Time out

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Time out // Bugs

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Post by TheWickedWitchOfTheWeb // Sep 29, 2008, 2:48pm

Total Posts: 858
Whenever you save a scene/object the time stamp it gets given is always exactly one hour out. ie, save an object or scene, hover mouse over saved obect/scene and you get a flyout giving basic information, including date and time it was saved, except the time is wrong by one hour.

Post by Steinie // Sep 30, 2008, 12:37am

Total Posts: 3667
It sounds like Daylight Savings is set somewhere?

Post by TheWickedWitchOfTheWeb // Sep 30, 2008, 1:19am

Total Posts: 858
With or with, it's always an hour behind. Surely it takes the time from the system clock anyway so it shouldn't matter.

Post by Norm // Sep 30, 2008, 5:38am

Total Posts: 862
I never noticed that the time was diff. You must be closer to the vortex point on planet earth. Here models are saved 6hours later :)

Post by spacekdet // Sep 30, 2008, 10:19am

Total Posts: 1360
Glad that's all cleared up, then.

I suspect you are one hour east of Greenwich.
I'm getting a 4 hour discrepancy inside tS.
According to this (, I'm -4 hours GMT
If I save the object to the Windows desktop, the tooltip/popup displays the correct time.

That's tS for Dares To Be Different!

Post by TheWickedWitchOfTheWeb // Sep 30, 2008, 11:31am

Total Posts: 858
So it uses GMT (which will be fine for sixth months of the year for us Brits) rather than the individuals system time? Where's the logic in that????? It's on the individuals system and is only of use to them so why not have the time on their computer which will make it far more useful.

The mind boggles with some of the programming in this app, it really does.

Post by TomG // Oct 1, 2008, 3:31am

Total Posts: 3397
Reported to testing as something counter-intuitive that ought to change and be local time.



Post by parva // Oct 1, 2008, 6:28am

Total Posts: 822
hahaha, never noticed that but indeed... scenes are 2 hours back in time ^^

Post by Norm // Oct 1, 2008, 10:20am

Total Posts: 862
I asked for answer to this as well but none received as yet.
My guess is due to shared spaces, the date/time gets messed up so if one time is used, then it is easy to figure out what was saved last or first or what have you. is a privately held community resource website dedicated to Active Worlds.
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