tS7.6 - Timer

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tS7.6 - Timer // The Garage

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Post by trueBlue // Oct 12, 2008, 7:36pm

trueBlue
Total Posts: 1761
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Here is a modified Timer Event. This version enables Take Control when you Start the Timer by default which is useful when used in Shared Space. More importantly this version will enable you to create Keyframes in the Animation Editor for your procedural animations. The Select button will open the Timer Event within in the Stack/Panels for easy access to the Frame attribute where you can add it to the Keying panel. Video included showing a simple demonstration of it's use.

Post by noko // Oct 12, 2008, 7:42pm

noko
Total Posts: 684
Thanks TrueBlue, this will come in handy for keyframing multiple objects using a single timer.

Post by robert // Oct 13, 2008, 9:09am

robert
Total Posts: 609
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Your just pumping out all kinds of neat toys aren't you.;) This will be useful with the little script I made. Thanks!
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