Thread

Default Pose not resetting to default

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Default Pose not resetting to default // Bugs

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Post by Tiles // Jul 3, 2007, 11:58pm

Tiles
Total Posts: 1037
pic
Seems that the default pose is not working. I resets somehow. But not to the default state. At least when it comes to the mesh.


I have roughly rigged my skeleton so far. Now i have attached the skin. Then i have set the default pose. And added a first IK handler for the now following weight painting.


http://reinerstileset.4players.de/ext/defaultpose1.jpg


Then i pulled the IK handler with dynapose tool a bit.


http://reinerstileset.4players.de/ext/defaultpose2.jpg


Then pressed the reset to default pose button. The result is that it doesn't really reset. Is visible at the hips. My mesh is deformed now, and looks different than in default pose.


http://reinerstileset.4players.de/ext/defaultpose3.jpg


Here the scene before pulling the IK handler: http://reinerstileset.4players.de/ext/defaultpose.zip


And while being at this problem i also got a crash while pressing the reset to default pose button. So here the dump file too:


http://reinerstileset.4players.de/ext/tscrashreport.zip


Giving up rigging at this point. No rigging possible without default pose.

Post by tomasb // Jul 4, 2007, 6:20am

tomasb
Total Posts: 261
crash fixed.

Post by Tiles // Jul 5, 2007, 1:45am

Tiles
Total Posts: 1037
pic
Thanks :)


The bug too ?
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