Missile tutorial

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Missile tutorial // Tutorium Requests

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Post by Iceman // Nov 11, 2008, 1:32pm

Total Posts: 36
Show here a tutorial very easy to do, which is modeled lowpoly a missile. From this model, few details are possible (if you like) then refine it, thus making a better job.

Photo 1

- Start with a simple cylinder (Figure 1).

- Edit this cylinder with 8 sides with the following measures: (Figure 2 and 3).

Height = 4.00

Width = 0.20

- Use the tool "Add Loop" and make 3 rings around the cylinder (Figure 4).

Photo 2

- Use the tool "sweep selected sides" in the face of the top of the cylinder (Figure 4) and make equal in Figure 5. Now is more like a missile.

- Select in the middle of the missile 4 edges alternate, which will become the wings. Use it to a new tool in Truespace, called a "dynamic sweep" (Figures 6 and 7).

Photo 3

- Follow and thereby repeating the steps of Figures 8, 9 and 10.

Photo 4

- Your model should look something like this!

Photo 5

- Ready! We now have the final image of the missile. Use a texture that you enjoy and see you soon.

A hug for you, here in Brazil.:jumpy:

Post by Steinie // Nov 11, 2008, 2:50pm

Total Posts: 3667
Thanks for the tutorial Iceman! Your rocket reminds me of the Estes Rockets I used to build.


You made it look easy. Good job.

Post by TomG // Nov 12, 2008, 2:14am

Total Posts: 3397
Neat! Thanks for sharing!


Post by Nez // Nov 12, 2008, 3:13am

Total Posts: 1102
Certainly similar to the approach I used to make missiles back in the MMC a long time back - except I drew my fins as polys which I swept a small amount to give a little thickness; generally I'd line one up where I wanted, move its axis to the centreline of the missile and copy/rotate until I had all four around the missile body... added additional small cylinders along the body length as you can see too.

These are based on the 'Sidewinder' and 'Sparrow' air-to-air missiles; if you're going for realism, it helps to know exactly what missile you're aiming to replicate so you can find good reference pictures - there's plenty on the net.

[edit - the info below is for anyone interested in making missiles of their own to help find reference material - wasn't trying to imply Iceman didn't know what he was doing! He's obviously got reference material - these are for those of you that haven't....]

Other NATO/western munitions include:






Harpoon (AGM84)


Air to ground;






see here for more to get you started....




Post by Iceman // Nov 12, 2008, 3:57am

Total Posts: 36
:)I thank the friendly reviews. I wanted to do a tutorial for beginners, it was easy to understand. How really like strategy games like "Command & Conquer: Generals," I had the idea to mount a scene, where he joined several objects made in low resolution. Type an even game! I believe that many who are starting here on the forum, trying to copy the models more realistic. I think you should start with simpler models, change them and improve them later. As you can see the texture of life on a simple model of how to do this.

Based on me surface-air-missile British "RAPIER", changing some things.

I really like military aircraft and have plenty of material on the subject, which could see that the models of missiles that our friend "Nez" shown here, are very good. Congratulations!

More any idea about LOWPOLY?

A big hug!

Um grande abraço!:rolleyes:


Post by trueBlue // Nov 16, 2008, 5:09pm

Total Posts: 1761
Thanks for the Tutorial. Here is a video making your rocket in Workspace using the new Tangent Coordinate System. Red circle highlighting denotes Left Mouse Button click and Blue is Right Mouse Button click.
16311 16310

Post by TomG // Nov 18, 2008, 3:49am

Total Posts: 3397
Video tutorials, excellent! Hope it's on (you guessed it!) TurboSquid, as again making these things easy for folks to find would be good. You'll note only a small percentage of tS users hunt through the forums, which is why I go on about getting this working repository again and again - that way we can get all this great content you all are making out to a much wider group of users.



Post by The Master Elite // Dec 10, 2008, 7:53am

The Master Elite
Total Posts: 107
Wort! Great tutorial. I was wondering, how do you record this stuff? As in, these videos...I've been wondering this for some time now.

Post by trueBlue // Dec 10, 2008, 8:52am

Total Posts: 1761
I used Camtasia Studio 4

Post by The Master Elite // Dec 10, 2008, 9:42am

The Master Elite
Total Posts: 107

...wow...I wondered what software did this job out there...now I know...screen cap in video format...

Post by TomG // Dec 10, 2008, 9:48am

Total Posts: 3397
Cam Studio is free and will also screen cap from tS. It doesnt have the voice over and caption abilities of Camtasia, so you can't annotate the videos quite so nicely (but there may be free apps out there that do that too).



Post by The Master Elite // Dec 10, 2008, 1:55pm

The Master Elite
Total Posts: 107
Awesome. Thanks Tom...I've been looking for something to do this.

Post by Ospreyluvr // Dec 19, 2008, 3:58pm

Total Posts: 112
Great tutorial! I watched the vid tutorial, and it helped me review a few things and learned some new things, including how to make something move, as far as physics attributes. Already know how to animate to a extent.

Post by notejam // Dec 27, 2008, 5:37pm

Total Posts: 191
Regarding making videos of whats on your screen. Try going to www.download.com and enter screen recorder in the search box.

That will bring up a half dozen or so, and many are free. Camtasia is no longer free, but you can download it and use it for 30 days for free, enough time to turn out a lot of videos.

Many allow recording audio too, along with the video.
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