Nurbs plugins

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Nurbs plugins // The Garage

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Post by clintonman // Sep 23, 2006, 5:24pm

clintonman
Total Posts: 304
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I have some new plugins for nurbs modelling on my website.


weldCurve - joins 2 curves together

nurbs info display

rebuildCurve - change number of points on a curve

rebuildPatch - change patch resolution


Clinton


http://home.mindspring.com/~clintonr/MyTruespace/nurbs/nurbs.html

Post by stan // Sep 23, 2006, 5:44pm

stan
Total Posts: 1240
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Thank you Clinton :banana:

Post by Steinie // Sep 24, 2006, 1:42am

Steinie
Total Posts: 3667
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Clintonman, I just noticed you have a plugin that is very close to what I asked for in another Thread. Your "Normalize Axes" moves axis to 0,0,0 can you make one that sets rotation to center of object instead? Everything else it does is perfect.

Your Nurbs plugins will come in handy. Thanks for the gift! It's nice to see people out there still giving support!

Post by hultek43 // Sep 24, 2006, 3:06am

hultek43
Total Posts: 234
I'm sure to find a use for these. Kind thanks.:)

Post by trueBlue // Sep 24, 2006, 6:39am

trueBlue
Total Posts: 1761
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Clintonman, I just noticed you have a plugin that is very close to what I asked for in another Thread. Your "Normalize Axes" moves axis to 0,0,0 can you make one that sets rotation to center of object instead? Everything else it does is perfect.
Your Nurbs plugins will come in handy. Thanks for the gift! It's nice to see people out there still giving support!

Steinie: Are you aware that you can do this on the Modeler side?

:icon_Axes: Show Axis

:icon_Axes_MoveToCen Move to Center

:icon_Axes_Normalize :icon_Axes_Normalize :icon_Axes_Normalize Normalize Rotation (It seems that all of the Normalize Axis icons are pointed to Scale)

Post by splinters // Sep 24, 2006, 7:23am

splinters
Total Posts: 4148
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That last one is normalise scale, the others in the same menu are normalise location and normalise rotation...:o

Post by Steinie // Sep 24, 2006, 9:10am

Steinie
Total Posts: 3667
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trueBlue, Yes but I want to do all three with one button. Right now I have to click 4 times to get this result.

Post by trueBlue // Sep 24, 2006, 9:34am

trueBlue
Total Posts: 1761
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Steinie: Here is a script that does that in Modeler.

Post by b_scotty // Sep 24, 2006, 12:56pm

b_scotty
Total Posts: 176
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Thanks Clinton!

Post by Burnart // Sep 24, 2006, 10:39pm

Burnart
Total Posts: 839
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Way cool!! Good on you and thanks - anything to make nurbs easier or more versatile gets a big thumbs up:banana:

Post by clintonman // Oct 2, 2006, 6:59pm

clintonman
Total Posts: 304
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I've added some more nurbs plugins to my site.


http://home.mindspring.com/~clintonr/MyTruespace/nurbs/nurbs.html


invertCurve - reverses the direction of a curve

invertPatch - reverse a patch in u or v, or swap u and v directions

weldPatch - create a single patch from 2 glued patches


nurbsinfo - now displays the head and tail of a curve, origin and u direction of a patch


some of the previous plugins were rewritten to work better with the new nurbsinfo panel


Clinto

Post by SteveBe // Oct 2, 2006, 7:26pm

SteveBe
Total Posts: 282
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Thanks Clinton!:D

Post by clintonman // Oct 7, 2006, 1:52pm

clintonman
Total Posts: 304
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nurbsCage.tsx creates a polygon cage that can be used to edit the control points of a nurb patch. This allows some point edit tools and snapping to be used with nurbs patches.


http://home.mindspring.com/~clintonr/MyTruespace/nurbs/nurbs.html


Clinton

Post by Mike // Oct 7, 2006, 4:18pm

Mike
Total Posts: 121
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Awesome.

:banana: :banana: :banana:
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