike // May 12, 2006, 5:18pm

Mike
Total Posts: 121
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I think the way ZBrush integrates the user gallery with the user forum is best practice.

Post by digitaldali // Mar 20, 2007, 5:38am

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I think the galleries act as the first line of defense with new customers. They see what caligari's users are doing with their program and decide to look further. That's what happened with me! I saw the TS4 cover image back when I was still using Bryce...that image is what made me decide to get TS5:)...and 6, 6.6, 7...etc
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