Too tired to model?

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Too tired to model? // Hardware

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Post by spacekdet // Apr 12, 2007, 11:15am

Total Posts: 1360
Looks like a quick cheat ( the speed modeling contest!

Post by trueBlue // Apr 12, 2007, 11:22am

Total Posts: 1761
LOL... so that's how WW of the W does it! :p

Post by TheWickedWitchOfTheWeb // Apr 12, 2007, 11:41am

Total Posts: 858
damn, I've ben rumbled. :D

Post by hemulin // Apr 13, 2007, 12:14am

Total Posts: 1058
A friend of mine has one of these :D seriously.

Post by prodigy // Apr 13, 2007, 1:55am

Total Posts: 3029
And im seriously thinking on buy one :p i found that few months ago, and has the best price, and it scann the real texture, not only the mesh.

But 3000$ is lot of money.. i need to get better works :D

Post by Steinie // Apr 13, 2007, 2:11am

Total Posts: 3667
$3000 You guys are nuts!! :rolleyes:

Build it CHEAPER, got any Legos laying around?...

Post by Shike // Apr 16, 2007, 11:45pm

Total Posts: 511
Long time ago I tested a software that came free with 3Dworld, using several photos of the object placed on a paper with reference pattern. The free version however required that I'd manually tell it where the matching pattern symbols in the photos were and also to mask the object.

Was fun for a short while, the shape and textures were created, but the mesh was triangluated and UV-mapping was horrible (triangle by triangle) so further work on it was a horrible procedure.:(

Would be cool to have a real 3D scanner though.... but for full size humans, can't be much more expensive than that scanner, can it ? ;) :D

Post by notejam // Jan 20, 2008, 4:27pm

Total Posts: 191
You might try the 3dsom photo modler, at It sounds so fantastic, I wonder if it really works good. is a privately held community resource website dedicated to Active Worlds.
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