MMC- 10/08 Reed Boat

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MMC- 10/08 Reed Boat // Work in Progress

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Post by finder // Oct 10, 2008, 11:20am

finder
Total Posts: 66
Well I finish my helmet so I thought I would give this one a try. I see that there is a lot of land transportation so I guess I would try a water one a Reed Boat. Pic soon to come as I am starting out late.

Post by Nez // Oct 14, 2008, 2:18am

Nez
Total Posts: 1102
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If you want some useful inspiration, you could do worse than check out the SMC 33 entries for some ideas on how to go about your model; the 'comments' thread had some useful tips and Heidi produced a thread on how she modelled a sailboat which was very informative; to save you looking, here's the links...


SMC thread here (http://forums1.caligari.com/truespace/showthread.php?t=5931)

SMC comments thread here (http://forums1.caligari.com/truespace/showthread.php?t=5932)

Heidi's thread (http://forums1.caligari.com/truespace/showthread.php?t=5974)

Post by Finis // Oct 17, 2008, 2:22pm

Finis
Total Posts: 386
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Anything to show yet?

Post by finder // Oct 17, 2008, 2:52pm

finder
Total Posts: 66
Sorry all for being slow. If I can get TS to work right with me I will get done on time. I just started to tweet it and if everything goes right I will do the texture this weekend.


http://www.ogabs.net/finder/reedboat.bmp

Post by robert // Oct 17, 2008, 3:11pm

robert
Total Posts: 609
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Oh wow, hey, that's pretty sweet.;)

Post by Breech Block // Oct 18, 2008, 4:55pm

Breech Block
Total Posts: 844
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Looking good. Some decent textures will bring that out a treat.

Post by finder // Oct 18, 2008, 6:50pm

finder
Total Posts: 66
Thanks for the praise. How come the UV editor run so slow:mad: Wow one more thing to keep me from finishing it on time. I don't think it like complexed object. the only thing I see in the UV editor is a black line until I zoom in with the mouse wheel that took 5mins. now I got 5 lines and they are part of the mask pole. where is the boat. ouch:mad::mad:

Post by finder // Oct 21, 2008, 4:07pm

finder
Total Posts: 66
well I see I have a lot to learn about TS. First to learn is how you all do that close up detail work with out crashing. Every time I got to close to the object all kinds of weird things started up. May be it was the wrong mouth to do this LOL.


http://www.ogabs.net/finder/reedboat2.bmp


The only thing done out of TS was the textures Photoshop

Post by robert // Oct 21, 2008, 4:11pm

robert
Total Posts: 609
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Looks very good, nice texture work! Although in truth if you want your boat to be wooden looking, whether one tree log or several planks, the texture did get stretched a bit awkwardly for that. Don't know if your going to work on that now, but I thought I'd point it out anyway.:)

Post by finder // Oct 21, 2008, 4:13pm

finder
Total Posts: 66
Yes I am. It was to have a reed look but I seem to have a hard time getting to come out right.

Post by robert // Oct 21, 2008, 4:17pm

robert
Total Posts: 609
pic
Yeah, I'm not that great with UV editing so I wouldn't be a great resource on this point. I know Mad Mouse does amazing UV work, and there are many others with exceptional skills. Hopefully one of them will notice this and offer assistance. You may want to check this out as well: http://www.caligari.com/products/trueSpace/ts5/Courses/newTextureCreation.asp?Cate=Training&SubCate=Master it's free so why not right?
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