MMC December '08 - Abandoned

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MMC December '08 - Abandoned // Work in Progress

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Post by tahnoak // Dec 1, 2008, 2:11pm

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Okay, count this as my initial foray into the wild and wacky world of the MMC. Great topic Breech Block, now if there was only a way that I could model my abandoning all hope of winning :D

Post by Breech Block // Dec 2, 2008, 1:37am

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LOL - Hey, last month I thought exactly the same thing and ended up winning at my first attempt, so you never know. Welcome aboard tahnoak.

Post by kena // Dec 2, 2008, 6:15pm

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hehe - one idea would be to model a first prize. abandoned in a dirt ditch and covered in rust! do it well enough, and you could actually win by expressing your feeling that you have abandoned all hope of winning!

Post by tahnoak // Dec 2, 2008, 11:48pm

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Excellent idea.....hmmmm

Post by tahnoak // Dec 6, 2008, 1:12am

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First screenie of Abandoned...


I don't want to give away too much. I don't want you guessing what it is until I'm done (truth be told, I am not completely sure where I am going with it) :)

Post by tahnoak // Dec 7, 2008, 2:08am

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Okay, second screenie. Probably won't see anything else until next weekend. Busy week ahead.


Before everyone jumps on me I know about the problems with the shutters and will fix them in the next go-round :) as well as a few scale issues.


I have more details to add (including the 1 item that will tell the entire story).


Hopefully this scene will drive as much thought for the viewer as "Not Coming Home" and "Last Train".


P.S. Yes, those are pics of me and my kids from October. The pics are the only things I did not model (but I did do the frames, nothing difficult there).

Post by Breech Block // Dec 7, 2008, 2:12am

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Great stuff, you really seem to have nailed these indoor scenes.

Post by tahnoak // Dec 7, 2008, 2:21am

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Thanks Breech Block. Eventually I need to expand my horizons but...baby steps.

Post by tahnoak // Dec 10, 2008, 12:13pm

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sorry my updates have been so sporadic but I warned everyone last weekend that it was tough for me to do much during the week :D


Update to the scene. I know most of you are probably wondering what the he** does any of this have to do with the theme.


Trust me, it will all come together.


Still some work to do but I added some things:

1) Valance above the windows

2) Spice tins on the counter

3) Answering machine (need power source)

4) Cutting board (yes that's what that thing on the far counter is)

5) Dishes in the sink and on counter

6) Stainless steel around sink area (need to fix this up some)


In work:

1) Microwave

2) Power source for toaster and answering machine

3) pots and pans for the sink and counter

4) hinges for cupboards

5) handles for the drawers

6) More counter clutter

7) Light source for the outside


uh oh, baby crying... more later.

Post by tahnoak // Dec 12, 2008, 2:26am

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Well the weekend is here and so my updates should be a bit more regular. Anywhoo...


1) Removed cutting board, it was bugging me.

2) Added Microwave...buttons look like sh*t

3) Played around with the lighting scheme...don't I always :D

4) Moved the apples...though I might make one an orange to mix it up

5) Added plugs to toaster and phone...need to make them bigger

6) Fixed the lousy texture on the stainless steel around sinks with a nice shader

7) Added the moon...cuz I got slapped around for not having a valid light source on "Not Coming Home" :)

8) Put a dish drying rack and some dishes in the sink


As always, your thoughts are appreciated.

Post by MikeJoel // Dec 12, 2008, 4:22am

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...............

7) Added the moon...cuz I got slapped around for not having a valid light source on "Not Coming Home" :)

..............

As always, your thoughts are appreciated.


This is great.. I haven't poked in here for a while so I was surprised to see how far a long it way. Very nice work.


If I can point out one thing :rolleyes:

The problem with putting the moon in the picture is, it isn't correlated to the lighting I see. From the angle we view the room from, and therefore out the window, the moon would have to be to the right of the house. But the light coming in is casting shadow, in the foreground almost straight right (along the counter) while light also is coming in from the fore window and casting light across the back of the room (also across the open shutter which should be dark with light poking in between the cracks of the closed one). There appears to also be light coming in lower since one of the window frame's shadow is being cast upwards onto the cabinets. See why I hate lighting a scene :D


Anyway, personally, I like the lighting so I don't think I would put the moon in (or I would at least see how it looks if it is just peaking across the fore window edge).


If I might suggest ideas that popped into my head for trying to fix a light source :rolleyes:

1) Either remove the moon but place a few clouds up with light playing on them to give the effect of the moon being out.

2) Street lights? In the distance so you can barely see them.

3) (my personal favorite) just take the moon out and let each person explain to themselves where the light is coming from :D


I may be picking at stuff but that was the only thing I really noticed that needed work. Everything else looks great to me.


Mike

Post by tahnoak // Dec 12, 2008, 5:25am

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MikeJoel...thanks, damn gonad lighting...Yeah, I was looking at the shadows as well. I also have a few dimly lit area lights and local lights in the scene. I think I will obscure the moon a bit more to darken the light. Great idea about the distant street lamp and maybe a tree silhouette (that way the model doesn't have to be that good).

Post by Breech Block // Dec 12, 2008, 5:49am

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Fantastic work tahnoak, lots of great detail. Apart from the angle of the light that Mike has already mentioned, the only thing that sticks out to me is that the middle photograph seems be luminescent.

Post by tahnoak // Dec 12, 2008, 6:00am

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Fantastic work tahnoak, lots of great detail. Apart from the angle of the light that Mike has already mentioned, the only thing that sticks out to me is that the middle photograph seems be luminescent.


Thanks Breech Block....Yep, I forgot I wanted to fix that. My wife told me the same thing about the middle picture. I will add that to the "fixt it" list.


The lighting is another beast. I don't want it too dark because I spent a lot of time on some of the detail but then again I don't want it too bright because it takes away from the theme of the scene. Hmmmm, quite the conundrum.

Post by Mr. 3d // Dec 12, 2008, 6:35am

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I LIKES it ! You have a great knack for realism. Just a thought, considering you were going to give it a slight facelift, what if you slanted the phone more towards the front of the bar... where about 356 unanswered calls are seen....and a black gloved hand with a crowbar coming through the window !!!:D

Post by tahnoak // Dec 12, 2008, 9:52am

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I LIKES it ! You have a great knack for realism. Just a thought, considering you were going to give it a slight facelift, what if you slanted the phone more towards the front of the bar... where about 356 unanswered calls are seen....and a black gloved hand with a crowbar coming through the window !!!:D



Mr. 3d....thanks..Great ideas. I may change that for another scene but without revealing too much it would take away from the intent of the scene right now. The house is very much inhabited..... :D

Post by Mr. 3d // Dec 12, 2008, 2:18pm

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...... without revealing too much.... The house is very much inhabited..... :D

Intriguing ?!
I didn't think you would've abandoned dirty dishes in the sink !!!

Post by tahnoak // Dec 13, 2008, 1:57am

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Okay....I think I am finally done with the lighting. Just a few more modelling tweaks and some more "stuff" to add. Maybe I will be done early???? Probably NOT...


I am very pleased at this point...except for the fact that sometimes when I save the scene as another version I lose some of my textures and they change to some other texture. Not sure why that is but it is starting to really BUG me :mad:


I will save that problem for the Tech Forum...

Post by Mr. 3d // Dec 13, 2008, 2:32am

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Okay.... sometimes when I save the scene, I lose some of my textures and they change to some other texture.....it is starting to really BUG me :mad:

You're not alone:mad:!!! In my opinion, some of it comes from the old formatting in the Model side fighting with the new formatting on the Workspace side. The problem for me is, I prefer creating on the Model side (probably because I don't have Vray)....and that's where the scenes and object files loose their cosistency upon reloading. The program also begins where it left off, so it takes a few clean layout cycles to remove any impurities that tS compiled in its loop.
It's like having a child that does some bad things.....but you still love them !!!;)

Speaking of liking something, I really like the new shadows from your tree !!!:cool:

Post by tahnoak // Dec 15, 2008, 4:39pm

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He'd read the note over and over again hoping to find some clue he had missed.

"Don't look for me. This is not the life I want. Goodbye" was all it said.

He threw her ring down on the counter and raced upstairs. He needed to reassure himself that his kids were still there asleep. He had never felt so alone and abandoned.

Post by tahnoak // Dec 18, 2008, 3:30pm

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After seeing another entry I thought maybe I need to let everyone know that my previous entry is my final render of the scene for the MMC. So if anyone is waiting for an update....gonna be waiting for a while :)


As always, comments appreciated and thanks to everyone for their encouragement and suggestions.

Post by Breech Block // Dec 18, 2008, 3:44pm

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Congrats on a great piece of work tahnoak. I love the sheer amount of detail you have packed in there. I must admit that a while back, I thought you had gone quite astray with the lighting setup. But, on your final render, you really pulled the cat-out-of-the-bag. Congrats again and good luck in the competition.

Post by tahnoak // Dec 18, 2008, 3:51pm

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Thanks Breech. I found that too much light was diminishing the feeling that I wanted to portray and it was also washing out the shadow of the trees. I think the shadows are what really finished it off for me. To me, it just added a presence to the image that just sheer darkness in the room could not provide. It revealed a reality that this could be in any town or any house.


My wife and I went around and around about the scene. I will tell more after the voting is over so that I don't taint anybody's thoughts. ;)

Post by Steinie // Dec 18, 2008, 5:12pm

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A really good render with tons of details! There are lots of stories being told in your render.

Post by tahnoak // Dec 18, 2008, 6:24pm

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Thanks Steinie, I appreciate it. That is what I am always going for.

Post by ranger0101 // Dec 18, 2008, 6:50pm

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Rely super...! Your modeling is spot on... The real beauty is in the lighting..
It can only be Moonlight.. My only criticism is I wish we could see the wording of the note.. That would rely drive it home.. Best of luck in the competition..

Post by tahnoak // Dec 19, 2008, 12:15am

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Thanks Ranger0101...in my early (non posted) renderings you could read the note but it was either an extremely large piece of paper and that just made the scale all wrong or it was small paper and zoomed in and the feeling of "home" was lost because you could not see the photos on the wall or just the other things that make the kitchen part of a home. The note does actually say what I said in my posting in a handwriting type font but ultimately it became unrealistic to try and display it and I could not ask for suggestions because then the story would have been revealed :)

Post by Mr. 3d // Dec 20, 2008, 3:07am

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And I thought my scene was a sad story !
Very nicely done tahnoak !

Post by tahnoak // Dec 20, 2008, 3:18am

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Thank you, I appreciate it.


Yours is a sad story but in a good kind of way. It brings back memories of younger care free days (at least for me) and the excitement I felt as a young boy around Christmas.

Post by Finis // Dec 21, 2008, 9:33am

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I saw your post in the MMC thread about the frames and tree models possibly not qualifying. If they aren't allowed then you could use a billboard (alpha mask) tree like in architectural visualization. Billboard - a plane with a photo of an object with a transparency mask. There are free samples of these all over the web. Some are .tif with transparency built in, some are two files. There is a free tree and leaves that might help here http://www.marlinstudios.com/samples/sampvtf.htm . You could use several planes with leaves.
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