January_09 MMC-Salvador's Paranoic Compulsion

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January_09 MMC-Salvador's Paranoic Compulsion // Work in Progress

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Post by spacekdet // Jan 18, 2009, 5:09pm

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Not much to see yet, but I thought I'd throw my hat in the ring here at the last second and post what I have done so far.
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Post by Mr. 3d // Jan 18, 2009, 6:37pm

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Glad you felt the compulsion !

Post by kena // Jan 18, 2009, 8:38pm

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Looks like a good start! Can't wait to see what you do with it this week.

Post by spacekdet // Jan 18, 2009, 9:07pm

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Entered a manic modeling/texturing/lighting phase.

Here it is after a Mongolian Beef powered frenzy.

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Want a closer look? Follow me. (http://www.spacekdet.com/rendr09/dalistyle_bg02_lrg.jpg)

Post by Steinie // Jan 19, 2009, 2:56am

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Well this symbolism either means " stricken by Mother's absence, her grip no longer a crutch and a burden lifted from his soul "


or


"I got a bag of money, a huge fork, and an empty stomach...so who's up for Mickey D's?"


I like the lighting too.

Post by kena // Jan 19, 2009, 6:03am

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um.....


"Treasure (chest) your death, we all end up as fertilizer"?


Ya really gotta tell use your symbolism here. great modeling and great mood too.

Post by Mr. 3d // Jan 22, 2009, 5:02pm

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Very interesting spacekdet !
Nice interpretations Steinie and kena !:D
How about... Sometimes, it's not easy to "give it all you got on the cosmic utensil" !

Post by tahnoak // Jan 23, 2009, 12:14am

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Nice work. I am still pondering what it all means. But then again that's the intent of the challenge :D

Post by spacekdet // Jan 24, 2009, 4:58pm

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Here is a wireframe screenie.
Ground was created using the 'Landscape Generator' script from the 'Objects- Script Objects' Library. 4 such objects were created and then aligned along the edges. They don't exactly match but the seams were placed so they weren't visible.

Ground tex is a multilayer conglomeration of various textures and normal maps.

Skydome tex was a photo I took one overcast spring day.

Lighting was the cluster of infinites as seen in the screencap (the sunset or sunrise preset-can't recall which now-, slightly tweaked) and one volumetric spotlight behind the head of the figure on the left.

Textured and rendered in Model/Lightworks.

Dali had a recurring motif based on the painting 'Angelus' by Millet; this is just a 3D interpretation of the same painting using some of the signature Dali stylistic elements, such as the crutch, loaves of bread (always with a basket!) drawers, and the use of positive and negative space.
The only thing I wish I could have included was some sort of 'dual image'.

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Final submitted entry here. (http://forums1.caligari.com/truespace/showpost.php?p=92678&postcount=11)

Alternate version here. (http://www.spacekdet.com/rendr09/dalistyle_bg04_lrg.jpg)
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