tS7.6 - Projector Light with Intensity

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tS7.6 - Projector Light with Intensity // The Garage

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Post by trueBlue // Aug 14, 2008, 6:50am

trueBlue
Total Posts: 1761
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Here is a tS7.6 Projector Light with color settings for Red, Green, Blue, and Intensity. This object uses the Object Navigation Widget.
Intensity setting is set at default which is 0.000 any number above this will set the Intensity Color brighter toward White and any number below 0.000 will lower the Intensity Color toward Black. To set pure Red, Green, Blue, or combination of any, set Intensity to ZERO first.
There is a View/Off toggle button for viewing from the Projector eye.
There is a Attenuation aspect with Constant, Linear, and Quadratic buttons that set the preset values for Constant = No - Falloff with distance, Linear = Falloff with distance, and Quadratic = Squared falloff with distance.
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Additional Lights:

Infinite Light (http://forums1.caligari.com/truespace/showpost.php?p=57391&postcount=1)
Spot Light (http://forums1.caligari.com/truespace/showpost.php?p=58869&postcount=1)

Post by Steinie // Aug 14, 2008, 7:08am

Steinie
Total Posts: 3667
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This looks cool trueBlue but I have a question. What is different with this controller then the one Prodigy made?


I haven't tried yours yet but with his when I manually tried to enter values for red green blue they would change back to their original values. The only way to keep the values was to use the sliders.


Also I notice you have infinite and spot. Are these separate controls or are all the controls using one interface?

Post by trueBlue // Aug 14, 2008, 7:36am

trueBlue
Total Posts: 1761
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Thanks... I can not comment on the differences only that my version is different. :) All three of my lights are separate objects. I started with the original lights that ship with trueSpace and exported their inner attributes and made a more user friendly UI for them using the Panel Editor. All three lights have a Color Switcher added for their color controls with the added benefit of Intensity. Intensity is not the best but the best that I could do. I also added the the image in use to the face of the Projector Light and the color in use to the decorator at the top. I also added a Camera to the Projector and Spot lights. HTH
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This all started from complaints about the Light widgets which these objects do not use. Honestly though the default lights are not the hard to use using the Move and Rotate tools with the added benefit interactively controlling the FOV and moving with the decorator.
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